19 lines
626 B
TypeScript
19 lines
626 B
TypeScript
import { Vec3 } from 'cc';
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import { _decorator, Component, Node } from 'cc';
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import { UmUtil } from '../../../../cc-common/cc-util/UmUtil';
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import { GameGlobalData } from '../../global/GameGlobalData';
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const { ccclass, property } = _decorator;
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@ccclass('HeroMove')
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export class HeroMove extends Component {
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directionVec3: Vec3 = Vec3.ZERO;
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isTouchEnable = false;
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update(deltaTime: number) {
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if (!this.isTouchEnable || this.directionVec3 === Vec3.ZERO || !GameGlobalData.Instance.isStatePlay()) return;
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this.node.position = UmUtil.plusTwoVector3(this.node.position, this.directionVec3);
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}
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}
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