diff --git a/assets/cc-common/cc-util/UmStorageManager.ts b/assets/cc-common/cc-util/UmStorageManager.ts index fba3b41..1d5499c 100644 --- a/assets/cc-common/cc-util/UmStorageManager.ts +++ b/assets/cc-common/cc-util/UmStorageManager.ts @@ -70,7 +70,6 @@ export class UmStorageManager extends Component { } private _convertKey(key: string, isUser: boolean): string { - key = "pkz" + key; if (isUser) { key = this._user_id + key; } diff --git a/assets/cc-game/res/common-textures/at_texture.pac.meta b/assets/cc-game/res/common-textures/at_texture.pac.meta index 03e1642..81fc0fd 100644 --- a/assets/cc-game/res/common-textures/at_texture.pac.meta +++ b/assets/cc-game/res/common-textures/at_texture.pac.meta @@ -8,8 +8,8 @@ ], "subMetas": {}, "userData": { - "maxWidth": 1024, - "maxHeight": 1024, + "maxWidth": 2048, + "maxHeight": 2048, "padding": 2, "allowRotation": true, "forceSquared": false, diff --git a/assets/cc-game/res/common-textures/mockup.meta 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"formations": "F60" + } +] \ No newline at end of file diff --git a/assets/cc-game/res/json/level_design.json.meta b/assets/cc-game/res/json/level_design.json.meta new file mode 100644 index 0000000..1e5db2d --- /dev/null +++ b/assets/cc-game/res/json/level_design.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "368a5ad4-9df4-4cb7-b81c-fd781f82fb90", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scene/mainscene.scene b/assets/cc-game/scene/mainscene.scene index 3b7c8d3..2caf25c 100644 --- a/assets/cc-game/scene/mainscene.scene +++ b/assets/cc-game/scene/mainscene.scene @@ -23,7 +23,7 @@ "_active": true, "_components": [], "_prefab": { - "__id__": 450 + "__id__": 536 }, "_lpos": { "__type__": "cc.Vec3", @@ -54,7 +54,7 @@ }, "autoReleaseAssets": false, "_globals": { - "__id__": 453 + "__id__": 539 }, "_id": "1271e3a3-5013-4a5b-98f3-2ac3b007353c" }, @@ -77,34 +77,34 @@ "__id__": 8 }, { - "__id__": 432 + "__id__": 518 }, { - "__id__": 436 + "__id__": 522 }, { - "__id__": 440 + "__id__": 526 }, { - "__id__": 15 + "__id__": 14 }, { - "__id__": 108 + "__id__": 107 }, { - "__id__": 444 + "__id__": 530 } ], "_active": true, "_components": [ { - "__id__": 447 + "__id__": 533 }, { - "__id__": 448 + "__id__": 534 }, { - "__id__": 449 + "__id__": 535 } ], "_prefab": null, @@ -324,6 +324,10 @@ "__uuid__": "1f79ea20-7780-4538-a226-42c3a3580221", "__expectedType__": "cc.JsonAsset" }, + "levelDesign": { + "__uuid__": "368a5ad4-9df4-4cb7-b81c-fd781f82fb90", + "__expectedType__": "cc.JsonAsset" + }, "_id": "efUPh4ToxFSahkyqnNPLgu" }, { @@ -347,13 +351,10 @@ "__id__": 11 }, { - "__id__": 14 + "__id__": 13 }, { "__id__": 12 - }, - { - "__id__": 13 } ], "_prefab": null, @@ -456,19 +457,16 @@ }, "_enabled": true, "__prefab": null, - "heroData": { + "userDataSaver": { "__id__": 12 }, - "enemyData": { - "__id__": 13 - }, "gameDataConfig": { "__id__": 7 }, "_id": "cb5hsM9X1Epr0HZCOBoufD" }, { - "__type__": "9f41eRGINNFIL5jrFtLdR02", + "__type__": "9af0bNYqFxOjI6zBk1gQoGM", "_name": "", "_objFlags": 0, "__editorExtras__": {}, @@ -477,19 +475,7 @@ }, "_enabled": true, "__prefab": null, - "_id": "7d7j3NywxGULbrFqDfWX74" - }, - { - "__type__": "dee5cwe9gtFb6XtDkX4+BaM", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 8 - }, - "_enabled": true, - "__prefab": null, - "_id": "b5b66ojjdNvrXGoXThXGmw" + "_id": "6di3RYXh9LAr8FJmumHS4v" }, { "__type__": "d8fb5HolIdIoZfkGrHPFSXf", @@ -502,10 +488,10 @@ "_enabled": true, "__prefab": null, "gameplaySpaceLayout": { - "__id__": 15 + "__id__": 14 }, "gameUI": { - "__id__": 107 + "__id__": 106 }, "_id": "52QtPdGSJIwIjnTv1wJRLZ" }, @@ -519,20 +505,23 @@ }, "_children": [ { - "__id__": 16 + "__id__": 15 }, { - "__id__": 19 + "__id__": 18 }, { - "__id__": 27 + "__id__": 26 }, { - "__id__": 100 + "__id__": 99 } ], "_active": true, "_components": [ + { + "__id__": 101 + }, { "__id__": 102 }, @@ -544,9 +533,6 @@ }, { "__id__": 105 - }, - { - "__id__": 106 } ], "_prefab": null, @@ -585,16 +571,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 15 + "__id__": 14 }, "_children": [], "_active": true, "_components": [ { - "__id__": 17 + "__id__": 16 }, { - "__id__": 18 + "__id__": 17 } ], "_prefab": null, @@ -633,7 +619,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 15 }, "_enabled": true, "__prefab": null, @@ -655,7 +641,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 15 }, "_enabled": true, "__prefab": null, @@ -692,17 +678,17 @@ "__type__": "cc.Node", "_objFlags": 0, "_parent": { - "__id__": 15 + "__id__": 14 }, "_prefab": { - "__id__": 20 + "__id__": 19 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 19 + "__id__": 18 }, "asset": { "__uuid__": "5baa9f30-525b-491a-818e-958cd0daa8e0", @@ -710,7 +696,7 @@ }, "fileId": "42jbi1M+tC4ZJUUqlqKJqd", "instance": { - "__id__": 21 + "__id__": 20 }, "targetOverrides": [], "nestedPrefabInstanceRoots": null @@ -723,16 +709,16 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 22 + "__id__": 21 + }, + { + "__id__": 23 }, { "__id__": 24 }, { "__id__": 25 - }, - { - "__id__": 26 } ], "removedComponents": [] @@ -740,7 +726,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 23 + "__id__": 22 }, "propertyPath": [ "_name" @@ -756,7 +742,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 23 + "__id__": 22 }, "propertyPath": [ "_lpos" @@ -771,7 +757,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 23 + "__id__": 22 }, "propertyPath": [ "_lrot" @@ -787,7 +773,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 23 + "__id__": 22 }, "propertyPath": [ "_euler" @@ -805,38 +791,38 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 15 + "__id__": 14 }, "_children": [ { - "__id__": 28 + "__id__": 27 }, { - "__id__": 38 + "__id__": 37 }, { - "__id__": 48 + "__id__": 47 }, { - "__id__": 62 + "__id__": 61 }, { - "__id__": 71 + "__id__": 70 }, { - "__id__": 80 + "__id__": 79 }, { - "__id__": 89 + "__id__": 88 } ], "_active": true, "_components": [ { - "__id__": 98 + "__id__": 97 }, { - "__id__": 99 + "__id__": 98 } ], "_prefab": null, @@ -873,17 +859,17 @@ "__type__": "cc.Node", "_objFlags": 0, "_parent": { - "__id__": 27 + "__id__": 26 }, "_prefab": { - "__id__": 29 + "__id__": 28 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 28 + "__id__": 27 }, "asset": { "__uuid__": "4cabd104-f157-4d93-8870-ee4428fc9839", @@ -891,7 +877,7 @@ }, "fileId": "57fgqL2/xAjIfI6sdi6KDV", "instance": { - "__id__": 30 + "__id__": 29 }, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -904,7 +890,10 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 31 + "__id__": 30 + }, + { + "__id__": 32 }, { "__id__": 33 @@ -917,9 +906,6 @@ }, { "__id__": 36 - }, - { - 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"__id__": 38 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 38 + "__id__": 37 }, "asset": { "__uuid__": "4cabd104-f157-4d93-8870-ee4428fc9839", @@ -1033,7 +1019,7 @@ }, "fileId": "57fgqL2/xAjIfI6sdi6KDV", "instance": { - "__id__": 40 + "__id__": 39 }, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -1046,7 +1032,10 @@ "mountedComponents": [], "propertyOverrides": [ { - "__id__": 41 + "__id__": 40 + }, + { + "__id__": 42 }, { "__id__": 43 @@ -1059,9 +1048,6 @@ }, { "__id__": 46 - }, - { - "__id__": 47 } ], "removedComponents": [] @@ -1069,7 +1055,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 42 + "__id__": 41 }, "propertyPath": [ "_name" @@ -1085,7 +1071,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 42 + "__id__": 41 }, "propertyPath": [ "_lpos" @@ -1100,7 +1086,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 42 + "__id__": 41 }, "propertyPath": [ "_lrot" @@ 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} ], "_prefab": null, @@ -1277,7 +1263,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 49 + "__id__": 48 }, "_enabled": true, "__prefab": null, @@ -1299,7 +1285,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 49 + "__id__": 48 }, "_enabled": true, "__prefab": null, @@ -1361,16 +1347,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 48 + "__id__": 47 }, "_children": [], "_active": true, "_components": [ { - "__id__": 53 + "__id__": 52 }, { - "__id__": 54 + "__id__": 53 } ], "_prefab": null, @@ -1409,7 +1395,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 52 + "__id__": 51 }, "_enabled": true, "__prefab": null, @@ -1431,7 +1417,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 52 + "__id__": 51 }, "_enabled": true, "__prefab": null, @@ -1470,7 +1456,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 48 + "__id__": 47 }, "_enabled": true, "__prefab": null, @@ -1492,7 +1478,7 @@ 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"node": { - "__id__": 63 + "__id__": 62 }, "_enabled": true, "__prefab": null, @@ -1961,7 +1947,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 62 + "__id__": 61 }, "_enabled": true, "__prefab": null, @@ -1983,7 +1969,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 62 + "__id__": 61 }, "_enabled": true, "__prefab": null, @@ -1995,7 +1981,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 62 + "__id__": 61 }, "_enabled": true, "__prefab": null, @@ -2025,23 +2011,23 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 27 + "__id__": 26 }, "_children": [ { - "__id__": 72 + "__id__": 71 } ], "_active": true, "_components": [ + { + "__id__": 76 + }, { "__id__": 77 }, { "__id__": 78 - }, - { - "__id__": 79 } ], "_prefab": null, @@ -2080,11 +2066,14 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 71 + "__id__": 70 }, "_children": [], "_active": true, "_components": [ + { + "__id__": 72 + }, { "__id__": 73 }, @@ -2093,9 +2082,6 @@ }, { "__id__": 75 - }, - { - "__id__": 76 } ], "_prefab": null, @@ -2134,7 +2120,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 72 + "__id__": 71 }, "_enabled": true, "__prefab": null, @@ -2156,7 +2142,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 72 + "__id__": 71 }, "_enabled": true, "__prefab": null, @@ -2195,7 +2181,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 72 + "__id__": 71 }, "_enabled": true, "__prefab": null, @@ -2223,7 +2209,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 72 + "__id__": 71 }, "_enabled": true, "__prefab": null, @@ -2251,7 +2237,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 71 + "__id__": 70 }, "_enabled": true, "__prefab": null, @@ -2273,7 +2259,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 71 + "__id__": 70 }, "_enabled": true, "__prefab": null, @@ -2285,7 +2271,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 71 + "__id__": 70 }, "_enabled": true, "__prefab": null, @@ -2315,23 +2301,23 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 27 + "__id__": 26 }, "_children": [ { - "__id__": 81 + "__id__": 80 } ], "_active": true, "_components": [ + { + "__id__": 85 + }, { "__id__": 86 }, { "__id__": 87 - }, - { - "__id__": 88 } ], "_prefab": null, @@ -2370,11 +2356,14 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 80 + "__id__": 79 }, "_children": [], "_active": true, "_components": [ + { + "__id__": 81 + }, { "__id__": 82 }, @@ -2383,9 +2372,6 @@ }, { "__id__": 84 - }, - { - "__id__": 85 } ], "_prefab": null, @@ -2424,7 +2410,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 81 + "__id__": 80 }, "_enabled": true, "__prefab": null, @@ -2446,7 +2432,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 81 + "__id__": 80 }, "_enabled": true, "__prefab": null, @@ -2485,7 +2471,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 81 + "__id__": 80 }, "_enabled": true, "__prefab": null, @@ -2513,7 +2499,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 81 + "__id__": 80 }, "_enabled": true, "__prefab": null, @@ -2541,7 +2527,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 80 + "__id__": 79 }, "_enabled": true, "__prefab": null, @@ -2563,7 +2549,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 80 + "__id__": 79 }, "_enabled": true, "__prefab": null, @@ -2575,7 +2561,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 80 + "__id__": 79 }, "_enabled": true, "__prefab": null, @@ -2605,23 +2591,23 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 27 + "__id__": 26 }, "_children": [ { - "__id__": 90 + "__id__": 89 } ], "_active": true, "_components": [ + { + "__id__": 94 + }, { "__id__": 95 }, { "__id__": 96 - }, - { - "__id__": 97 } ], "_prefab": null, @@ -2660,11 +2646,14 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 89 + "__id__": 88 }, "_children": [], "_active": true, "_components": [ + { + "__id__": 90 + }, { "__id__": 91 }, @@ -2673,9 +2662,6 @@ }, { "__id__": 93 - }, - { - "__id__": 94 } ], "_prefab": null, @@ -2714,7 +2700,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 90 + "__id__": 89 }, "_enabled": true, "__prefab": null, @@ -2736,7 +2722,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 90 + "__id__": 89 }, "_enabled": true, "__prefab": null, @@ -2775,7 +2761,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 90 + "__id__": 89 }, "_enabled": true, "__prefab": null, @@ -2803,7 +2789,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 90 + "__id__": 89 }, "_enabled": true, "__prefab": null, @@ -2831,7 +2817,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 89 + "__id__": 88 }, "_enabled": true, "__prefab": null, @@ -2853,7 +2839,7 @@ 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}, "bossHPBar": { - "__id__": 155 + "__id__": 180 }, "heroHPBar": { - "__id__": 177 + "__id__": 202 + }, + "expBar": { + "__id__": 164 }, "btnConfig": { - "__id__": 141 + "__id__": 143 }, "btnStart": { - "__id__": 127 + "__id__": 132 }, "layoutConfig": { - "__id__": 277 + "__id__": 314 + }, + "expLevelTitle": { + "__id__": 160 }, "_id": "90S6BjUzlOYIVTGOHWGfvW" }, @@ -3177,37 +3172,40 @@ }, "_children": [ { - "__id__": 109 + "__id__": 108 }, { - "__id__": 130 + "__id__": 135 }, { - "__id__": 160 + "__id__": 185 }, { - "__id__": 226 + "__id__": 251 }, { - "__id__": 247 + "__id__": 284 }, { - "__id__": 268 + "__id__": 305 }, { - "__id__": 277 + "__id__": 314 + }, + { + "__id__": 479 } ], "_active": true, "_components": [ { - "__id__": 430 + "__id__": 516 }, { - "__id__": 431 + "__id__": 517 }, { - "__id__": 107 + "__id__": 106 } ], "_prefab": null, @@ -3246,20 +3244,20 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 108 + "__id__": 107 }, "_children": [ { - "__id__": 110 + "__id__": 109 } ], "_active": true, "_components": [ { - "__id__": 128 + "__id__": 133 }, { - "__id__": 129 + "__id__": 134 } ], "_prefab": null, @@ -3298,29 +3296,32 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 109 + "__id__": 108 }, "_children": [ { - "__id__": 111 + "__id__": 110 }, { - "__id__": 114 + "__id__": 113 }, { - "__id__": 117 + "__id__": 116 + }, + { + "__id__": 124 } ], "_active": false, "_components": [ { - "__id__": 125 + "__id__": 130 }, { - "__id__": 126 + "__id__": 131 }, { - "__id__": 127 + "__id__": 132 } ], "_prefab": null, @@ -3359,16 +3360,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 110 + "__id__": 109 }, "_children": [], "_active": true, "_components": [ { - "__id__": 112 + "__id__": 111 }, { - "__id__": 113 + "__id__": 112 } ], "_prefab": null, @@ -3407,7 +3408,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 111 + "__id__": 110 }, "_enabled": true, "__prefab": null, @@ -3429,7 +3430,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 111 + "__id__": 110 }, "_enabled": true, "__prefab": null, @@ -3494,16 +3495,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 110 + "__id__": 109 }, "_children": [], "_active": true, "_components": [ { - "__id__": 115 + "__id__": 114 }, { - "__id__": 116 + "__id__": 115 } ], "_prefab": null, @@ -3542,7 +3543,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 114 + "__id__": 113 }, "_enabled": true, "__prefab": null, @@ -3564,7 +3565,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 114 + "__id__": 113 }, "_enabled": true, "__prefab": null, @@ -3629,15 +3630,18 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 110 + "__id__": 109 }, "_children": [ { - "__id__": 118 + "__id__": 117 } ], "_active": false, "_components": [ + { + "__id__": 120 + }, { "__id__": 121 }, @@ -3646,9 +3650,6 @@ }, { "__id__": 123 - }, - { - "__id__": 124 } ], "_prefab": null, @@ -3687,16 +3688,16 @@ "_objFlags": 512, "__editorExtras__": {}, "_parent": { - "__id__": 117 + "__id__": 116 }, "_children": [], "_active": true, "_components": [ { - "__id__": 119 + "__id__": 118 }, { - "__id__": 120 + "__id__": 119 } ], "_prefab": null, @@ -3735,7 +3736,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 118 + "__id__": 117 }, "_enabled": true, "__prefab": null, @@ -3757,7 +3758,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 118 + "__id__": 117 }, "_enabled": true, "__prefab": null, @@ -3822,7 +3823,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 117 + "__id__": 116 }, "_enabled": true, "__prefab": null, @@ -3844,7 +3845,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 117 + "__id__": 116 }, "_enabled": true, "__prefab": null, @@ -3883,7 +3884,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 117 + "__id__": 116 }, "_enabled": true, "__prefab": null, @@ -3937,7 +3938,7 @@ 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"cc.UITransform", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 107 }, "_enabled": true, "__prefab": null, @@ -15687,7 +19224,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 108 + "__id__": 107 }, "_enabled": true, "__prefab": null, @@ -15723,13 +19260,13 @@ "_active": true, "_components": [ { - "__id__": 433 + "__id__": 519 }, { - "__id__": 434 + "__id__": 520 }, { - "__id__": 435 + "__id__": 521 } ], "_prefab": null, @@ -15768,7 +19305,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 432 + "__id__": 518 }, "_enabled": true, "__prefab": null, @@ -15790,7 +19327,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 432 + "__id__": 518 }, "_enabled": true, "__prefab": null, @@ -15829,7 +19366,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 432 + "__id__": 518 }, "_enabled": true, "__prefab": null, @@ -15865,13 +19402,13 @@ "_active": true, "_components": [ { - "__id__": 437 + "__id__": 523 }, { - "__id__": 438 + "__id__": 524 }, { - "__id__": 439 + "__id__": 525 } ], "_prefab": null, @@ -15910,7 +19447,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 436 + "__id__": 522 }, "_enabled": true, "__prefab": null, @@ -15932,7 +19469,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 436 + "__id__": 522 }, "_enabled": true, "__prefab": null, @@ -15962,15 +19499,15 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 436 + "__id__": 522 }, "_enabled": true, "__prefab": null, "gameplaySpaceLayout": { - "__id__": 15 + "__id__": 14 }, "environment": { - "__id__": 27 + "__id__": 26 }, "_id": "41aQqS02VO4rLtSICZJCAg" }, @@ -15986,13 +19523,13 @@ "_active": false, "_components": [ { - "__id__": 441 + "__id__": 527 }, { - "__id__": 442 + "__id__": 528 }, { - "__id__": 443 + "__id__": 529 } ], "_prefab": null, @@ -16031,7 +19568,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 440 + "__id__": 526 }, "_enabled": true, "__prefab": null, @@ -16053,7 +19590,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 440 + "__id__": 526 }, "_enabled": true, "__prefab": null, @@ -16083,7 +19620,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 440 + "__id__": 526 }, "_enabled": true, "__prefab": null, @@ -16101,10 +19638,10 @@ "_active": false, "_components": [ { - "__id__": 445 + "__id__": 531 }, { - "__id__": 446 + "__id__": 532 } ], "_prefab": null, @@ -16143,7 +19680,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 444 + "__id__": 530 }, "_enabled": true, "__prefab": null, @@ -16165,7 +19702,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 444 + "__id__": 530 }, "_enabled": true, "__prefab": null, @@ -16300,35 +19837,35 @@ "instance": null, "targetOverrides": [ { - "__id__": 451 + "__id__": 537 } ], "nestedPrefabInstanceRoots": [ { - "__id__": 19 + "__id__": 18 }, { - "__id__": 28 + "__id__": 27 }, { - "__id__": 38 + "__id__": 37 } ] }, { "__type__": "cc.TargetOverrideInfo", "source": { - "__id__": 198 + "__id__": 223 }, "sourceInfo": null, "propertyPath": [ "objectMove" ], "target": { - "__id__": 19 + "__id__": 18 }, "targetInfo": { - "__id__": 452 + "__id__": 538 } }, { @@ -16340,28 +19877,28 @@ { "__type__": "cc.SceneGlobals", "ambient": { - "__id__": 454 + "__id__": 540 }, "shadows": { - "__id__": 455 + "__id__": 541 }, "_skybox": { - "__id__": 456 + "__id__": 542 }, "fog": { - "__id__": 457 + "__id__": 543 }, "octree": { - "__id__": 458 + "__id__": 544 }, "skin": { - "__id__": 459 + "__id__": 545 }, "lightProbeInfo": { - "__id__": 460 + "__id__": 546 }, "postSettings": { - "__id__": 461 + "__id__": 547 }, "bakedWithStationaryMainLight": false, "bakedWithHighpLightmap": false diff --git a/assets/cc-game/scripts/debug-config/LayoutDataConfig.ts b/assets/cc-game/scripts/debug-config/LayoutDataConfig.ts index 95dded8..15c0e88 100644 --- a/assets/cc-game/scripts/debug-config/LayoutDataConfig.ts +++ b/assets/cc-game/scripts/debug-config/LayoutDataConfig.ts @@ -4,35 +4,45 @@ import { GameGlobalData } from '../global/GameGlobalData'; import { Button } from 'cc'; import { EGAME_STATE } from '../config/GameDefine'; import { director } from 'cc'; +import { UmStorageManager } from '../../../cc-common/cc-util/UmStorageManager'; +import { Label } from 'cc'; const { ccclass, property } = _decorator; @ccclass('LayoutDataConfig') export class LayoutDataConfig extends Component { @property(Button) btnOk: Button = null!; @property(Button) btnCancel: Button = null!; + @property(Button) btnClearDataSaver: Button = null!; + @property(Label) txtNotice: Label = null!; @property(ItemDataConfig) listItems: ItemDataConfig[] = []; + beforeState = EGAME_STATE.WAIT; + protected onLoad(): void { this.btnCancel.node.on(Button.EventType.CLICK, this.onCancel, this); this.btnOk.node.on(Button.EventType.CLICK, this.onOk, this); + this.btnClearDataSaver.node.on(Button.EventType.CLICK, this.onClearDataSaver, this); } onEnable() { + this.beforeState = GameGlobalData.Instance.gameState; GameGlobalData.Instance.changeState(EGAME_STATE.WAIT); - var currentHeroData = GameGlobalData.Instance.heroData.getHeroData(); + this.txtNotice.string = ""; - this.listItems[0].setData(currentHeroData.shooting.AtkRange); - this.listItems[1].setData(currentHeroData.shooting.AtkCoolDown); - this.listItems[2].setData(currentHeroData.shooting.AtkSpeed); - this.listItems[3].setData(currentHeroData.shooting.Damage); - this.listItems[4].setData(currentHeroData.hp); - this.listItems[5].setData(currentHeroData.manaRecoveryTime); + // var currentHeroData = GameGlobalData.Instance.heroData.getHeroData(); + + // this.listItems[0].setData(currentHeroData.shooting.AtkRange); + // this.listItems[1].setData(currentHeroData.shooting.AtkCoolDown); + // this.listItems[2].setData(currentHeroData.shooting.AtkSpeed); + // this.listItems[3].setData(currentHeroData.shooting.Damage); + // this.listItems[4].setData(currentHeroData.hp); + // this.listItems[5].setData(currentHeroData.manaRecoveryTime); } protected onDisable(): void { - GameGlobalData.Instance.changeState(EGAME_STATE.PLAY); + GameGlobalData.Instance.changeState(this.beforeState); } onCancel() @@ -42,22 +52,30 @@ export class LayoutDataConfig extends Component { onOk() { - var heroData = GameGlobalData.Instance.heroData.getHeroData(); - heroData.shooting.AtkRange = this.listItems[0].getData(); + // var heroData = GameGlobalData.Instance.heroData.getHeroData(); + // heroData.shooting.AtkRange = this.listItems[0].getData(); - heroData.shooting.AtkRange = this.listItems[0].getData(); - heroData.shooting.AtkCoolDown = this.listItems[1].getData(); - heroData.shooting.AtkSpeed = this.listItems[2].getData(); - heroData.shooting.Damage = this.listItems[3].getData(); - heroData.hp = this.listItems[4].getData(); - heroData.manaRecoveryTime = this.listItems[5].getData(); + // heroData.shooting.AtkRange = this.listItems[0].getData(); + // heroData.shooting.AtkCoolDown = this.listItems[1].getData(); + // heroData.shooting.AtkSpeed = this.listItems[2].getData(); + // heroData.shooting.Damage = this.listItems[3].getData(); + // heroData.hp = this.listItems[4].getData(); + // heroData.manaRecoveryTime = this.listItems[5].getData(); - GameGlobalData.Instance.heroData.setHeroDara(heroData); + // GameGlobalData.Instance.heroData.setHeroDara(heroData); + + this.node.setNodeActive(false); GameGlobalData.Instance.newGame(); } + onClearDataSaver() + { + UmStorageManager.instance.removeAllKey(); + this.txtNotice.string = "Motice: " + "Clear Data Saver => Done"; + } + } diff --git a/assets/cc-game/scripts/game_data/GameDataConfig.ts b/assets/cc-game/scripts/game_data/GameDataConfig.ts index aa1a31a..e42a4a0 100644 --- a/assets/cc-game/scripts/game_data/GameDataConfig.ts +++ b/assets/cc-game/scripts/game_data/GameDataConfig.ts @@ -11,6 +11,7 @@ export class GameDataConfig extends Component { @property(JsonAsset) enemyAsset: JsonAsset = null!; @property(JsonAsset) bossAsset: JsonAsset = null!; @property(JsonAsset) activeSkillAsset: JsonAsset = null!; + @property(JsonAsset) levelDesign: JsonAsset = null!; activeSkillDataConfigMap = {}; enemyDataConfigMap = {}; @@ -113,6 +114,8 @@ export class GameDataConfig extends Component { protected start(): void { UmLog.log("hero json => ", this.getHeroDataByLevel(1)); + + UmLog.log("leveldesign json => ", this.getLevelDesignByLevel(1).goldcollect); } public getHeroDataByLevel(level: number): any @@ -144,6 +147,12 @@ export class GameDataConfig extends Component { public getBossDataConfigById(bossId: string) { return this.bossDataConfigMap[bossId]; } + + public getLevelDesignByLevel(level: number): LevelDesignInfo + { + var result: LevelDesignInfo = JSON.parse(JSON.stringify(this.levelDesign.json[level - 1])); + return result; + } } @@ -163,4 +172,14 @@ export interface StageInfo { creep: number; boos: number; +} + +export interface LevelDesignInfo { + level: number; + atkratio: number; + hpratio: number; + expratio: number; + goldcollect: number; + formations: string; + reward: string; } \ No newline at end of file diff --git a/assets/cc-game/scripts/game_data/UserDataSaver.ts b/assets/cc-game/scripts/game_data/UserDataSaver.ts new file mode 100644 index 0000000..c6d5e9a --- /dev/null +++ b/assets/cc-game/scripts/game_data/UserDataSaver.ts @@ -0,0 +1,51 @@ +import { _decorator, Component, Node } from 'cc'; +import { UmStorageManager } from '../../../cc-common/cc-util/UmStorageManager'; +import { HeroDataInfo } from '../global/GameInterface'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; +import { CCFloat } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('UserDataSaver') +export class UserDataSaver extends Component { + @property(CCFloat) check; + + heroDataInfo: HeroDataInfo = null; + + public level: number; + private level_key = "level"; + + public expInLevel: number; + private expInlevel_key = "expInlevel"; + + public expAllTime: number; + private expAllTime_key = "expAllTime"; + + public gold: number; + private gold_key = "gold" + + public active_skill: string; + private active_skill_key = "active_skill"; + + getKeySaver(key: string) + { + return "UserDataSaver_" + key; + } + + public loadData() + { + this.level = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.level_key), 1); + this.expInLevel = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.expInlevel_key), 0); + this.expAllTime = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.expAllTime_key), 0); + this.gold = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.gold_key), 0); + this.active_skill = UmStorageManager.instance.getStringByKey(this.getKeySaver(this.active_skill_key), ""); + } + + public saveData() + { + UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.level_key), this.level); + UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.expInlevel_key), this.expInLevel); + UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.expAllTime_key), this.expAllTime); + UmStorageManager.instance.setStringByKey(this.getKeySaver(this.active_skill_key), this.active_skill); + UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.gold_key), this.gold); + } +} diff --git a/assets/cc-game/scripts/game_data/UserDataSaver.ts.meta b/assets/cc-game/scripts/game_data/UserDataSaver.ts.meta new file mode 100644 index 0000000..f6fe7eb --- /dev/null +++ b/assets/cc-game/scripts/game_data/UserDataSaver.ts.meta @@ -0,0 +1 @@ +{"ver":"4.0.23","importer":"typescript","imported":true,"uuid":"9af0b358-a85c-4e8c-8eb3-064d6042818c","files":[],"subMetas":{},"userData":{}} diff --git a/assets/cc-game/scripts/game_play/GamePlayManager.ts b/assets/cc-game/scripts/game_play/GamePlayManager.ts index f6e1511..24fbf60 100644 --- a/assets/cc-game/scripts/game_play/GamePlayManager.ts +++ b/assets/cc-game/scripts/game_play/GamePlayManager.ts @@ -10,7 +10,6 @@ const { ccclass, property } = _decorator; @ccclass('GamePlayManager') export class GamePlayManager extends Component { hero: HeroBase = null!; - protected onLoad(): void { UmClientEvent.on(GameDefine.EVENT_CHECK_WIN, this.checkWinAfterKilledEnemy.bind(this)); } @@ -20,7 +19,7 @@ export class GamePlayManager extends Component { } start() { - this.changeState(EGAME_STATE.PLAY); + // this.changeState(EGAME_STATE.PLAY); } changeState(state: EGAME_STATE) { @@ -31,9 +30,17 @@ export class GamePlayManager extends Component { return this.hero; } - checkWinAfterKilledEnemy(enemy: string) + checkWinAfterKilledEnemy(enemy: string, expCollect: number) { - // UmLog.warn("checkWinAfterKilledEnemy => ", enemy); + UmLog.warn("checkWinAfterKilledEnemy => ", enemy, expCollect); + + if (!Number.isNaN(expCollect)) + { + + GameGlobalData.Instance.expCollected += expCollect; + LayoutManager.instance.GameUI.updateExpProgressBar(GameGlobalData.Instance.expCollected); + } + var killedData = GameGlobalData.Instance.killedData; if (enemy == GameDefine.ENEMY_CREEP) killedData.creep++; @@ -48,12 +55,21 @@ export class GamePlayManager extends Component { { // UmLog.log("checkWinAfterKilledEnemy => ", "CHECK BOSS"); if (killedData.boss >= stageData.boss) { - LayoutManager.instance.GameUI.showGameWin(); + GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); + setTimeout(() => { + LayoutManager.instance.GameUI.showGameWin(this.getRewardData()); + }, 2000); } else { UmClientEvent.dispatchEvent(GameDefine.EVENT_INIT_MAP, GameDefine.ENEMY_BOSS); } } } + + getRewardData() + { + var levelDataConfig = GameGlobalData.Instance.getLevelDesignConfigData(); + return { exp: GameGlobalData.Instance.expCollected, gold: levelDataConfig.goldcollect, reward: levelDataConfig.reward }; + } } diff --git a/assets/cc-game/scripts/game_play/boss/Boss.ts b/assets/cc-game/scripts/game_play/boss/Boss.ts index 2946b43..a2b9c48 100644 --- a/assets/cc-game/scripts/game_play/boss/Boss.ts +++ b/assets/cc-game/scripts/game_play/boss/Boss.ts @@ -19,7 +19,7 @@ export class Boss extends BossBase { { if (this.isCheckedWin) return; this.isCheckedWin = true; - UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_BOSS); + UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_BOSS, this.dataConfig?.Exp); } } diff --git a/assets/cc-game/scripts/game_play/creep/CreepBase.ts b/assets/cc-game/scripts/game_play/creep/CreepBase.ts index 6bf904a..c5e932b 100644 --- a/assets/cc-game/scripts/game_play/creep/CreepBase.ts +++ b/assets/cc-game/scripts/game_play/creep/CreepBase.ts @@ -123,7 +123,7 @@ export class CreepBase extends EnemyBase { checkWin() { if (this.isCheckedWin) return; this.isCheckedWin = true; - UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_CREEP); + UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_CREEP, this.dataConfig?.Exp); } protected update(dt: number): void { diff --git a/assets/cc-game/scripts/game_play/enemy/EnemyBase.ts b/assets/cc-game/scripts/game_play/enemy/EnemyBase.ts index 429cd48..f5af8b5 100644 --- a/assets/cc-game/scripts/game_play/enemy/EnemyBase.ts +++ b/assets/cc-game/scripts/game_play/enemy/EnemyBase.ts @@ -126,10 +126,6 @@ export class EnemyBase extends Component { this.sensor.offContact(); } - get enemyData(): EnemyDataInfo { - return GameGlobalData.Instance.enemyData.getData(); - } - loadDataAndDisplay() { LayoutManager.instance.GameUI.getBossHPBar().setMaxHPBar(100); diff --git a/assets/cc-game/scripts/game_play/hero/HeroMana.ts b/assets/cc-game/scripts/game_play/hero/HeroMana.ts index cbb99ec..219f9be 100644 --- a/assets/cc-game/scripts/game_play/hero/HeroMana.ts +++ b/assets/cc-game/scripts/game_play/hero/HeroMana.ts @@ -24,7 +24,7 @@ export class HeroMana extends Component { UmClientEvent.on(GameDefine.EVENT_END_USE_ACTIVE_SKILL, this.onEndUseActiveSkill.bind(this)); // UmClientEvent.on(GameDefine.EVENT_START_USE_SPECIAL_SKILL, this.onStartUseSkillSpecial.bind(this)); - this.setManaRecoveryTime(GameGlobalData.Instance.heroData.heroDataInfo.manaRecoveryTime); + this.setManaRecoveryTime(GameGlobalData.Instance.manaToTime(GameGlobalData.Instance.heroDataConfig.ManaMax)); } protected onDestroy(): void { diff --git a/assets/cc-game/scripts/game_play/map/MapManager.ts b/assets/cc-game/scripts/game_play/map/MapManager.ts index 3bd0318..e6f9b17 100644 --- a/assets/cc-game/scripts/game_play/map/MapManager.ts +++ b/assets/cc-game/scripts/game_play/map/MapManager.ts @@ -33,7 +33,7 @@ export class MapManager extends Component { onGameStart() { - GameGlobalData.Instance.prepareDataOnStartStage(); + GameGlobalData.Instance.prepareDataOnStartNewStage(); this.initMapAtStartStage(); } @@ -80,7 +80,7 @@ export class MapManager extends Component { var boss = instantiate(GameAssets.instance.bossPrefab); boss.parent = this.gameplaySpaceLayout; - var data = GameGlobalData.Instance.gameDataConfig.getBossDataConfigById("B2"); + var data = GameGlobalData.Instance.getBossDataConfigAfterRaitoById("B2"); boss.getComponent(EnemyBase)?.setEnemyData(data); } @@ -103,7 +103,7 @@ export class MapManager extends Component { var creep = instantiate(GameAssets.instance.creepPrefab); creep.parent = this.gameplaySpaceLayout; // var data = { enemyType: 0, attackType: 0, hp: 75, dmg: 20 }; - var data = GameGlobalData.Instance.gameDataConfig.getEnemyDataConfigById(`E${UmUtil.getRandomInt(1,3)}`); + var data = GameGlobalData.Instance.getEnemyDataConfigAfterRatioById(`E${UmUtil.getRandomInt(1,3)}`); creep.getComponent(CreepBase)?.setEnemyData(data); creep.name = data.Name_Id + "_" + (count++).toString(); creep.position = new Vec3(-233, 104, 0); @@ -113,7 +113,7 @@ export class MapManager extends Component { var creep = instantiate(GameAssets.instance.creepPrefab); creep.parent = this.gameplaySpaceLayout; // var data = { enemyType: 1, attackType: 1, hp: 50, dmg: 5 }; - var data = GameGlobalData.Instance.gameDataConfig.getEnemyDataConfigById(`E${UmUtil.getRandomInt(4, 6)}`); + var data = GameGlobalData.Instance.getEnemyDataConfigAfterRatioById(`E${UmUtil.getRandomInt(4, 6)}`); creep.getComponent(CreepBase)?.setEnemyData(data); creep.position = new Vec3(290, 310, 0); creep.name = data.Name_Id + "_" + (count++).toString(); @@ -123,7 +123,7 @@ export class MapManager extends Component { var creep = instantiate(GameAssets.instance.creepPrefab); creep.parent = this.gameplaySpaceLayout; // var data = { enemyType: 0, attackType: 0, hp: 75, dmg: 20 }; - var data = GameGlobalData.Instance.gameDataConfig.getEnemyDataConfigById(`E${UmUtil.getRandomInt(1, 3)}`); + var data = GameGlobalData.Instance.getEnemyDataConfigAfterRatioById(`E${UmUtil.getRandomInt(1, 3)}`); creep.getComponent(CreepBase)?.setEnemyData(data); creep.position = new Vec3(-211, 480, 0); creep.name = data.Name_Id + "_" + (count++).toString(); diff --git a/assets/cc-game/scripts/game_play/skill-special/SkillSpecialManager.ts b/assets/cc-game/scripts/game_play/skill-special/SkillSpecialManager.ts index f82f044..81f2f30 100644 --- a/assets/cc-game/scripts/game_play/skill-special/SkillSpecialManager.ts +++ b/assets/cc-game/scripts/game_play/skill-special/SkillSpecialManager.ts @@ -60,7 +60,7 @@ export class SkillSpecialManager extends Component { addListSkillAvailable() { - let listSkillAvailable = GameGlobalData.Instance.heroData.heroDataInfo.skillSpecial; + let listSkillAvailable = GameGlobalData.Instance.userDataSaver.active_skill; if (!listSkillAvailable?.length) return; for (var i = 0; i < listSkillAvailable.length; i++) diff --git a/assets/cc-game/scripts/game_ui/GameUI.ts b/assets/cc-game/scripts/game_ui/GameUI.ts index b52b4e3..3e96d55 100644 --- a/assets/cc-game/scripts/game_ui/GameUI.ts +++ b/assets/cc-game/scripts/game_ui/GameUI.ts @@ -5,19 +5,28 @@ import { EGAME_STATE, GameDefine } from '../config/GameDefine'; import { Button } from 'cc'; import { UmClientEvent } from '../../../cc-common/cc-util/UmOneToMultiListener'; import { director } from 'cc'; +import { Label } from 'cc'; +import { GameWinLayout } from './GameWinLayout'; +import { LevelUpLayout } from './LevelUpLayout'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; const { ccclass, property } = _decorator; @ccclass('GameUI') export class GameUI extends Component { @property(Node) gameWinPopup: Node = null!; @property(Node) gameLosePopup: Node = null!; + @property(Node) levelUpLayout: Node = null!; @property(Node) topLayout: Node = null!; @property(Node) bottomLayout: Node = null!; + @property(HPBar) bossHPBar: HPBar = null!; @property(HPBar) heroHPBar: HPBar = null!; + @property(HPBar) expBar: HPBar = null!; @property(Button) btnConfig: Button = null!; @property(Button) btnStart: Button = null!; @property(Node) layoutConfig: Node = null!; + @property(Label) expLevelTitle: Label = null!; + protected onLoad(): void { this.btnConfig?.node.on(Button.EventType.CLICK, this.showLayoutConfig, this); @@ -27,8 +36,12 @@ export class GameUI extends Component { protected start(): void { GameGlobalData.Instance.changeState(EGAME_STATE.INIT); this.btnStart?.node.setNodeActive(true); + this.gameWinPopup.setNodeActive(false); + this.gameLosePopup.setNodeActive(false); + this.levelUpLayout.setNodeActive(false); this.setTopBottomLayoutActive(false); this.getBossHPBar().node.setNodeActive(false); + } public getBossHPBar(): HPBar @@ -40,15 +53,26 @@ export class GameUI extends Component { return this.heroHPBar; } + public getExpbar(): HPBar { + return this.expBar; + } + + public setExpLevelTitle(content: string) + { + if (!this.expLevelTitle) + return; + + this.expLevelTitle.string = content; + } + private onBtnStartClicked(btn: Button) { this.btnStart?.node.setNodeActive(false); this.setTopBottomLayoutActive(true); - UmClientEvent.dispatchEvent(GameDefine.EVENT_START_GAME); - // setTimeout(() => { - // GameGlobalData.Instance.newGame(); - // }, 1); + this.displayStatsDataOnStartGame(); + + UmClientEvent.dispatchEvent(GameDefine.EVENT_START_GAME); } @@ -63,6 +87,21 @@ export class GameUI extends Component { this.layoutConfig?.setNodeActive(true); } + public displayStatsDataOnStartGame() + { + var expLevel = GameGlobalData.Instance.getExpInlevelNeed(); + var level = GameGlobalData.Instance.level; + this.setExpLevelTitle(`Exp Level ${level}`); + this.getExpbar().setProgressValue(GameGlobalData.Instance.userDataSaver.expInLevel, expLevel); + } + + public updateExpProgressBar(expCollectRunTime: number) + { + var currentExp = expCollectRunTime + GameGlobalData.Instance.userDataSaver.expInLevel; + // UmLog.log("updateExpProgressBar => ", currentExp, GameGlobalData.Instance.getExpInlevelNeed()); + this.getExpbar().setProgressValue(currentExp, GameGlobalData.Instance.getExpInlevelNeed()); + } + public showGameLose() { @@ -70,10 +109,30 @@ export class GameUI extends Component { this.gameLosePopup.setNodeActive(true); } - public showGameWin() + public showGameWin(rewardData) { GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); this.gameWinPopup.setNodeActive(true); + this.gameWinPopup.getComponent(GameWinLayout)?.showWin(rewardData, () => { + this.checkLevelUp() + }); + } + + checkLevelUp() + { + UmLog.log("checkLevelUp"); + if (!GameGlobalData.Instance.checkLevelUp()) + { + GameGlobalData.Instance.newGame(); + return; + } + + UmLog.log("show Level Up"); + var levelAfter = GameGlobalData.Instance.level; + this.levelUpLayout.setNodeActive(true); + this.levelUpLayout.getComponent(LevelUpLayout).showLevelUp(levelAfter - 1, levelAfter, () => { + this.checkLevelUp() + }); } } diff --git a/assets/cc-game/scripts/game_ui/GameWinLayout.ts b/assets/cc-game/scripts/game_ui/GameWinLayout.ts index 52c3389..5dc9ad3 100644 --- a/assets/cc-game/scripts/game_ui/GameWinLayout.ts +++ b/assets/cc-game/scripts/game_ui/GameWinLayout.ts @@ -1,18 +1,47 @@ import { Button, director } from 'cc'; import { _decorator, Component, Node } from 'cc'; import { GameGlobalData } from '../global/GameGlobalData'; +import { Label } from 'cc'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; const { ccclass, property } = _decorator; @ccclass('GameWinLayout') export class GameWinLayout extends Component { @property(Button) btnPlay: Button = null!; + @property(Label) txtLevel: Label = null!; + @property(Label) txtExp: Label = null!; + @property(Label) txtCoin: Label = null!; + @property(Label) txtReward: Label = null!; + + public onGameWinClose: (() => void) | undefined; protected onLoad(): void { this.btnPlay?.node.on(Button.EventType.CLICK, this.onBtnReplayClicked, this); } onBtnReplayClicked() { - GameGlobalData.Instance.newGame(); + this.onGameWinClose?.(); +} + + showWin(rewardData, callback = null) { + + UmLog.log("Show Game Win => ", JSON.stringify(rewardData)); + this.onGameWinClose = callback; + this.txtLevel.string = `Reward Level ${GameGlobalData.Instance.level}`; + + var exp = rewardData.exp || 0; + this.txtExp.string = `Exp: ${exp}`; + + var gold = rewardData.gold || 0; + this.txtCoin.string = `Gold: ${gold}`; + this.txtReward.string = `Reward: ${rewardData.reward || ""}`; + + + var userDataSaver = GameGlobalData.Instance.userDataSaver; + userDataSaver.expInLevel += exp; + userDataSaver.expAllTime += exp; + userDataSaver.gold += gold; + userDataSaver.saveData(); } } diff --git a/assets/cc-game/scripts/game_ui/HPBar.ts b/assets/cc-game/scripts/game_ui/HPBar.ts index 9d43667..9ff006c 100644 --- a/assets/cc-game/scripts/game_ui/HPBar.ts +++ b/assets/cc-game/scripts/game_ui/HPBar.ts @@ -3,18 +3,35 @@ import { Sprite } from 'cc'; import { _decorator, Component, Node } from 'cc'; import { UmLog } from '../../../cc-common/cc-util/UmLog'; import { Label } from 'cc'; +import { Enum } from 'cc'; +import { CCFloat } from 'cc'; +import { size } from 'cc'; +import { Size } from 'cc'; const { ccclass, property } = _decorator; +export enum PROGRESS_TYPE { + FILL = 0, + SLICED_HOR = 1, + SLICED_VER = 2 +} + @ccclass('HPBar') export class HPBar extends Component { + @property({ type: Enum(PROGRESS_TYPE) }) public progressType: PROGRESS_TYPE = PROGRESS_TYPE.FILL; @property(Sprite) barProgress: Sprite = null!; @property(Label) valueTxt: Label = null!; + @property(CCFloat) switchColorValue = 0.4; @property(Color) public normalColor: Color = new Color(255, 255, 255, 255); @property(Color) public warningColor: Color = new Color(255, 255, 255, 255); maxHP = 1000; currentHP = this.maxHP; + progressSize: Size; + + protected onLoad(): void { + this.progressSize = new Size(this.barProgress?.node?.getContentSize()); + } public setMaxHPBar(maxHP: number, isResetHP = true) { this.maxHP = maxHP; @@ -40,11 +57,36 @@ export class HPBar extends Component { this.updateProgress(); } + setProgressValue(current, max) + { + this.maxHP = max; + this.currentHP = Math.max(0, current); + this.currentHP = Math.min(this.maxHP, this.currentHP); + this.updateProgress(); + } + updateProgress() { var progress = this.currentHP / this.maxHP; progress = Math.min(1, progress); - this.barProgress.fillRange = progress; - this.barProgress.setColor(progress > 0.4 ? this.normalColor : this.warningColor); + this.barProgress.setColor(progress > this.switchColorValue ? this.normalColor : this.warningColor); + + + switch (this.progressType) + { + case PROGRESS_TYPE.FILL: + this.barProgress.fillRange = progress; + break; + + case PROGRESS_TYPE.SLICED_HOR: + this.barProgress?.node?.setContentSize(new Size(this.progressSize.x * progress, this.progressSize.y)); + break; + + case PROGRESS_TYPE.SLICED_VER: + this.barProgress?.node?.setContentSize(new Size(this.progressSize.x, this.progressSize.y * progress)); + break; + } + + if (this.valueTxt) this.valueTxt.string = `${this.currentHP.roundDigits(0).toString()}/${this.maxHP.roundDigits(0).toString()}`; } diff --git a/assets/cc-game/scripts/game_ui/LevelUpLayout.ts b/assets/cc-game/scripts/game_ui/LevelUpLayout.ts new file mode 100644 index 0000000..74c9afe --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LevelUpLayout.ts @@ -0,0 +1,30 @@ +import { Button, director } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { GameGlobalData } from '../global/GameGlobalData'; +import { Label } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('LevelUpLayout') +export class LevelUpLayout extends Component { + @property(Button) btnClose: Button = null!; + @property(Label) txtLevelBefore: Label = null!; + @property(Label) txtLevelAfter: Label = null!; + + public onLevelUpClose: (() => void) | undefined; + + protected onLoad(): void { + this.btnClose?.node.on(Button.EventType.CLICK, this.onBtnCloseClicked, this); + } + + onBtnCloseClicked() { + this.node.setNodeActive(false); + this.onLevelUpClose?.(); +} + + showLevelUp(levelBefore, levelAfter, callback = null) { + this.txtLevelBefore.string = `Level \n${levelBefore}`; + this.txtLevelAfter.string = `Level \n${levelAfter}`; + this.onLevelUpClose = callback; + } +} + diff --git a/assets/cc-game/scripts/game_ui/LevelUpLayout.ts.meta b/assets/cc-game/scripts/game_ui/LevelUpLayout.ts.meta new file mode 100644 index 0000000..8cac0d5 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LevelUpLayout.ts.meta @@ -0,0 +1 @@ +{"ver":"4.0.23","importer":"typescript","imported":true,"uuid":"d46d6b00-9657-4f73-93a3-646f4b0cd9e7","files":[],"subMetas":{},"userData":{}} diff --git a/assets/cc-game/scripts/global/GameGlobalData.ts b/assets/cc-game/scripts/global/GameGlobalData.ts index 06bb142..2b2b699 100644 --- a/assets/cc-game/scripts/global/GameGlobalData.ts +++ b/assets/cc-game/scripts/global/GameGlobalData.ts @@ -5,32 +5,37 @@ import { EnemyData } from '../game_data/EnemyData'; import { director } from 'cc'; import { Tween } from 'cc'; import { UmClientEvent } from '../../../cc-common/cc-util/UmOneToMultiListener'; -import { ActiveSkillData, GameDataConfig } from '../game_data/GameDataConfig'; +import { ActiveSkillData, GameDataConfig, LevelDesignInfo } from '../game_data/GameDataConfig'; import { UmLog } from '../../../cc-common/cc-util/UmLog'; import { Vec3 } from 'cc'; +import { UserDataSaver } from '../game_data/UserDataSaver'; +import { CCClass } from 'cc'; const { ccclass, property } = _decorator; @ccclass('GameGlobalData') export class GameGlobalData extends Component { - @property(HeroData) public heroData: HeroData = null!; - @property(EnemyData) public enemyData: EnemyData = null!; + @property(UserDataSaver) public userDataSaver: UserDataSaver = null!; @property(GameDataConfig) public gameDataConfig: GameDataConfig = null!; public static Instance: GameGlobalData = null; - gameState = EGAME_STATE.INIT; + public gameState = EGAME_STATE.INIT; public isHeroManaReady: boolean = false; public currentActiveSkill: number = 0; public lastHeroMoveDirection: Vec3 = new Vec3(0, 1, 0); public level = 1; + private levelDesignConfigData: LevelDesignInfo = null; + public expCollected = 0; - public killedData = {creep: 0, boss: 0}; + public killedData = { creep: 0, boss: 0 }; protected onLoad(): void { GameGlobalData.Instance = this; - this.heroData.loadData(); - this.enemyData.loadData(); + this.userDataSaver.loadData(); + this.prepareDataOnStartNewStage(); + } - this.prepareDataOnStartStage(); + protected start(): void { + this.checkLevelUp(); } public changeState(state: EGAME_STATE) { @@ -63,17 +68,21 @@ export class GameGlobalData extends Component { return time * GameDefine.MANA_UNIT; } + resetDataSaveBeforeStartNewStage() { + this.expCollected = 0; + this.killedData = { creep: 0, boss: 0 }; + } listActiveSkillData: ActiveSkillData[]; listActiveSkillUses = new Array(); - public prepareDataOnStartStage() - { + public prepareDataOnStartNewStage() { + this.resetDataSaveBeforeStartNewStage(); + this.level = this.userDataSaver.level; this.listActiveSkillData = this.gameDataConfig.getActiveSkill(); this.listActiveSkillUses = this.gameDataConfig.ACTIVE_SKILL_USE_INFO; - for (var i = 0; i < this.listActiveSkillData.length; i++) - { + for (var i = 0; i < this.listActiveSkillData.length; i++) { var data = this.listActiveSkillData[i]; this.listActiveSkillUses[i].mana = data.Mana; } @@ -85,11 +94,58 @@ export class GameGlobalData extends Component { return this.gameDataConfig.HERO_CONTROL_CONFIG; } - get heroDataConfig(): any - { - return this.gameDataConfig.getHeroDataByLevel(this.level); + get heroDataConfig(): any { + var result = this.gameDataConfig.getHeroDataByLevel(this.level); + // result.Atk = 200; + return result; + } + + getEnemyDataConfigAfterRatioById(enemyId: string) { + var enemyData = this.gameDataConfig.getEnemyDataConfigById(enemyId); + var levelData = this.getLevelDesignConfigData(); + enemyData.atk *= levelData.atkratio; + enemyData.hp *= levelData.hpratio; + enemyData.exp *= levelData.expratio; + return enemyData; + } + + getBossDataConfigAfterRaitoById(enemyId: string) { + var bossData = this.gameDataConfig.getBossDataConfigById(enemyId); + var levelData = this.getLevelDesignConfigData(); + bossData.atk *= levelData.atkratio; + bossData.hp *= levelData.hpratio; + bossData.exp *= levelData.expratio; + return bossData; + } + + getLevelDesignConfigData(): LevelDesignInfo { + if (!this.levelDesignConfigData || this.levelDesignConfigData.level != this.level) { + this.levelDesignConfigData = this.gameDataConfig.getLevelDesignByLevel(this.level); + } + + return this.levelDesignConfigData; + } + + getExpInlevelNeed(): number { + return this.heroDataConfig.Exp; + } + + checkLevelUp(): boolean { + var userDataSaver = GameGlobalData.Instance.userDataSaver; + var levelExp = GameGlobalData.Instance.getExpInlevelNeed(); + + UmLog.log("checkLevelUp => user exp = ", userDataSaver.expInLevel); + UmLog.log("checkLevelUp => level exp = ", levelExp); + + if (userDataSaver.expInLevel < levelExp) + return false; + + userDataSaver.expInLevel -= levelExp; + userDataSaver.level++; + this.level = userDataSaver.level; + userDataSaver.saveData(); + return true; } } - diff --git a/assets/cc-game/scripts/global/GameInterface.ts b/assets/cc-game/scripts/global/GameInterface.ts index a9d2d70..6ad0e7a 100644 --- a/assets/cc-game/scripts/global/GameInterface.ts +++ b/assets/cc-game/scripts/global/GameInterface.ts @@ -42,4 +42,3 @@ export interface SkillUseInfo { } -