super-hero/assets/cc-game/scripts/game_play/hero/HeroMove.ts

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import { Vec3 } from 'cc';
import { _decorator, Component, Node } from 'cc';
import { UmUtil } from '../../../../cc-common/cc-util/UmUtil';
import { GameGlobalData } from '../../global/GameGlobalData';
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import { JoyStick } from '../../../Test/JoyStick';
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const { ccclass, property } = _decorator;
@ccclass('HeroMove')
export class HeroMove extends Component {
isTouchEnable = false;
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moveSpeed: number = 5;
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update(deltaTime: number) {
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if (!JoyStick.IS_TOUCH_ENABLE || JoyStick.DIRECTION === Vec3.ZERO || !GameGlobalData.Instance.isStatePlay()) return;
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this.moveSpeed = GameGlobalData.Instance.HERO_CONTROL_CONFIG.heroMoveSpeed;
this.node.position = UmUtil.plusTwoVector3(this.node.position, UmUtil.scaleVector3(JoyStick.DIRECTION, this.moveSpeed));
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}
}