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[ { - "__id__": 675 + "__id__": 751 }, { - "__id__": 676 + "__id__": 752 }, { - "__id__": 677 + "__id__": 753 } ], "_prefab": null, @@ -311,6 +314,10 @@ }, "_enabled": true, "__prefab": null, + "objectInfo": { + "__uuid__": "ae864692-beee-482f-a068-e4235e6ea1e4", + "__expectedType__": "cc.JsonAsset" + }, "heroAsset": { "__uuid__": "447ef86f-5b0d-4ae0-b495-b09d87b76fbf", "__expectedType__": "cc.JsonAsset" @@ -341,6 +348,92 @@ }, "_id": "efUPh4ToxFSahkyqnNPLgu" }, + { + "__type__": "cc.Node", + "_name": "MapDataConfig", + "_objFlags": 0, + "__editorExtras__": {}, + "_parent": { + "__id__": 2 + }, + "_children": [], + "_active": true, + "_components": [ + { + "__id__": 9 + }, + { + "__id__": 10 + } + ], + "_prefab": null, + "_lpos": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_lrot": { + "__type__": "cc.Quat", + "x": 0, + "y": 0, + "z": 0, + "w": 1 + }, + "_lscale": { + "__type__": "cc.Vec3", + "x": 1, + "y": 1, + "z": 1 + }, + "_mobility": 0, + "_layer": 33554432, + "_euler": { + "__type__": "cc.Vec3", + "x": 0, + "y": 0, + "z": 0 + }, + "_id": "d3I+Zaj+BB2ZDBt2qq1Xw+" + }, + { + "__type__": "cc.UITransform", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 8 + }, + "_enabled": true, + "__prefab": null, + "_contentSize": { + "__type__": "cc.Size", + "width": 100, + "height": 100 + }, + "_anchorPoint": { + "__type__": "cc.Vec2", + "x": 0.5, + "y": 0.5 + }, + "_id": "73RwquHztHtZgOTGEp/Jhd" + }, + { + "__type__": "55fb3VZy4JLCoxywgZkmP+6", + "_name": "", + "_objFlags": 0, + "__editorExtras__": {}, + "node": { + "__id__": 8 + }, + "_enabled": true, + "__prefab": null, + "f1": { + "__uuid__": "7f5a9046-54ff-4a84-a81d-56bb223d8288", + "__expectedType__": "cc.JsonAsset" + }, + "_id": "c213yFNBxF5Js+f/vaoIf8" + }, { "__type__": "cc.Node", "_objFlags": 0, @@ -348,14 +441,14 @@ "__id__": 2 }, "_prefab": { - "__id__": 9 + "__id__": 12 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 8 + "__id__": 11 }, "asset": { "__uuid__": "09aec1eb-2a3f-4414-85b6-44aeccaefcc7", @@ -363,7 +456,7 @@ }, "fileId": "7dFUJX9MFLUpIUgLXkPfzq", "instance": { - "__id__": 10 + "__id__": 13 }, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -375,17 +468,17 @@ "mountedChildren": [], "mountedComponents": [], "propertyOverrides": [ - { - "__id__": 11 - }, - { - "__id__": 13 - }, { "__id__": 14 }, { - "__id__": 15 + "__id__": 16 + }, + { + "__id__": 17 + }, + { + "__id__": 18 } ], "removedComponents": [] @@ -393,7 +486,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 12 + "__id__": 15 }, "propertyPath": [ "_name" @@ -409,7 +502,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 12 + "__id__": 15 }, "propertyPath": [ "_lpos" @@ -424,7 +517,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 12 + "__id__": 15 }, "propertyPath": [ "_lrot" @@ -440,7 +533,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 12 + "__id__": 15 }, "propertyPath": [ "_euler" @@ -464,13 +557,13 @@ "_active": true, "_components": [ { - "__id__": 17 + "__id__": 20 }, { - "__id__": 18 + "__id__": 21 }, { - "__id__": 19 + "__id__": 22 } ], "_prefab": null, @@ -509,7 +602,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 19 }, "_enabled": true, "__prefab": null, @@ -531,16 +624,19 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 19 }, "_enabled": true, "__prefab": null, "userDataSaver": { - "__id__": 19 + "__id__": 22 }, "gameDataConfig": { "__id__": 7 }, + "mapDataConfig": { + "__id__": 10 + }, "_id": "cb5hsM9X1Epr0HZCOBoufD" }, { @@ -549,7 +645,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 16 + "__id__": 19 }, "_enabled": true, "__prefab": null, @@ -567,13 +663,10 @@ "_active": true, "_components": [ { - "__id__": 21 + "__id__": 24 }, { - "__id__": 22 - }, - { - "__id__": 23 + "__id__": 25 } ], "_prefab": null, @@ -612,7 +705,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 20 + "__id__": 23 }, "_enabled": true, "__prefab": null, @@ -634,7 +727,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 20 + "__id__": 23 }, "_enabled": true, "__prefab": null, @@ -654,7 +747,7 @@ }, "_type": 0, "_fillType": 0, - "_sizeMode": 0, + "_sizeMode": 2, "_fillCenter": { "__type__": "cc.Vec2", "x": 0, @@ -667,36 +760,6 @@ "_atlas": null, "_id": "09crKhZQBBh7Ct61+u4SEy" }, - { - "__type__": "cc.Widget", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 20 - }, - "_enabled": true, - "__prefab": null, - "_alignFlags": 45, - "_target": null, - "_left": 0, - "_right": 0, - "_top": 0, - "_bottom": 0, - "_horizontalCenter": 0, - "_verticalCenter": 0, - "_isAbsLeft": true, - "_isAbsRight": true, - "_isAbsTop": true, - "_isAbsBottom": true, - "_isAbsHorizontalCenter": true, - "_isAbsVerticalCenter": true, - "_originalWidth": 40, - "_originalHeight": 36, - 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"targetInfo": { - "__id__": 36 + "__id__": 38 }, "propertyPath": [ "_lrot" @@ -1102,7 +1165,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 36 + "__id__": 38 }, "propertyPath": [ "_euler" @@ -1120,47 +1183,47 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 28 + "__id__": 30 }, "_children": [ { - "__id__": 41 + "__id__": 43 }, { - "__id__": 53 + "__id__": 55 }, { - "__id__": 63 + "__id__": 65 }, { - "__id__": 77 + "__id__": 79 }, { - "__id__": 86 + "__id__": 88 }, { - "__id__": 95 + "__id__": 97 }, { - "__id__": 104 + "__id__": 106 }, { - "__id__": 113 + "__id__": 115 }, { - "__id__": 118 + "__id__": 120 }, { - "__id__": 127 + "__id__": 129 } ], "_active": true, "_components": [ { - "__id__": 136 + "__id__": 138 }, { - "__id__": 137 + "__id__": 139 } ], "_prefab": null, @@ -1197,17 +1260,17 @@ "__type__": "cc.Node", "_objFlags": 0, "_parent": { - "__id__": 40 + "__id__": 42 }, "_prefab": { - "__id__": 42 + "__id__": 44 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 41 + "__id__": 43 }, "asset": { "__uuid__": "4cabd104-f157-4d93-8870-ee4428fc9839", @@ -1215,7 +1278,7 @@ }, "fileId": "57fgqL2/xAjIfI6sdi6KDV", "instance": { - "__id__": 43 + "__id__": 45 }, "targetOverrides": null, "nestedPrefabInstanceRoots": null @@ -1227,15 +1290,9 @@ "mountedChildren": [], "mountedComponents": [], "propertyOverrides": [ - { - "__id__": 44 - }, { "__id__": 46 }, - { - "__id__": 47 - }, { "__id__": 48 }, @@ -1247,6 +1304,12 @@ }, { "__id__": 51 + }, + { + "__id__": 52 + }, + { + "__id__": 53 } ], "removedComponents": [] @@ -1254,7 +1317,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_name" @@ -1270,7 +1333,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_lpos" @@ -1285,7 +1348,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_lrot" @@ -1301,7 +1364,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_euler" @@ -1316,7 +1379,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_lscale" @@ -1331,7 +1394,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 45 + "__id__": 47 }, "propertyPath": [ "_active" @@ -1341,7 +1404,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 52 + "__id__": 54 }, "propertyPath": [ "_lpos" @@ -1363,17 +1426,17 @@ "__type__": "cc.Node", "_objFlags": 0, "_parent": { - "__id__": 40 + "__id__": 42 }, "_prefab": { - "__id__": 54 + "__id__": 56 }, "__editorExtras__": {} }, { "__type__": "cc.PrefabInfo", "root": { - "__id__": 53 + "__id__": 55 }, "asset": { "__uuid__": "4cabd104-f157-4d93-8870-ee4428fc9839", @@ -1381,7 +1444,7 @@ }, "fileId": "57fgqL2/xAjIfI6sdi6KDV", "instance": { - "__id__": 55 + "__id__": 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57 + "__id__": 59 }, "propertyPath": [ "_lscale" @@ -1494,7 +1557,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 57 + "__id__": 59 }, "propertyPath": [ "_active" @@ -1507,24 +1570,18 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 40 + "__id__": 42 }, "_children": [ { - "__id__": 64 + "__id__": 66 }, { - "__id__": 67 + "__id__": 69 } ], "_active": false, "_components": [ - { - "__id__": 70 - }, - { - "__id__": 71 - }, { "__id__": 72 }, @@ -1539,6 +1596,12 @@ }, { "__id__": 76 + }, + { + "__id__": 77 + }, + { + "__id__": 78 } ], "_prefab": null, @@ -1577,16 +1640,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 63 + "__id__": 65 }, "_children": [], "_active": true, "_components": [ { - "__id__": 65 + "__id__": 67 }, { - "__id__": 66 + "__id__": 68 } ], "_prefab": null, @@ -1625,7 +1688,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 64 + "__id__": 66 }, "_enabled": true, "__prefab": null, @@ -1647,7 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{ "__id__": 196 }, { "__id__": 197 + }, + { + "__id__": 198 + }, + { + "__id__": 199 } ], "_prefab": null, @@ -6292,7 +6373,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 193 + "__id__": 195 }, "_enabled": true, "__prefab": null, @@ -6314,7 +6395,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 193 + "__id__": 195 }, "_enabled": true, "__prefab": null, @@ -6353,7 +6434,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 193 + "__id__": 195 }, "_enabled": true, "__prefab": null, @@ -6395,7 +6476,7 @@ "_duration": 0.1, "_zoomScale": 1.05, "_target": { - "__id__": 193 + "__id__": 195 }, "_id": "68N3NKtNREvYQZez7fzclJ" }, @@ -6405,7 +6486,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 193 + "__id__": 195 }, "_enabled": true, "__prefab": null, @@ -6435,26 +6516,26 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 188 + "__id__": 190 }, "_children": [ { - "__id__": 199 + "__id__": 201 }, { - "__id__": 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{ - "__id__": 209 + "__id__": 210 }, { - "__id__": 210 + "__id__": 211 + }, + { + "__id__": 212 } ], "removedComponents": [] @@ -6727,7 +6808,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 207 + "__id__": 209 }, "propertyPath": [ "_name" @@ -6743,7 +6824,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 207 + "__id__": 209 }, "propertyPath": [ "_lpos" @@ -6758,7 +6839,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 207 + "__id__": 209 }, "propertyPath": [ "_lrot" @@ -6774,7 +6855,7 @@ { "__type__": "CCPropertyOverrideInfo", "targetInfo": { - "__id__": 207 + "__id__": 209 }, "propertyPath": [ "_euler" @@ -6792,16 +6873,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 202 + "__id__": 204 }, "_children": [], "_active": true, "_components": [ { - "__id__": 212 + "__id__": 214 }, { - "__id__": 213 + "__id__": 215 } ], "_prefab": null, @@ -6840,7 +6921,7 @@ "_objFlags": 0, "__editorExtras__": {}, 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"fog": { - "__id__": 697 + "__id__": 781 }, "octree": { - "__id__": 698 + "__id__": 782 }, "skin": { - "__id__": 699 + "__id__": 783 }, "lightProbeInfo": { - "__id__": 700 + "__id__": 784 }, "postSettings": { - "__id__": 701 + "__id__": 785 }, "bakedWithStationaryMainLight": false, "bakedWithHighpLightmap": false diff --git a/assets/cc-game/scripts/MapConfigPreviewDebug.meta b/assets/cc-game/scripts/MapConfigPreviewDebug.meta new file mode 100644 index 0000000..174ae37 --- /dev/null +++ b/assets/cc-game/scripts/MapConfigPreviewDebug.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "df46a63c-6f00-4a5c-a5e9-7c758f56369b", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts b/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts new file mode 100644 index 0000000..6fbd7d7 --- /dev/null +++ b/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts @@ -0,0 +1,128 @@ +import { Button } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { GameGlobalData } from '../global/GameGlobalData'; +import { Label } from 'cc'; +import { Size } from 'cc'; +import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; +import { instantiate } from 'cc'; +import { ObjectConfigPreviewDebug } from './ObjectConfigPreviewDebug'; +import { Vec3 } from 'cc'; +import { Color } from 'cc'; +import { director } from 'cc'; +import { GameDefine } from '../config/GameDefine'; +const { ccclass, property } = _decorator; + +@ccclass('MapConfigPreviewDebug') +export class MapConfigPreviewDebug extends Component { + @property(Button) btnNext: Button = null!; + @property(Button) btnPrev: Button = null!; + @property(Button) btnClose: Button = null!; + @property(Button) btnLoadMap: Button = null!; + @property(Node) battleSpace: Node = null!; + @property(Node) objectPrefab: Node = null!; + @property(Label) txtMapName: Label = null!; + @property(Label) txtNotice: Label = null!; + + objectSize: Size = new Size(84, 83); + listColors: Color[] = new Array(); + mapIndex = 1; + NOTICE_LOADING = "Loading..."; + NOTICE_FAIL = "Map $x failed to load or does not exist"; + delayTime = 0.5; + + protected onEnable(): void { + this.btnNext?.node.on(Button.EventType.CLICK, this.onBtnNextClicked, this); + this.btnPrev?.node.on(Button.EventType.CLICK, this.onBtnPrevClicked, this); + this.btnClose?.node.on(Button.EventType.CLICK, this.onBtnCloseClicked, this); + + this.mapIndex = 1; + this.initColor(); + this.showMap(this.getMapName(this.mapIndex)); + } + + protected onDisable(): void { + this.destroyAllMapObject(); + this.listColors.clearArray(); + } + + getMapName(mapIndex: number) { + return `F${mapIndex}`; + } + + async showMap(mapName: string) { + this.txtMapName.string = "Map: " + mapName; + this.setNotice(this.NOTICE_LOADING); + this.destroyAllMapObject(); + await UmUtil.asyncDelay(this.delayTime); + this.delayTime = 0; + GameGlobalData.Instance.mapDataConfig.loadMapByName(mapName, (mapConfigPoints) => { + if (!this.node?.active || mapConfigPoints == null) { + this.setNotice(this.NOTICE_FAIL.replace("$x", this.getMapName(this.mapIndex))); + return; + } + + var objectConfigInfo = GameGlobalData.Instance.gameDataConfig.objectInfoMap; + var totalRow = GameGlobalData.Instance.mapDataConfig.totalRow; + + for (var configPoint of mapConfigPoints) { + var object = instantiate(this.objectPrefab).getComponent(ObjectConfigPreviewDebug); + object.node.setParent(this.battleSpace); + object.node.setNodeActive(true); + + var x = this.objectSize.width / 2 + this.objectSize.width * configPoint.column; + var y = this.objectSize.height * totalRow - (this.objectSize.height / 2 + this.objectSize.height * (configPoint.row)); + var point = new Vec3(x, y, 0); + object.node.position = point; + + var objectNo = configPoint.objectNo; + var objectId = objectConfigInfo[objectNo.toString()].id; + var color = this.listColors[objectNo - 1]; + object.setObjectInfo(objectNo, objectId, color); + } + + this.setNotice(""); + + }); + } + + initColor() { + this.listColors.clearArray(); + var totalColor = Object.keys(GameGlobalData.Instance.gameDataConfig.objectInfoMap).length; + for (let i = 0; i < totalColor; i++) { + this.listColors.push(new Color(UmUtil.getRandomInt(100, 255), UmUtil.getRandomInt(100, 255), UmUtil.getRandomInt(100, 255))); + } + + } + + destroyAllMapObject() { + this.battleSpace.destroyAllChildren(); + } + + setNotice(notice: string) { + this.txtNotice.string = notice; + } + + onBtnNextClicked() { + if (this.txtNotice.string == this.NOTICE_LOADING) + return; + this.mapIndex++; + this.showMap(this.getMapName(this.mapIndex)); + } + + onBtnPrevClicked() { + if (this.txtNotice.string == this.NOTICE_LOADING) + return; + this.mapIndex--; + this.showMap(this.getMapName(this.mapIndex)); + + } + + onBtnCloseClicked() { + this.node.setNodeActive(false); + const layoutManager = director.getScene().getChildByName('Canvas').getComponentInChildren(GameDefine.LAYOUT_MANAGER) as any; + layoutManager?.showHome(); + + } + +} + diff --git a/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts.meta b/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts.meta new file mode 100644 index 0000000..3e8952c --- /dev/null +++ b/assets/cc-game/scripts/MapConfigPreviewDebug/MapConfigPreviewDebug.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "11e0a286-45ce-4e4d-842b-ee5a91d828bc", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts b/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts new file mode 100644 index 0000000..5146c76 --- /dev/null +++ b/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts @@ -0,0 +1,22 @@ +import { Label } from 'cc'; +import { Color } from 'cc'; +import { Sprite } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; +const { ccclass, property } = _decorator; + +@ccclass('ObjectConfigPreviewDebug') +export class ObjectConfigPreviewDebug extends Component { + @property(Sprite) colorSp: Sprite = null!; + @property(Label) title: Label = null!; + + public setObjectInfo(objectNo: number, objectId: string, color: Color) + { + this.colorSp.color = color; + this.title.string = `${objectNo}\n${objectId}`; + // UmLog.log("color => ", color.r, color.g, color.b); + + } + +} + diff --git a/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts.meta b/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts.meta new file mode 100644 index 0000000..b5c3d13 --- /dev/null +++ b/assets/cc-game/scripts/MapConfigPreviewDebug/ObjectConfigPreviewDebug.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "a3b95812-180e-46fd-b041-63df65a9fcf1", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/config/GameDefine.ts b/assets/cc-game/scripts/config/GameDefine.ts index 2ca53d2..d2411ff 100644 --- a/assets/cc-game/scripts/config/GameDefine.ts +++ b/assets/cc-game/scripts/config/GameDefine.ts @@ -76,7 +76,7 @@ export enum EATTACK_TYPE { @ccclass('GameDefine') export class GameDefine { - public static BUILD_VER = "Ver: 14-05-24|03"; // second ~ pixcel + public static BUILD_VER = "Ver: 20-05-24|01"; public static readonly TWEEN_TAG = 2024; public static EVENT_BUY_IAP = "EVENT_BUY_IAP"; @@ -88,17 +88,20 @@ export class GameDefine { public static EVENT_START_USE_ACTIVE_SKILL = "EVENT_START_USE_ACTIVE_SKILL"; public static EVENT_END_USE_ACTIVE_SKILL = "EVENT_END_USE_ACTIVE_SKILL"; public static EVENT_INIT_MAP = "EVENT_INIT_MAP"; - public static EVENT_CHECK_WIN = "EVENT_CHECK_WIN"; + public static EVENT_CHECK_WIN_AFTER_KILL_ENEMY = "EVENT_CHECK_WIN_AFTER_KILL_ENEMY"; public static EVENT_START_JOYSTICK = "EVENT_START_JOYSTICK"; public static EVENT_END_JOYSTICK = "EVENT_END_JOYSTICK"; public static EVENT_COLLECT_PASSIVE_SKILL = "EVENT_COLLECT_PASSIVE_SKILL"; public static EVENT_CLEAR_WAVE = "EVENT_CLEAR_WAVE"; public static EVENT_HOUSE_FINISH = "EVENT_HOUSE_FINISH"; + public static EVENT_HERO_REVENGE = "EVENT_HERO_REVENGE"; public static ENEMY_CREEP = "CREEP"; public static ENEMY_BOSS = "BOSS"; public static HERO = "HERO"; + public static LAYOUT_MANAGER = "LayoutManager"; + //UNIT public static SPEED_TIME_UNIT = 1 / 25.0; // second ~ pixcel public static SPEED_UNIT = 5; //pixcel @@ -109,10 +112,12 @@ export class GameDefine { public static readonly TIME_DELAY_DESTROY = 0.0001; public static readonly MAX_PASSIVE_SKILL_LEVEL = 5; + public static readonly MAX_ACTIVE_SKILL_LEVEL = 20; public static TRANSITION_ANIM_DURATION = 0.35;// hp ~ second - public static getPhysicGroupName(group): string - { + public static HERO_REVENGE_TIME = 5; + + public static getPhysicGroupName(group): string { // return group.toString(); var listPhysicGroupStrings = { "1": "DEFAULT", "2": "ENEMY", "4": "HERO", "8": "BULLET_HERO", "16": "BULLET_ENEMY", @@ -130,38 +135,35 @@ export class GameDefine { public static ACTIVE_SKILL_KEY = ["AS1", "AS2", "AS3"]; - public static getEnemyType(group: string) - { - switch (group) - { + public static getEnemyType(group: string) { + switch (group) { case "Melee": return ENEMY_TYPE.MELEE; - + case "Range": return ENEMY_TYPE.RANGE; - + case "Slow": return ENEMY_TYPE.SLOW; - + case "Spawn": return ENEMY_TYPE.SPAWN; - + case "Splits": return ENEMY_TYPE.SPLIT; - + case "Immortal": return ENEMY_TYPE.IMPORTAL; - + case "Heal": return ENEMY_TYPE.HEAL; - + default: return null; } } - public static getAttackType(enemeType: number) - { + public static getAttackType(enemeType: number) { switch (enemeType) { case ENEMY_TYPE.MELEE: return EATTACK_TYPE.MELEE; @@ -171,25 +173,25 @@ export class GameDefine { case ENEMY_TYPE.RANGE: return EATTACK_TYPE.RANGE; - + case ENEMY_TYPE.SLOW: return EATTACK_TYPE.TARGET; case ENEMY_TYPE.HEAL: return EATTACK_TYPE.TARGET; - + case ENEMY_TYPE.IMPORTAL: return EATTACK_TYPE.MIXED; case ENEMY_TYPE.SPAWN: return EATTACK_TYPE.SPAWN; - + default: return null; } } - public static PASSIVE_SKILL = { + public static PASSIVE_SKILL = { PS1: "PS1", PS2: "PS2", PS3: "PS3", @@ -200,5 +202,12 @@ export class GameDefine { PS8: "PS8", PS9: "PS9", } + + public static REWARD_TYPE = { + SKILL: "SKILL", + GOLD: "GOLD", + EXP: "EXP", + TICKET: "TICKET" + } } diff --git a/assets/cc-game/scripts/game_data/GameDataConfig.ts b/assets/cc-game/scripts/game_data/GameDataConfig.ts index 5ac967b..80a9e00 100644 --- a/assets/cc-game/scripts/game_data/GameDataConfig.ts +++ b/assets/cc-game/scripts/game_data/GameDataConfig.ts @@ -2,11 +2,13 @@ import { JsonAsset } from 'cc'; import { TextAsset } from 'cc'; import { _decorator, Component, Node } from 'cc'; import { UmLog } from '../../../cc-common/cc-util/UmLog'; +import { GameDefine } from '../config/GameDefine'; const { ccclass, property } = _decorator; @ccclass('GameDataConfig') export class GameDataConfig extends Component { + @property(JsonAsset) objectInfo: JsonAsset = null!; @property(JsonAsset) heroAsset: JsonAsset = null!; @property(JsonAsset) enemyAsset: JsonAsset = null!; @property(JsonAsset) bossAsset: JsonAsset = null!; @@ -19,14 +21,28 @@ export class GameDataConfig extends Component { enemyDataConfigMap = {}; bossDataConfigMap = {}; passiveSkillDataConfigMap = {}; + objectInfoMap = {}; protected onLoad(): void { + this.convertObjectInfoMap(); this.convertActiveSkillDataConfig(); this.convertEnemyDataConfig(); this.convertBossDataConfig(); this.convertPassiveSkillDataConfig(); } + convertObjectInfoMap() + { + for (var i = 0; i < this.objectInfo.json.length; i++) { + var data = this.objectInfo.json[i]; + var converData: ObjectInfo = JSON.parse(JSON.stringify(data)); + this.objectInfoMap[converData.no] = converData; + } + + UmLog.log("convertObjectInfoMap => ", JSON.stringify(this.objectInfoMap)); + } + + convertActiveSkillDataConfig() { for (var i = 0; i < this.activeSkillAsset.json.length; i++) { @@ -111,10 +127,12 @@ export class GameDataConfig extends Component { ]; getActiveSkill(level: number = 1): ActiveSkillData[] { + level = Math.min(level, GameDefine.MAX_ACTIVE_SKILL_LEVEL); return [this.activeSkillDataConfigMap[`AS1|${level}`], this.activeSkillDataConfigMap[`AS2|${level}`], this.activeSkillDataConfigMap[`AS3|${level}`]]; } - getActiveSkillDataByNameAndLevel(skillName: string, skillLevel: number) { + getActiveSkillDataByNameAndLevel(skillName: string, skillLevel: number) { + skillLevel = Math.min(skillLevel, GameDefine.MAX_ACTIVE_SKILL_LEVEL); return this.activeSkillDataConfigMap[`${skillName}|${skillLevel}`]; } @@ -133,6 +151,7 @@ export class GameDataConfig extends Component { } getPassiveSkillDataByNameAndLevel(skillName: string, skillLevel: number): PassiveSkillInfo { + skillLevel = Math.min(skillLevel, GameDefine.MAX_PASSIVE_SKILL_LEVEL); return this.passiveSkillDataConfigMap[`${skillName}|${skillLevel}`]; } @@ -227,4 +246,12 @@ export interface PassiveSkillInfo { levelskill: number; visualname: string; value: number; -} \ No newline at end of file +} + +export interface ObjectInfo { + no: number; + id: string; + group: string; + name: number; +} + diff --git a/assets/cc-game/scripts/game_data/MapDataConfig.ts b/assets/cc-game/scripts/game_data/MapDataConfig.ts new file mode 100644 index 0000000..6b19d94 --- /dev/null +++ b/assets/cc-game/scripts/game_data/MapDataConfig.ts @@ -0,0 +1,93 @@ +import { JsonAsset } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; +import { resources } from 'cc'; +import { error } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('MapDataConfig') +export class MapDataConfig extends Component { + @property({ group: { name: "F1" }, type: JsonAsset }) f1: JsonAsset = null!; + + no_key = "no"; + column_key = "c"; + row_key = "r"; + totalRow = 18; + + protected onLoad(): void { + } + + loadMapByName(mapName: string = "F1", callback) { + var path = `map_json/${mapName}`; + resources.load(path, JsonAsset, (err: any, jsonAsset) => { + if (err || err?.length > 0) + callback?.(null); + else + callback?.(this.loadMap(jsonAsset)); + }); + } + + loadMap(jsonAsset: JsonAsset): ObjectConfigPoint[] { + var mapConfigPoints: ObjectConfigPoint[] = new Array(); + this.totalRow = jsonAsset.json.length; + for (let i = 0; i < this.totalRow; i++) { + var dataConfig = jsonAsset.json[i]; + var keys = Object.keys(dataConfig); + for (var key of keys) + { + // UmLog.log("loadMap => ", i, " | key = ", key); + var convert_key = key.replace(/\D/g, '');//remove all non-digits + var column = Number(convert_key); + if (Number.isNaN(column) || key.toLowerCase() == this.no_key) + continue; + + // UmLog.log("convert result => ", column, i, dataConfig[key]); + + var objectPoint: ObjectConfigPoint = { + objectNo: dataConfig[key], + column: column, + row: i + }; + + mapConfigPoints.push(objectPoint); + } + } + + + // UmLog.log("loadMap => DONE | ", mapConfigPoints.length); + + return mapConfigPoints; + } + +} + +export interface MapConfigInfo { + no: string; + c0: number; + c1: number; + c2: number; + c3: number; + c4: number; + c5: number; + c6: number; + c7: number; + c8: number; + c9: number; + c10: number; + c11: number; + c12: number; + c13: number; + c14: number; + c15: number; + c16: number; + c17: number; +} + +export interface ObjectConfigPoint { + objectNo: number + column: number; + row: number; + +} + + diff --git a/assets/cc-game/scripts/game_data/MapDataConfig.ts.meta b/assets/cc-game/scripts/game_data/MapDataConfig.ts.meta new file mode 100644 index 0000000..72ef9e6 --- /dev/null +++ b/assets/cc-game/scripts/game_data/MapDataConfig.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "55fb3559-cb82-4b0a-8c72-c2066498ffba", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_data/UserDataSaver.ts b/assets/cc-game/scripts/game_data/UserDataSaver.ts index acf4283..be163f9 100644 --- a/assets/cc-game/scripts/game_data/UserDataSaver.ts +++ b/assets/cc-game/scripts/game_data/UserDataSaver.ts @@ -12,8 +12,8 @@ export class UserDataSaver extends Component { heroDataInfo: HeroDataInfo = null; - public level: number; - private level_key = "level"; + public hero_level: number; + private level_key = "hero_level"; public expInLevel: number; private expInlevel_key = "expInlevel"; @@ -27,6 +27,9 @@ export class UserDataSaver extends Component { public activeSkillCollected: {}; private skill_collected_key = "skill_collected"; + public leader_board: number[] = new Array(); + private leader_board_key = "leader_board"; + getKeySaver(key: string) { return "UserDataSaver_" + key; @@ -35,7 +38,7 @@ export class UserDataSaver extends Component { public loadData() { this.gold = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.gold_key), 0); - + this.getLeaderBoardSaved(); // this.level = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.level_key), 1); // this.expInLevel = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.expInlevel_key), 0); // this.expAllTime = UmStorageManager.instance.getNumberByKey(this.getKeySaver(this.expAllTime_key), 0); @@ -45,6 +48,7 @@ export class UserDataSaver extends Component { public saveData() { UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.gold_key), this.gold); + this.saveLeaderBoard(); // UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.level_key), this.level); // UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.expInlevel_key), this.expInLevel); // UmStorageManager.instance.setNumberByKey(this.getKeySaver(this.expAllTime_key), this.expAllTime); @@ -53,7 +57,7 @@ export class UserDataSaver extends Component { resetData() { - this.level = 1; + this.hero_level = 1; this.expInLevel = 0; this.expAllTime = 0; this.activeSkillCollected = this.skillCollectedDefault(); @@ -82,4 +86,22 @@ export class UserDataSaver extends Component { this.activeSkillCollected[skillId] = skillLevel; this.saveData(); } + + public updateLeaderBoard(newPoint: number) + { + this.getLeaderBoardSaved(); + this.leader_board.push(newPoint); + this.saveLeaderBoard(); + } + + private getLeaderBoardSaved() + { + this.leader_board = JSON.parse(UmStorageManager.instance.getStringByKey(this.getKeySaver(this.leader_board_key), "[]")); + return this.leader_board; + } + + private saveLeaderBoard() + { + UmStorageManager.instance.setStringByKey(this.getKeySaver(this.leader_board_key), JSON.stringify(this.leader_board)); + } } diff --git a/assets/cc-game/scripts/game_play/GamePlayManager.ts b/assets/cc-game/scripts/game_play/GamePlayManager.ts index f1736b4..483526e 100644 --- a/assets/cc-game/scripts/game_play/GamePlayManager.ts +++ b/assets/cc-game/scripts/game_play/GamePlayManager.ts @@ -10,12 +10,12 @@ const { ccclass, property } = _decorator; @ccclass('GamePlayManager') export class GamePlayManager extends Component { protected onLoad(): void { - UmClientEvent.on(GameDefine.EVENT_CHECK_WIN, this.checkWinAfterKilledEnemy.bind(this)); + UmClientEvent.on(GameDefine.EVENT_CHECK_WIN_AFTER_KILL_ENEMY, this.checkWinAfterKilledEnemy.bind(this)); UmClientEvent.on(GameDefine.EVENT_HOUSE_FINISH, this.onEventHouseFinish.bind(this)); } protected onDestroy(): void { - UmClientEvent.off(GameDefine.EVENT_CHECK_WIN, this.checkWinAfterKilledEnemy.bind(this)); + UmClientEvent.off(GameDefine.EVENT_CHECK_WIN_AFTER_KILL_ENEMY, this.checkWinAfterKilledEnemy.bind(this)); UmClientEvent.off(GameDefine.EVENT_HOUSE_FINISH, this.onEventHouseFinish.bind(this)); } @@ -33,34 +33,30 @@ export class GamePlayManager extends Component { if (!Number.isNaN(expCollect)) { - GameGlobalData.Instance.expCollected += expCollect; LayoutManager.instance.GameUI.updateExpProgressBar(GameGlobalData.Instance.expCollected); - LayoutManager.instance.GameUI.checkLevelUp(() => { + LayoutManager.instance.GameUI.checkLevelUp(async () => { GameGlobalData.Instance.killedCount++; - UmUtil.asyncDelay(0.5); + await UmUtil.asyncDelay(0.5); if (GameGlobalData.Instance.isClearWave()) { + GameGlobalData.Instance.collectRewardDataWhenClearWave(); LayoutManager.instance.GameUI.setWaveUIStatusClear(); - LayoutManager.instance.GameUI.showRewardInterfaceUI(); - UmClientEvent.dispatchEvent(GameDefine.EVENT_CLEAR_WAVE); + GameGlobalData.Instance.changeState(EGAME_STATE.CLEAR_WAVE); + LayoutManager.instance.GameUI.showWinUI(() => { + UmClientEvent.dispatchEvent(GameDefine.EVENT_CLEAR_WAVE); + }); } }); } } - getRewardData() - { - var levelDataConfig = GameGlobalData.Instance.getLevelDesignConfigData(); - return { exp: GameGlobalData.Instance.expCollected, gold: levelDataConfig.goldcollect, reward: levelDataConfig.reward }; - } - onEventHouseFinish() { GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); LayoutManager.instance.GameUI.showAnimChangeWave(() => { - GameGlobalData.Instance.currentWave++; + GameGlobalData.Instance.waveLevel++; - if (GameGlobalData.Instance.currentWave > GameGlobalData.Instance.totalWave) + if (GameGlobalData.Instance.waveLevel > GameGlobalData.Instance.totalWave) { //Temp GameGlobalData.Instance.newGame(); diff --git a/assets/cc-game/scripts/game_play/LayoutManager.ts b/assets/cc-game/scripts/game_play/LayoutManager.ts index c400a37..95b4def 100644 --- a/assets/cc-game/scripts/game_play/LayoutManager.ts +++ b/assets/cc-game/scripts/game_play/LayoutManager.ts @@ -8,16 +8,17 @@ export class LayoutManager extends Component { @property(Node) gameplaySpaceLayout: Node = null!; @property(GameplayUI) private gameplayUI: GameplayUI = null!; @property(Home) private homeUI: Home = null!; + @property(Node) private mapPreviewDebug: Node = null!; public static instance: LayoutManager = null!; protected onLoad(): void { LayoutManager.instance = this; + // this.showGameplay(); this.showHome(); } - public get GameUI(): GameplayUI - { + public get GameUI(): GameplayUI { return this.gameplayUI; } @@ -25,18 +26,27 @@ export class LayoutManager extends Component { return this.homeUI; } - public showGameplay() - { + public showGameplay() { this.gameplaySpaceLayout.setNodeActive(true); this.gameplayUI.node.setNodeActive(true); - this.homeUI.node.setNodeActive(false); + this.gameplayUI.show(() => { + this.homeUI.node.setNodeActive(false); + this.mapPreviewDebug.setNodeActive(false); + }); } - public showHome() - { + public showHome() { this.gameplaySpaceLayout.setNodeActive(false); this.gameplayUI.node.setNodeActive(false); this.homeUI.node.setNodeActive(true); + this.mapPreviewDebug.setNodeActive(false); + } + + public showMapPreviewDebug() { + this.gameplaySpaceLayout.setNodeActive(false); + this.gameplayUI.node.setNodeActive(false); + this.homeUI.node.setNodeActive(false); + this.mapPreviewDebug.setNodeActive(true); } } diff --git a/assets/cc-game/scripts/game_play/boss/BossBase.ts b/assets/cc-game/scripts/game_play/boss/BossBase.ts index fab8236..84e956e 100644 --- a/assets/cc-game/scripts/game_play/boss/BossBase.ts +++ b/assets/cc-game/scripts/game_play/boss/BossBase.ts @@ -28,7 +28,7 @@ export class BossBase extends EnemyBase { checkWin() { if (this.isCheckedWin) return; this.isCheckedWin = true; - UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_BOSS, this.dataConfig?.Exp); + UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN_AFTER_KILL_ENEMY, GameDefine.ENEMY_BOSS, this.dataConfig?.Exp); } diff --git a/assets/cc-game/scripts/game_play/creep/CreepBase.ts b/assets/cc-game/scripts/game_play/creep/CreepBase.ts index deb6b86..e6724c8 100644 --- a/assets/cc-game/scripts/game_play/creep/CreepBase.ts +++ b/assets/cc-game/scripts/game_play/creep/CreepBase.ts @@ -46,7 +46,7 @@ export class CreepBase extends EnemyBase { checkWin() { if (this.isCheckedWin) return; this.isCheckedWin = true; - UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN, GameDefine.ENEMY_CREEP, this.dataConfig?.Exp); + UmClientEvent.dispatchEvent(GameDefine.EVENT_CHECK_WIN_AFTER_KILL_ENEMY, GameDefine.ENEMY_CREEP, this.dataConfig?.Exp); } protected updateShoot(dt: number): void { diff --git a/assets/cc-game/scripts/game_play/hero/Hero.ts b/assets/cc-game/scripts/game_play/hero/Hero.ts index b9f1dfc..aa7d301 100644 --- a/assets/cc-game/scripts/game_play/hero/Hero.ts +++ b/assets/cc-game/scripts/game_play/hero/Hero.ts @@ -5,6 +5,9 @@ import { EnemyBase } from '../enemy/EnemyBase'; import { Color } from 'cc'; import { UmUtil } from '../../../../cc-common/cc-util/UmUtil'; import { HeroMove } from './HeroMove'; +import { GameGlobalData } from '../../global/GameGlobalData'; +import { EGAME_STATE } from '../../config/GameDefine'; +import { LayoutManager } from '../LayoutManager'; const { ccclass, property } = _decorator; @ccclass('Hero') @@ -63,6 +66,22 @@ export class Hero extends HeroBase { { this.getComponent(HeroMove).spawn(); } + + async onEventHeroRevenge() { + super.onEventHeroRevenge(); + + this.isDestroying = false; + this.countImmuneDamageUsing = 0; + this.getHPBar().setMaxHPBar(this.heroDataConfig.Hp, true); + this.herHPHeal.setStartHPHeal(this.heroDataConfig.HpHeal); + this.statusBar.setNodeActive(true); + this.runAnimSpawn(); + await UmUtil.asyncDelay(2); + LayoutManager.instance.GameUI.updateUIWhenHeroRevenge(); + this.setEnableRigibody(true); + await UmUtil.asyncDelay(2); + this.isDestroying = false; + } } diff --git a/assets/cc-game/scripts/game_play/hero/HeroBase.ts b/assets/cc-game/scripts/game_play/hero/HeroBase.ts index 6bad8fa..4a47a13 100644 --- a/assets/cc-game/scripts/game_play/hero/HeroBase.ts +++ b/assets/cc-game/scripts/game_play/hero/HeroBase.ts @@ -71,6 +71,8 @@ export class HeroBase extends NodeBase { UmClientEvent.on(GameDefine.EVENT_COLLECT_PASSIVE_SKILL, this.onCollectPassivceSkill.bind(this)); + UmClientEvent.on(GameDefine.EVENT_HERO_REVENGE, this.onEventHeroRevenge.bind(this)); + this.isShootEnable = true; this.registerColliderContact(); @@ -288,7 +290,7 @@ export class HeroBase extends NodeBase { var bulletComp = bullet.parent.getComponent(BulletBase); var damage = bulletComp?.damage | 0; - UmLog.warn("onBulletContact => ", damage); + UmLog.log("Hero | onHit bullet: damage => ", damage); bulletComp?.destroyNode(); this.effectColor = bulletComp.getColor(); @@ -304,7 +306,7 @@ export class HeroBase extends NodeBase { if (hpBar?.currentHP <= 0) { this.statusBar.setNodeActive(false); - this?.destroyNode(); + this?.onHeroDead(); LayoutManager.instance.GameUI.showGameLose(); } } @@ -323,14 +325,14 @@ export class HeroBase extends NodeBase { this.rigibodyComponent.enabled = isEnable; } - public async destroyNode() { + public async onHeroDead() { if (this.isDestroying) return; this.isDestroying = true; await this.runAnimDead(); //must destroy on thread // this.scheduleOnce(() => { this.setEnableRigibody(false); - this.node?.destroy(); + // this.node?.destroy(); // }, 0); } @@ -399,6 +401,10 @@ export class HeroBase extends NodeBase { } + onEventHeroRevenge() { + //override + } + } diff --git a/assets/cc-game/scripts/game_play/hero/HeroMana.ts b/assets/cc-game/scripts/game_play/hero/HeroMana.ts index 2415e4d..e76d9b8 100644 --- a/assets/cc-game/scripts/game_play/hero/HeroMana.ts +++ b/assets/cc-game/scripts/game_play/hero/HeroMana.ts @@ -97,6 +97,7 @@ export class HeroMana extends Component { onCheckCastActiveSkill() { if (!GameGlobalData.Instance.isStatePlay()) return; + UmLog.log("onCheckCastActiveSkill gameState => ", GameGlobalData.Instance.gameState); var mana = GameGlobalData.Instance.timeToMana(this.countTime); this.skillActive?.checkCastSkill(mana); } diff --git a/assets/cc-game/scripts/game_play/hero/HeroMove.ts b/assets/cc-game/scripts/game_play/hero/HeroMove.ts index 33f5afc..a1ee4fa 100644 --- a/assets/cc-game/scripts/game_play/hero/HeroMove.ts +++ b/assets/cc-game/scripts/game_play/hero/HeroMove.ts @@ -35,6 +35,7 @@ export class HeroMove extends Component { this.animNode.setTrackCompleteListener(entry, (x: any, ev: any) => { this.idle(); }); + this.isDead = false; } idle() { diff --git a/assets/cc-game/scripts/game_play/map/MapManager.ts b/assets/cc-game/scripts/game_play/map/MapManager.ts index 29b7571..897816f 100644 --- a/assets/cc-game/scripts/game_play/map/MapManager.ts +++ b/assets/cc-game/scripts/game_play/map/MapManager.ts @@ -58,7 +58,6 @@ export class MapManager extends Component { this.door.setNodeActive(false); this.houseWave.setNodeActive(true); }, 0); - GameGlobalData.Instance.changeState(EGAME_STATE.CLEAR_WAVE); } public onEventHouseFinish() @@ -69,6 +68,7 @@ export class MapManager extends Component { } public initObjectMap(objectRequest: string) { + GameGlobalData.Instance.changeState(EGAME_STATE.INIT); UmLog.log("initObjectMap => ", objectRequest); GameGlobalData.Instance.killedCount = 0; var hero = this.getHero(); @@ -81,7 +81,7 @@ export class MapManager extends Component { this.door.setNodeActive(true); this.houseWave.setNodeActive(false); - if (GameGlobalData.Instance.currentWave < GameGlobalData.Instance.totalWave) { + if (GameGlobalData.Instance.waveLevel < GameGlobalData.Instance.totalWave) { this.addCreepEnemy(); } else { diff --git a/assets/cc-game/scripts/game_ui/FlipCardRandom.meta b/assets/cc-game/scripts/game_ui/FlipCardRandom.meta new file mode 100644 index 0000000..7a07596 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/FlipCardRandom.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "3339b9a3-db3b-4934-bff0-1ef90372370f", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts b/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts new file mode 100644 index 0000000..5442a00 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts @@ -0,0 +1,14 @@ +import { _decorator, Component, Node } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('CardUI') +export class CardUI extends Component { + start() { + + } + + update(deltaTime: number) { + + } +} + diff --git a/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts.meta b/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts.meta new file mode 100644 index 0000000..36d7e7c --- /dev/null +++ b/assets/cc-game/scripts/game_ui/FlipCardRandom/CardUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "b79610fc-16dc-4173-ab80-4190f7411710", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts b/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts new file mode 100644 index 0000000..311c359 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts @@ -0,0 +1,157 @@ +import { _decorator, Component, Node } from 'cc'; +import { GamePopupUI } from '../GamePopupUI'; +import { CardUI } from './CardUI'; +import { Button } from 'cc'; +import { tween } from 'cc'; +import { Vec3 } from 'cc'; +import { GameGlobalData } from '../../global/GameGlobalData'; +import { SpriteFrame } from 'cc'; +import { SkillInfo } from '../../global/GameInterface'; +import { UmUtil } from '../../../../cc-common/cc-util/UmUtil'; +import { instantiate } from 'cc'; +import { GameAssets } from '../../global/GameAssets'; +import { SkillIconUI } from '../SkillUI/SkillIconUI'; +import { UmClientEvent } from '../../../../cc-common/cc-util/UmOneToMultiListener'; +import { GameDefine } from '../../config/GameDefine'; +const { ccclass, property } = _decorator; + +@ccclass('FlipCardRandomUI') +export class FlipCardRandomUI extends GamePopupUI { + @property(Button) card1: Button = null!; + @property(Button) card2: Button = null!; + @property(SpriteFrame) cardBack: SpriteFrame = null!; + @property(SpriteFrame) cardFront: SpriteFrame = null!; + @property(Button) btnClaim: Button = null!; + @property(Node) notice: Node = null!; + + idPicked = 0; + closeCallback = null; + reward1: SkillInfo = null; + reward2: SkillInfo = null; + rewardSkillsReceive: SkillInfo[] = new Array(); + + protected onEnable(): void { + super.onEnable(); + + this.card1?.node.on(Button.EventType.CLICK, this.onCard1Clicked, this); + this.card2?.node.on(Button.EventType.CLICK, this.onCard2Clicked, this); + this.btnClaim?.node.on(Button.EventType.CLICK, this.onBtnClaimClicked, this); + + this.btnClaim.node.setNodeActive(false); + } + + + protected onDisable(): void { + super.onDisable(); + + this.card1?.node.off(Button.EventType.CLICK, this.onCard1Clicked, this); + this.card2?.node.off(Button.EventType.CLICK, this.onCard2Clicked, this); + this.btnClaim?.node.off(Button.EventType.CLICK, this.onBtnClaimClicked, this); + } + + onCard1Clicked() + { + if (this.idPicked > 0) return; + this.idPicked = 1; + this.notice.setNodeActive(false); + this.rewardSkillsReceive.push(this.reward1); + this.startFlipCard(this.card1, async () => { + this.receiveReward(); + }); + } + + onCard2Clicked() { + if (this.idPicked > 0) return; + this.idPicked = 2; + this.notice.setNodeActive(false); + this.rewardSkillsReceive.push(this.reward2); + this.startFlipCard(this.card2, async () => { + this.receiveReward(); + }); + } + + onBtnClaimClicked() + { + // var reward = this.idPicked == 1 ? this.reward1 : this.reward2; + // if (GameGlobalData.Instance.isActiveSkill(reward.skillName)) { + // GameGlobalData.Instance.userDataSaver.collectSkill(reward.skillName, reward.level); + // } + // else { + // var passiveSkillData = GameGlobalData.Instance.collectPassiveSkill(reward.skillName, reward.level); + // UmClientEvent.dispatchEvent(GameDefine.EVENT_COLLECT_PASSIVE_SKILL, passiveSkillData); + // } + // this.hide(); + } + + async receiveReward() { + await UmUtil.asyncDelay(1.5); + this.hide(); + } + + show(callback = null) + { + this.rewardSkillsReceive.clearArray(); + this.closeCallback = callback; + + + this.idPicked = 0; + this.notice.setNodeActive(true); + this.btnClaim.node.setNodeActive(false); + + var listSkillRewardDatas = GameGlobalData.Instance.getListSkillReward(GameGlobalData.Instance.waveLevel); + this.reward1 = listSkillRewardDatas[0]; + this.addRewardToCard(this.card1, this.reward1); + + this.reward2 = listSkillRewardDatas[1]; + this.addRewardToCard(this.card2, this.reward2); + } + + hide() + { + this.node?.setNodeActive(false); + this.closeCallback?.(this.rewardSkillsReceive); + } + + private addRewardToCard(card: Button, reward: SkillInfo) + { + var asCollected = GameGlobalData.Instance.userDataSaver.activeSkillCollected; + var psCollected = GameGlobalData.Instance.passiveSkillCollected; + + card.node.removeAllChildren(); + card.normalSprite = this.cardBack; + var targetLevel = reward.level; + if (GameGlobalData.Instance.isActiveSkill(reward.skillName)) { + if (asCollected.hasOwnProperty(reward.skillName)) { + targetLevel += asCollected[reward.skillName]; + } + } + else { + if (psCollected.hasOwnProperty(reward.skillName)) { + targetLevel += psCollected[reward.skillName]; + } + } + + var skillIcon = instantiate(GameAssets.instance.getSkillIconByName(reward.skillName)).getComponent(SkillIconUI); + skillIcon.node.setParent(card.node); + skillIcon.setData(targetLevel); + skillIcon.node.setNodeActive(false); + skillIcon.node.name = "skillIcon"; + } + + private startFlipCard(card: Button, callback?: Function) { + let duration = 0.2; + let flip1 = tween(card.node).to(duration, { eulerAngles: new Vec3(0, 89, 0) }).call(() => { + card.normalSprite = this.cardFront; + card.node.getChildByName("skillIcon")?.setNodeActive(true); + }); + + let flip2 = tween(card.node).to(duration, { eulerAngles: new Vec3(0, 0, 0) }).call(() => { + callback?.(); + }); + + tween(card.node).then(flip1).then(flip2).start(); + tween(card.node).to(duration, { scale: new Vec3(1.1, 1.1, 1.1) }).to(duration, { scale: Vec3.ONE }).start(); + } + +} + diff --git a/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts.meta b/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts.meta new file mode 100644 index 0000000..3092540 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/FlipCardRandom/FlipCardRandomUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "9b94d7eb-9a14-460c-9689-524c27f9d81a", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/GameLoseLayout.ts b/assets/cc-game/scripts/game_ui/GameLoseLayout.ts index 5fa52a8..099e4d5 100644 --- a/assets/cc-game/scripts/game_ui/GameLoseLayout.ts +++ b/assets/cc-game/scripts/game_ui/GameLoseLayout.ts @@ -2,21 +2,104 @@ import { _decorator, Component, Node } from 'cc'; import { UmPopupBase } from '../../../cc-common/cc-ui/UmPopupBase'; import { Button } from 'cc'; import { GameGlobalData } from '../global/GameGlobalData'; +import { Sprite } from 'cc'; +import { Label } from 'cc'; +import { GamePopupUI } from './GamePopupUI'; +import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; +import { UmClientEvent } from '../../../cc-common/cc-util/UmOneToMultiListener'; +import { GameDefine } from '../config/GameDefine'; const { ccclass, property } = _decorator; @ccclass('GameLoseLayout') -export class GameLoseLayout extends Component { - @property(Button) btnPlay: Button = null!; +export class GameLoseLayout extends GamePopupUI { + @property(Button) btnRevenge: Button = null!; + @property(Button) btnHome: Button = null!; + @property(Node) containerContent: Node = null!; + + @property(Sprite) countdownProgress: Sprite = null!; + @property(Label) countdownText: Label = null!; + + + countdownTime = GameDefine.HERO_REVENGE_TIME; + countdownTween = null; + closeCallback = null; + isCallHide = false; + isRevenge = false; + + + protected onEnable(): void { + super.onEnable(); + + this.btnRevenge?.node.on(Button.EventType.CLICK, this.onBtnRevengeClicked, this); + this.btnHome?.node.on(Button.EventType.CLICK, this.onBtnHomeClicked, this); - protected onLoad(): void { - this.btnPlay?.node.on(Button.EventType.CLICK, this.onBtnReplayClicked, this); } - onBtnReplayClicked() + protected onDisable(): void { + super.onDisable(); + + this.btnRevenge?.node.off(Button.EventType.CLICK, this.onBtnRevengeClicked, this); + this.btnHome?.node.off(Button.EventType.CLICK, this.onBtnHomeClicked, this); + } + + async show(callback = null) { - GameGlobalData.Instance.newGame(); + this.closeCallback = callback; + this.isCallHide = false; + this.isRevenge = false; + this.containerContent.setNodeActive(false); + await UmUtil.asyncDelay(4); + this.containerContent.setNodeActive(true); + this.startCountdown(); } + startCountdown() + { + this.countdownTween?.stop(); + + this.countdownTime = GameDefine.HERO_REVENGE_TIME; + this.btnRevenge.interactable = true; + this.btnRevenge.setOpacity(255); + + this.countdownText.string = this.countdownTime.toString(); + var duration = this.countdownTime; + + this.countdownTween = UmUtil.tweenValue(1, 0, duration, (value) => { + this.countdownProgress.fillRange = value; + this.countdownTime = duration * value; + this.countdownText.string = this.countdownTime.roundDigits(0).toString(); + }, () => { + this.countdownProgress.fillRange = 0; + this.btnRevenge.interactable = false; + this.btnRevenge.setOpacity(180); + this.countdownText.string = "0"; + this.isRevenge = false; + this.hide(); + }) + } + + + onBtnRevengeClicked() { + if (this.countdownTime > 0) + { + this.isRevenge = true; + this.hide(); + } + } + + onBtnHomeClicked() { + GameGlobalData.Instance.userDataSaver.updateLeaderBoard(GameGlobalData.Instance.expCollected); + this.countdownTween?.stop(); + this.isRevenge = false; + this.hide(); + } + + public hide() { + if (this.isCallHide) return; + this.isCallHide = true; + this.node.setNodeActive(false); + this.closeCallback?.(this.isRevenge); + } } diff --git a/assets/cc-game/scripts/game_ui/GameplayUI.ts b/assets/cc-game/scripts/game_ui/GameplayUI.ts index c0824b4..2c0fe35 100644 --- a/assets/cc-game/scripts/game_ui/GameplayUI.ts +++ b/assets/cc-game/scripts/game_ui/GameplayUI.ts @@ -6,7 +6,6 @@ import { Button } from 'cc'; import { UmClientEvent } from '../../../cc-common/cc-util/UmOneToMultiListener'; import { director } from 'cc'; import { Label } from 'cc'; -import { GameWinLayout } from './GameWinLayout'; import { LevelUpLayout } from './LevelUpLayout'; import { UmLog } from '../../../cc-common/cc-util/UmLog'; import { JoyStick } from '../joy_stick/JoyStick'; @@ -15,11 +14,17 @@ import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; import { WaveUI } from './WaveUI/WaveUI'; import { HeroInfoUI } from './HeroInfo/HeroInfoUI'; import { RewardInterfaceUI } from './RewardInterfaceUI'; +import { ResumeCountdownUI } from './ResumeCountdownUI'; +import { GameLoseLayout } from './GameLoseLayout'; +import { FlipCardRandomUI } from './FlipCardRandom/FlipCardRandomUI'; +import { LuckyWheelUI } from './LuckyWheel/LuckyWheelUI'; +import { LeaderBoardUI } from './LeaderBoard/LeaderBoardUI'; +import { WinUI } from './WinUI'; const { ccclass, property } = _decorator; @ccclass('GameplayUI') export class GameplayUI extends Component { - @property(Node) gameWinPopup: Node = null!; + @property(Node) winUI: Node = null!; @property(Node) gameLosePopup: Node = null!; @property(Node) levelUpLayout: Node = null!; @property(Node) topLayout: Node = null!; @@ -37,12 +42,16 @@ export class GameplayUI extends Component { @property(Label) expLevelTitle: Label = null!; @property(Label) levelTxt: Label = null!; @property(Label) txtSkillCollectDebug: Label = null!; + @property(Label) txtDebugGameState: Label = null!; @property(Label) txtCoin: Label = null!; @property(Button) btnHeroInfo: Label = null!; @property(HeroInfoUI) heroInfo: HeroInfoUI = null!; - @property(RewardInterfaceUI) rewarInterfaceUI: RewardInterfaceUI = null!; + @property(FlipCardRandomUI) flipCardRandomUI: FlipCardRandomUI = null!; + @property(ResumeCountdownUI) resumeCountdownUI: ResumeCountdownUI = null!; + @property(LuckyWheelUI) luckyWheelUI: LuckyWheelUI = null!; + @property(LeaderBoardUI) leaderBoardUI: LeaderBoardUI = null!; @property(Node) transitionAnim: Node = null!; @@ -53,12 +62,23 @@ export class GameplayUI extends Component { } protected start(): void { + + } + + show(callback = null) { + this.initGameUI(); + this.onBtnStartClicked(); + } + + initGameUI() + { GameGlobalData.Instance.changeState(EGAME_STATE.INIT); this.btnStart?.node.setNodeActive(true); - this.gameWinPopup.setNodeActive(false); + this.winUI.setNodeActive(false); this.gameLosePopup.setNodeActive(false); this.levelUpLayout.setNodeActive(false); this.heroInfo.node.setNodeActive(false); + this.resumeCountdownUI.node.setNodeActive(false); this.rewarInterfaceUI.node.setNodeActive(false); this.setTopBottomLayoutActive(false); @@ -69,24 +89,21 @@ export class GameplayUI extends Component { JoyStick.Instance.hideJoySitck(); } - initWaveUI() - { + + initWaveUI() { this.waveUI.initWave(); } - updateWaveUIStatus() - { - this.setLevelTxt(GameGlobalData.Instance.currentWave); + updateWaveUIStatus() { + this.setLevelTxt(GameGlobalData.Instance.waveLevel); this.waveUI.updateWaveStatus(); } - setWaveUIStatusClear() - { + setWaveUIStatusClear() { this.waveUI.setWaveStatusClear(); } - public getBossHPBar(): HPBar - { + public getBossHPBar(): HPBar { return this.bossHPBar; } @@ -98,26 +115,22 @@ export class GameplayUI extends Component { return this.expBar; } - public setExpLevelTitle(content: string) - { + public setExpLevelTitle(content: string) { if (!this.expLevelTitle) return; this.expLevelTitle.string = content; } - setLevelTxt(level: number) - { - this.levelTxt.string = `Level ${level}`; + setLevelTxt(level: number) { + this.levelTxt.string = `Stage ${level}`; } - setCoinValue(value: number) - { + setCoinValue(value: number) { this.txtCoin.string = value.formatMoney(); } - private onBtnStartClicked(btn: Button) - { + private onBtnStartClicked() { this.btnStart?.node.setNodeActive(false); this.setTopBottomLayoutActive(true); @@ -127,88 +140,66 @@ export class GameplayUI extends Component { JoyStick.Instance.showJoystick(); } - private onBtnHeroInfoClicked() - { + private onBtnHeroInfoClicked() { + var beforeState = GameGlobalData.Instance.gameState; this.heroInfo.node.setNodeActive(true); - this.heroInfo.show(); + this.heroInfo.show(() => { + + this.showResumeCountdownUI(() => GameGlobalData.Instance.changeState(beforeState)); + }); } - public setTopBottomLayoutActive(isActive: boolean) - { + public setTopBottomLayoutActive(isActive: boolean) { this.bottomLayout?.setNodeActive(isActive); this.topLayout?.setNodeActive(isActive); } - public showLayoutConfig() - { + public showLayoutConfig() { this.layoutConfig?.setNodeActive(true); } - public displayStatsDataOnStartGame() - { + public displayStatsDataOnStartGame() { var expLevel = GameGlobalData.Instance.getExpInlevelNeed(); - var level = GameGlobalData.Instance.level; - this.setExpLevelTitle(`Exp Level ${level}`); - this.setLevelTxt(GameGlobalData.Instance.currentWave); + var heroLevel = GameGlobalData.Instance.heroLevel; + this.setExpLevelTitle(`Exp Level ${heroLevel}`); + this.setLevelTxt(GameGlobalData.Instance.waveLevel); this.getExpbar().setHPValue(GameGlobalData.Instance.userDataSaver.expInLevel, expLevel); this.debugSkillCollectedDebug(); this.setCoinValue(GameGlobalData.Instance.getGold()); } - public updateExpProgressBar(expCollectRunTime: number) - { + public updateExpProgressBar(expCollectRunTime: number) { var currentExp = expCollectRunTime + GameGlobalData.Instance.userDataSaver.expInLevel; // UmLog.log("updateExpProgressBar => ", currentExp, GameGlobalData.Instance.getExpInlevelNeed()); this.getExpbar().setHPValue(currentExp, GameGlobalData.Instance.getExpInlevelNeed()); } - - public async showGameLose() - { - GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); - JoyStick.Instance.hideJoySitck(); - await UmUtil.asyncDelay(5); - this.gameLosePopup.setNodeActive(true); - } - - public showGameWin(rewardData) - { - GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); - this.gameWinPopup.setNodeActive(true); - this.gameWinPopup.getComponent(GameWinLayout)?.showWin(rewardData, () => { - GameGlobalData.Instance.newGame(); - }); - } - - checkLevelUp(callback?: Function) - { + checkLevelUp(callback?: Function) { UmLog.log("checkLevelUp"); - if (!GameGlobalData.Instance.checkLevelUpWithSessionExpCollected(GameGlobalData.Instance.expCollected)) - { + if (!GameGlobalData.Instance.checkLevelUpWithSessionExpCollected(GameGlobalData.Instance.expCollected)) { UmLog.log("checkLevelUp => NO"); callback?.(); return; } - this.setExpLevelTitle(`Exp Level ${GameGlobalData.Instance.level}`); + this.setExpLevelTitle(`Exp Level ${GameGlobalData.Instance.heroLevel}`); this.updateExpProgressBar(GameGlobalData.Instance.expCollected); UmLog.log("SHOW Level Up"); - var levelAfter = GameGlobalData.Instance.level; + var levelAfter = GameGlobalData.Instance.heroLevel; this.levelUpLayout.setNodeActive(true); this.levelUpLayout.getComponent(LevelUpLayout).showLevelUp(levelAfter - 1, levelAfter, () => { + this.updateExpProgressBar(GameGlobalData.Instance.expCollected); this.debugSkillCollectedDebug(); callback?.(); }); } - public debugSkillCollectedDebug() - { + public debugSkillCollectedDebug() { // var debug: string = ""; - this.txtSkillCollectDebug.string = `AS => ${JSON.stringify(GameGlobalData.Instance.userDataSaver.activeSkillCollected)} | PS => ${JSON.stringify(GameGlobalData.Instance.passiveSkillCollected) }`; + this.txtSkillCollectDebug.string = `AS => ${JSON.stringify(GameGlobalData.Instance.userDataSaver.activeSkillCollected)} | PS => ${JSON.stringify(GameGlobalData.Instance.passiveSkillCollected)}`; } - public showAnimChangeWave(callback?: Function) - { + public showAnimChangeWave(callback?: Function) { this.transitionAnim.setNodeActive(true); var duration = GameDefine.TRANSITION_ANIM_DURATION; this.transitionAnim.onFadeIn(duration, 255, () => { @@ -219,10 +210,84 @@ export class GameplayUI extends Component { }); } - public showRewardInterfaceUI() - { + public async showGameLose() { + GameGlobalData.Instance.changeState(EGAME_STATE.FINISH); + JoyStick.Instance.hideJoySitck(); + this.gameLosePopup.setNodeActive(true); + this.gameLosePopup.getComponent(GameLoseLayout).show((isRevenge) => { + if (isRevenge) + { + UmClientEvent.dispatchEvent(GameDefine.EVENT_HERO_REVENGE) + this.showResumeCountdownUI(() => GameGlobalData.Instance.changeState(EGAME_STATE.PLAY)); + } + else { + var rewardData = {}; + rewardData[GameDefine.REWARD_TYPE.GOLD] = GameGlobalData.Instance.goldCollected; + rewardData[GameDefine.REWARD_TYPE.EXP] = GameGlobalData.Instance.expCollected; + rewardData[GameDefine.REWARD_TYPE.TICKET] = GameGlobalData.Instance.ticketCollected; + this.showRewardUIEndGame(rewardData, () => GameGlobalData.Instance.newGame()); + } + }); + } + + public showWinUI(callback?: Function) { + this.winUI.setNodeActive(true); + this.winUI.getComponent(WinUI)?.show((optionChoose) => { + + var showRewardUI = (rewardSkills) => { + var rewardData = {}; + rewardData[GameDefine.REWARD_TYPE.SKILL] = rewardSkills; + this.showRewardUIReceivePrize(rewardData, callback); + } + + optionChoose == 1 ? this.showFlipCardRandom(showRewardUI) : this.showLuckyWheelUI(showRewardUI); + }); + } + + public showFlipCardRandom(callback) { + this.flipCardRandomUI.node.setNodeActive(true); + this.flipCardRandomUI.show(callback); + } + + public showLuckyWheelUI(callback = null) { + this.luckyWheelUI.node.setNodeActive(true); + this.luckyWheelUI.show(() => { + callback?.(); + }) + } + + public showRewardUIReceivePrize(rewardData, callback) { this.rewarInterfaceUI.node.setNodeActive(true); - this.rewarInterfaceUI.show(); + this.rewarInterfaceUI.show(rewardData, callback); + } + + public showRewardUIEndGame(rewardData, callback) { + this.rewarInterfaceUI.node.setNodeActive(true); + this.rewarInterfaceUI.show(rewardData, callback); + } + + + public updateUIWhenHeroRevenge() { + JoyStick.Instance.showJoystick(); + } + + + public showResumeCountdownUI(callback = null) { + this.resumeCountdownUI.node.setNodeActive(true); + this.resumeCountdownUI.show(() => { + callback?.(); + }) + } + + public showLeaderBoardUI(callback = null) { + this.leaderBoardUI.node.setNodeActive(true); + this.leaderBoardUI.show(() => { + callback?.(); + }) + } + + protected update(dt: number): void { + this.txtDebugGameState.string = GameGlobalData.Instance.gameState.toString(); } } diff --git a/assets/cc-game/scripts/game_ui/HeroInfo/HeroInfoUI.ts b/assets/cc-game/scripts/game_ui/HeroInfo/HeroInfoUI.ts index 38689c2..7db63f3 100644 --- a/assets/cc-game/scripts/game_ui/HeroInfo/HeroInfoUI.ts +++ b/assets/cc-game/scripts/game_ui/HeroInfo/HeroInfoUI.ts @@ -19,7 +19,7 @@ export class HeroInfoUI extends GamePopupUI { @property(Node) passiveItemPrefab: Node = null!; @property(Node) passiveLayout: Node = null!; @property(SkillIconUI) listAS: SkillIconUI[] = []; - + closeCallback = null; protected onEnable(): void { super.onEnable(); @@ -38,7 +38,9 @@ export class HeroInfoUI extends GamePopupUI { } - public show() { + public show(callback = null) { + this.closeCallback = callback; + var asCollected = GameGlobalData.Instance.userDataSaver.activeSkillCollected; var psCollected = GameGlobalData.Instance.passiveSkillCollected; @@ -72,6 +74,7 @@ export class HeroInfoUI extends GamePopupUI { public hide() { this.passiveLayout.removeAllChildren(); this.node.setNodeActive(false); + this.closeCallback?.(); } onBtnBattleClicked() { diff --git a/assets/cc-game/scripts/game_ui/Home.ts b/assets/cc-game/scripts/game_ui/Home.ts index e649fbe..d762416 100644 --- a/assets/cc-game/scripts/game_ui/Home.ts +++ b/assets/cc-game/scripts/game_ui/Home.ts @@ -4,6 +4,7 @@ import { UITransform } from 'cc'; import { PageView } from 'cc'; import { _decorator, Component, Node } from 'cc'; import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; +import { GameDefine } from '../config/GameDefine'; const { ccclass, property } = _decorator; @ccclass('Home') @@ -22,7 +23,7 @@ export class Home extends Component { async touchStage() { this.node.active = false; - const layoutManager = director.getScene().getChildByName('Canvas').getComponentInChildren('LayoutManager'); + const layoutManager = director.getScene().getChildByName('Canvas').getComponentInChildren(GameDefine.LAYOUT_MANAGER) as any; layoutManager?.showGameplay(); } @@ -54,5 +55,12 @@ export class Home extends Component { this.btnPrev.node.active = false; } } + + onBtnMapPreviewClicked() + { + const layoutManager = director.getScene().getChildByName('Canvas').getComponentInChildren(GameDefine.LAYOUT_MANAGER) as any; + layoutManager?.showMapPreviewDebug(); + + } } diff --git a/assets/cc-game/scripts/game_ui/LeaderBoard.meta b/assets/cc-game/scripts/game_ui/LeaderBoard.meta new file mode 100644 index 0000000..abe75de --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LeaderBoard.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "20a00f90-c6e9-4d7c-ab4c-d1d9bd78e14e", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts new file mode 100644 index 0000000..6602d91 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts @@ -0,0 +1,26 @@ +import { Sprite } from 'cc'; +import { SpriteFrame } from 'cc'; +import { Label } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('LeaderBoardItemUI') +export class LeaderBoardItemUI extends Component { + @property(Label) txtPoint: Label = null!; + @property(Sprite) iconNo: Sprite = null!; + @property(Label) txtNo: Label = null!; + + public setData(noNumber: number, iconNo: SpriteFrame, point: number) + { + this.txtNo.node.setNodeActive(noNumber > 3); + this.txtPoint.string = point.formatMoney(); + this.txtNo.string = noNumber.toString(); + + if (this.iconNo) + { + this.iconNo.node.setNodeActive(this.txtNo.node.active); + this.iconNo.spriteFrame = iconNo; + } + } +} + diff --git a/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts.meta b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts.meta new file mode 100644 index 0000000..cab7d4f --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardItemUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "e6f32f7d-db57-4b0f-896a-097dae3b345c", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts new file mode 100644 index 0000000..a4707fe --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts @@ -0,0 +1,78 @@ +import { SpriteFrame } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { LeaderBoardItemUI } from './LeaderBoardItemUI'; +import { GamePopupUI } from '../GamePopupUI'; +import { GameGlobalData } from '../../global/GameGlobalData'; +import { instantiate } from 'cc'; +import { Button } from 'cc'; +const { ccclass, property } = _decorator; + +@ccclass('LeaderBoardUI') +export class LeaderBoardUI extends GamePopupUI { + @property(SpriteFrame) listNoSpf: SpriteFrame[] = []; + @property(Node) itemPrefab: Node = null!; + @property(LeaderBoardItemUI) currentItem: LeaderBoardItemUI = null!; + @property(Node) itemsLayout: Node = null!; + + @property(Button) btnHome: Button = null!; + @property(Button) btnContinue: Button = null!; + + closeCallback = null; + + protected onEnable(): void { + super.onEnable(); + + this.btnContinue?.node.on(Button.EventType.CLICK, this.onBtnContinueClicked, this); + this.btnHome?.node.on(Button.EventType.CLICK, this.onBtnHomeClicked, this); + } + + protected onDisable(): void { + super.onDisable(); + } + + public show(callback = null) { + this.closeCallback = callback; + + var leader_board = GameGlobalData.Instance.userDataSaver.leader_board.cloneArray(); + var currentPoint = GameGlobalData.Instance.expCollected; + leader_board.push(currentPoint); + leader_board.sort((a, b) => b - a); + var currentNo = leader_board.findIndex((point: number) => point == currentPoint); + + this.currentItem.setData(currentNo, this.getIconNoSpf(currentNo), currentPoint); + + var totalOther = Math.min(leader_board.length, 10); + + for (let i = 0; i < totalOther; i++){ + var otherItem = instantiate(this.itemPrefab).getComponent(LeaderBoardItemUI); + otherItem.node.setParent(this.itemsLayout); + var otherNo = i + 1; + otherItem.setData(otherNo, this.getIconNoSpf(otherNo), leader_board[i]); + } + + } + + onBtnContinueClicked() + { + + } + + onBtnHomeClicked() { + + } + + public hide() { + this.node.setNodeActive(false); + this.closeCallback?.(); + } + + getIconNoSpf(noNumber: number): SpriteFrame + { + if (noNumber > 3) + return null; + + return this.listNoSpf[noNumber - 1]; + } + +} + diff --git a/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts.meta b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts.meta new file mode 100644 index 0000000..1b030cb --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LeaderBoard/LeaderBoardUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "f3fa33c4-f748-48ae-9c96-b6b9630441be", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/LevelUp/SkillRewardItemUI.ts b/assets/cc-game/scripts/game_ui/LevelUp/SkillRewardItemUI.ts index 6c4906e..80700ab 100644 --- a/assets/cc-game/scripts/game_ui/LevelUp/SkillRewardItemUI.ts +++ b/assets/cc-game/scripts/game_ui/LevelUp/SkillRewardItemUI.ts @@ -28,6 +28,7 @@ export class SkillRewardItemUI extends Component { public setData(skillData: SkillInfo, selectCallback) { + UmLog.log("SkillRewardItemUI: setData => ", skillData.skillName, skillData.level); this.skillData = skillData; // this.txtName.string = skillData.skillName; this.selectCallback = selectCallback; @@ -47,6 +48,9 @@ export class SkillRewardItemUI extends Component { infoStr += `DMG: ${skillConfig.DMG}`; infoStr += `\nMana: ${skillConfig.Mana}`; infoStr += `\nRange: ${skillConfig.Range}`; + + UmLog.log("SkillRewardItemUI: setData => ", skillData.skillName, " -> ", targetLevel); + } else { var psCollected = GameGlobalData.Instance.passiveSkillCollected; @@ -54,8 +58,11 @@ export class SkillRewardItemUI extends Component { if (psCollected.hasOwnProperty(skillData.skillName)) { targetLevel += psCollected[skillData.skillName]; + } + UmLog.log("SkillRewardItemUI: setData => ", skillData.skillName, " -> ", targetLevel); + var skillConfig = GameGlobalData.Instance.gameDataConfig.getPassiveSkillDataByNameAndLevel(skillData.skillName, targetLevel); this.txtName.string = skillConfig.visualname; infoStr = `${skillConfig.visualname}: +${skillConfig.value}`; diff --git a/assets/cc-game/scripts/game_ui/LuckyWheel.meta b/assets/cc-game/scripts/game_ui/LuckyWheel.meta new file mode 100644 index 0000000..0e59eb2 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LuckyWheel.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "454fb4b7-7755-404d-86c3-66aa94e1fd5d", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts b/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts new file mode 100644 index 0000000..b8502d5 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts @@ -0,0 +1,116 @@ +import { Button } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { UmUtil } from '../../../../cc-common/cc-util/UmUtil'; +import { tween } from 'cc'; +import { easing } from 'cc'; +import { Sprite } from 'cc'; +import { UIOpacity } from 'cc'; +import { Label } from 'cc'; +import { GamePopupUI } from '../GamePopupUI'; +const { ccclass, property } = _decorator; + +const PRIZE_COUNT = 8; +const BASE_ROTATION = 25; +const BASE_PRIZE_INDEX = 1; +const TIME_TO_SPIN = 10; + +@ccclass('LuckyWheelUI') +export class LuckyWheelUI extends GamePopupUI { + @property(Button) btnSpin: Button = null!; + @property(Sprite) sprWheel: Sprite = null!; + @property(Label) lbReward: Label = null!; + + protected _currPrizeIdx: number = BASE_PRIZE_INDEX; + protected _currOffset: number = 0; // do lech cua arrow vong quay so voi chinh giua cua giai thuong + private _currWinNode: Node = null!; + + closeCallback = null; + + + protected onEnable(): void { + super.onEnable(); + } + + protected onDisable(): void { + super.onDisable(); + } + + show(callback = null) { + this.closeCallback = callback; + tween(this.sprWheel.node).to(0, { angle: 0 }).start(); + //TODO: instantiate reward + } + + public hide() { + this.node.setNodeActive(false); + this.closeCallback?.(); + } + + + async touchSpin() { + this.btnSpin.interactable = false; + if (this._currWinNode) this._currWinNode.active = false; + this.lbReward.string = ''; + + const prizeIndex = UmUtil.getRandomInt(1, PRIZE_COUNT); + + const rotationPerPrize = 360 / PRIZE_COUNT; + let rotationBw2Idx = prizeIndex - this._currPrizeIdx; + if (rotationBw2Idx < 0) rotationBw2Idx += PRIZE_COUNT; + rotationBw2Idx = (rotationBw2Idx - 1) * rotationPerPrize; + + const offSet = UmUtil.getRandomInt(Math.floor(rotationPerPrize / 2) + 1, + Math.floor(rotationPerPrize * 3 / 2) - 1); // Neu start o giua prize + // const offSet = UtilsTT86.randomBetween(rotationPerPrize + 1, rotationPerPrize * 2 - 1); // Neu start o dau prize + + const rotation = -(3600 - this._currOffset + rotationBw2Idx + offSet); // by + + var index = PRIZE_COUNT - prizeIndex + 1; + if (prizeIndex == 1) { + index = 0; + } + this._currPrizeIdx = prizeIndex; + console.warn('PRIZE INDEX: ' + prizeIndex); + + tween(this.sprWheel.node) + .by(TIME_TO_SPIN, { angle: rotation }, { + easing: easing.quintInOut + }) + .call(() => { + this._currWinNode = this.sprWheel.node.getChildByName('pnlWin').getChildByName('Win' + this._currPrizeIdx); + console.warn(this._currWinNode); + if (this._currWinNode) this._currWinNode.active = true; + + let opacityComp = this._currWinNode.getComponent(UIOpacity); + if (!opacityComp) { + this._currWinNode.addComponent(UIOpacity); + opacityComp = this._currWinNode.getComponent(UIOpacity); + } + + var action = tween(opacityComp) + .to(0.35, { opacity: 0 }) + .to(0.35, { opacity: 255 }) + + tween(opacityComp) + .repeatForever(action) + .start(); + + this.lbReward.string = 'This reward is ' + this._currPrizeIdx; + this.receiveReward(this._currPrizeIdx); + }) + .start(); + + await UmUtil.asyncDelay(TIME_TO_SPIN + 2); + + this._currOffset = offSet - rotationPerPrize; + + this.btnSpin.interactable = true; + } + + async receiveReward(prizeIdx: number) + { + await UmUtil.asyncDelay(3); + this.hide(); + } +} + diff --git a/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts.meta b/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts.meta new file mode 100644 index 0000000..9d43536 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/LuckyWheel/LuckyWheelUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "7dc55f0e-977d-49a0-989f-01f557498f88", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts b/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts new file mode 100644 index 0000000..436a429 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts @@ -0,0 +1,48 @@ +import { Label } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; +import { Vec3 } from 'cc'; +import { EGAME_STATE } from '../config/GameDefine'; +import { GameGlobalData } from '../global/GameGlobalData'; +const { ccclass, property } = _decorator; + +@ccclass('ResumeCountdownUI') +export class ResumeCountdownUI extends Component { + @property(Label) countdownText: Label = null!; + + closeCallback = null; + + show(callback = null) + { + GameGlobalData.Instance.changeState(EGAME_STATE.WAIT); + this.closeCallback = callback; + this.startCountdown(); + } + + async startCountdown() + { + for (let i = 3; i >= 1; i--) + { + this.countdownText.string = i.toString(); + this.countdownText.node.setScale(Vec3.ZERO); + UmUtil.scaleTo(this.countdownText.node, Vec3.ONE, 1, 0, () => { + this.countdownText.node.setScale(Vec3.ZERO); + }); + await UmUtil.asyncDelay(1); + if (i > 1) + continue; + + this.hide(); + } + + } + + + hide() + { + this.node.setNodeActive(false); + this.closeCallback?.(); + } + +} + diff --git a/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts.meta b/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts.meta new file mode 100644 index 0000000..f8445ee --- /dev/null +++ b/assets/cc-game/scripts/game_ui/ResumeCountdownUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "4893e698-d40c-45b0-b7b7-6ee191e17e05", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/game_ui/RewardInterfaceUI.ts b/assets/cc-game/scripts/game_ui/RewardInterfaceUI.ts index 8ec6f92..9656077 100644 --- a/assets/cc-game/scripts/game_ui/RewardInterfaceUI.ts +++ b/assets/cc-game/scripts/game_ui/RewardInterfaceUI.ts @@ -16,7 +16,9 @@ export class RewardInterfaceUI extends GamePopupUI { @property(Button) btnClaim: Button = null!; @property(Node) rewardLayout: Node = null!; - rewardSkillInfos: SkillInfo[] = new Array(); + rewardSkillsReceive: SkillInfo[] = new Array(); + + closeCallback = null; protected onLoad(): void { this.btnClaim?.node.on(Button.EventType.CLICK, this.onBtnClaimClicked, this); @@ -30,17 +32,39 @@ export class RewardInterfaceUI extends GamePopupUI { super.onDisable(); } - show() { - this.rewardSkillInfos.clearArray(); + show(rewardData: any = {}, callback = null) { + this.closeCallback = callback; + + this.rewardSkillsReceive.clearArray(); this.rewardLayout.removeAllChildren(); - var listSkillRewardDatas = GameGlobalData.Instance.getListSkillReward(GameGlobalData.Instance.level); - var rewardNumber = UmUtil.getRandomInt(1, 3); + if (rewardData.hasOwnProperty(GameDefine.REWARD_TYPE.SKILL)) + this.showRewardSkill(rewardData[GameDefine.REWARD_TYPE.SKILL]); + + if (rewardData.hasOwnProperty(GameDefine.REWARD_TYPE.GOLD)) + this.showRewardGold(rewardData[GameDefine.REWARD_TYPE.GOLD]); + + if (rewardData.hasOwnProperty(GameDefine.REWARD_TYPE.TICKET)) + this.showRewardExp(rewardData[GameDefine.REWARD_TYPE.TICKET]); + + if (rewardData.hasOwnProperty(GameDefine.REWARD_TYPE.EXP)) + this.showRewardExp(rewardData[GameDefine.REWARD_TYPE.EXP]); + + } + + showRewardSkill(rewardSkills) + { + this.rewardSkillsReceive.clearArray(); + + if (rewardSkills == null || rewardSkills?.length == 0) + return; + + // var listSkillRewardDatas = GameGlobalData.Instance.getListSkillReward(GameGlobalData.Instance.currentWave); var asCollected = GameGlobalData.Instance.userDataSaver.activeSkillCollected; var psCollected = GameGlobalData.Instance.passiveSkillCollected; - for (var i = 0; i < rewardNumber; i++) { - var skillData = listSkillRewardDatas[i]; + for (var i = 0; i < rewardSkills.length; i++) { + var skillData = rewardSkills[i]; var targetLevel = skillData.level; if (GameGlobalData.Instance.isActiveSkill(skillData.skillName)) { if (asCollected.hasOwnProperty(skillData.skillName)) { @@ -57,14 +81,53 @@ export class RewardInterfaceUI extends GamePopupUI { skillIcon.node.setParent(this.rewardLayout); skillIcon.setData(targetLevel); - this.rewardSkillInfos.push(skillData); + this.rewardSkillsReceive.push(skillData); } - } + showRewardGold(value: number) + { + if (value <= 0) + return; + + var skillIcon = instantiate(GameAssets.instance.getRewardItemPrefab(GameDefine.REWARD_TYPE.GOLD))?.getComponent(SkillIconUI); + if (!skillIcon) + return; + + skillIcon.node.setParent(this.rewardLayout); + skillIcon.setData(value); + } + + showRewardTicket(value: number) { + if (value <= 0) + return; + + var skillIcon = instantiate(GameAssets.instance.getRewardItemPrefab(GameDefine.REWARD_TYPE.TICKET))?.getComponent(SkillIconUI); + if (!skillIcon) + return; + + skillIcon.node.setParent(this.rewardLayout); + skillIcon.setData(value); + } + + showRewardExp(value: number) + { + if (value <= 0) + return; + + var skillIcon = instantiate(GameAssets.instance.getRewardItemPrefab(GameDefine.REWARD_TYPE.EXP))?.getComponent(SkillIconUI); + if (!skillIcon) + return; + + skillIcon.node.setParent(this.rewardLayout); + skillIcon.setData(value); + } + + onBtnClaimClicked() { - for (var i = 0; i < this.rewardSkillInfos.length; i++) { - var skillData = this.rewardSkillInfos[i]; + //claim skill reward + for (var i = 0; i < this.rewardSkillsReceive.length; i++) { + var skillData = this.rewardSkillsReceive[i]; if (GameGlobalData.Instance.isActiveSkill(skillData.skillName)) { GameGlobalData.Instance.userDataSaver.collectSkill(skillData.skillName, skillData.level); } @@ -73,8 +136,9 @@ export class RewardInterfaceUI extends GamePopupUI { UmClientEvent.dispatchEvent(GameDefine.EVENT_COLLECT_PASSIVE_SKILL, passiveSkillData); } } - + this.node.setNodeActive(false); + this.closeCallback?.(); } } diff --git a/assets/cc-game/scripts/game_ui/WaveUI/WaveUI.ts b/assets/cc-game/scripts/game_ui/WaveUI/WaveUI.ts index 404ffa9..409ffe6 100644 --- a/assets/cc-game/scripts/game_ui/WaveUI/WaveUI.ts +++ b/assets/cc-game/scripts/game_ui/WaveUI/WaveUI.ts @@ -50,7 +50,7 @@ export class WaveUI extends Component { updateWaveStatus() { - var currentWaveIndex = GameGlobalData.Instance.currentWave; + var currentWaveIndex = GameGlobalData.Instance.waveLevel; var totalWave = GameGlobalData.Instance.totalWave; for (var i = 0; i < this.listWaveItems.length; i++) { var waveItem = this.listWaveItems[i]; @@ -98,7 +98,7 @@ export class WaveUI extends Component { public setWaveStatusClear() { - this.listWaveItems[GameGlobalData.Instance.currentWave-1].setWaveStatus(this.getDoneIcon()); + this.listWaveItems[GameGlobalData.Instance.waveLevel-1].setWaveStatus(this.getDoneIcon()); } } diff --git a/assets/cc-game/scripts/game_ui/WinUI.ts b/assets/cc-game/scripts/game_ui/WinUI.ts new file mode 100644 index 0000000..0c49898 --- /dev/null +++ b/assets/cc-game/scripts/game_ui/WinUI.ts @@ -0,0 +1,56 @@ +import { Button, director } from 'cc'; +import { _decorator, Component, Node } from 'cc'; +import { GameGlobalData } from '../global/GameGlobalData'; +import { Label } from 'cc'; +import { UmLog } from '../../../cc-common/cc-util/UmLog'; +import { GamePopupUI } from './GamePopupUI'; +const { ccclass, property } = _decorator; + +@ccclass('WinUI') +export class WinUI extends GamePopupUI { + @property(Button) btnFlipCard: Button = null!; + @property(Button) btnLuckyWheel: Button = null!; + closeCallback = null; + + optionChoose = 0; + + protected onEnable(): void { + super.onEnable(); + + this.btnFlipCard?.node.on(Button.EventType.CLICK, this.onBtnFlipCardClicked, this); + this.btnLuckyWheel?.node.on(Button.EventType.CLICK, this.onBtnLuckyWheelClicked, this); + } + + + protected onDisable(): void { + super.onDisable(); + + this.btnFlipCard?.node.off(Button.EventType.CLICK, this.onBtnFlipCardClicked, this); + this.btnLuckyWheel?.node.off(Button.EventType.CLICK, this.onBtnLuckyWheelClicked, this); + + } + + public show(callback = null) { + this.closeCallback = callback; + } + + public hide() { + this.node.setNodeActive(false); + this.closeCallback?.(this.optionChoose); + } + + onBtnFlipCardClicked() + { + this.optionChoose = 1; + this.hide(); + } + + onBtnLuckyWheelClicked() + { + this.optionChoose = 2; + this.hide(); + } + + +} + diff --git a/assets/cc-game/scripts/game_ui/WinUI.ts.meta b/assets/cc-game/scripts/game_ui/WinUI.ts.meta new file mode 100644 index 0000000..e8c8f3e --- /dev/null +++ b/assets/cc-game/scripts/game_ui/WinUI.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "afbe4ac6-0732-49cb-b3b9-36c65db1df69", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/cc-game/scripts/global/GameAssets.ts b/assets/cc-game/scripts/global/GameAssets.ts index 92e6b16..230ac7a 100644 --- a/assets/cc-game/scripts/global/GameAssets.ts +++ b/assets/cc-game/scripts/global/GameAssets.ts @@ -2,6 +2,7 @@ import { SpriteFrame } from 'cc'; import { Prefab } from 'cc'; import { SpriteAtlas } from 'cc'; import { _decorator, Component, Node } from 'cc'; +import { GameDefine } from '../config/GameDefine'; const { ccclass, property } = _decorator; @ccclass('GameAssets') @@ -18,6 +19,7 @@ export class GameAssets extends Component { @property(Prefab) bossSlowPrefab: Prefab = null!; @property(Prefab) psIconPrefabs: Prefab[] = []; @property(Prefab) asIconPrefabs: Prefab[] = []; + @property(Prefab) rewardItemPrefabs: Prefab[] = []; protected onLoad(): void { GameAssets.instance = this; @@ -59,5 +61,22 @@ export class GameAssets extends Component { return skillName.includes("AS") ? this.asIconPrefabs[index] : this.psIconPrefabs[index]; } + public getRewardItemPrefab(rewardName: string) + { + switch (rewardName) { + case GameDefine.REWARD_TYPE.GOLD: + return this.rewardItemPrefabs[0]; + + case GameDefine.REWARD_TYPE.TICKET: + return this.rewardItemPrefabs[1]; + + case GameDefine.REWARD_TYPE.EXP: + return this.rewardItemPrefabs[2]; + + default: + return null; + } + } + } diff --git a/assets/cc-game/scripts/global/GameGlobalData.ts b/assets/cc-game/scripts/global/GameGlobalData.ts index 1916038..bef0022 100644 --- a/assets/cc-game/scripts/global/GameGlobalData.ts +++ b/assets/cc-game/scripts/global/GameGlobalData.ts @@ -12,27 +12,31 @@ import { UserDataSaver } from '../game_data/UserDataSaver'; import { CCClass } from 'cc'; import { SkillInfo } from './GameInterface'; import { UmUtil } from '../../../cc-common/cc-util/UmUtil'; +import { MapDataConfig } from '../game_data/MapDataConfig'; const { ccclass, property } = _decorator; @ccclass('GameGlobalData') export class GameGlobalData extends Component { @property(UserDataSaver) public userDataSaver: UserDataSaver = null!; @property(GameDataConfig) public gameDataConfig: GameDataConfig = null!; + @property(MapDataConfig) public mapDataConfig: MapDataConfig = null!; public static Instance: GameGlobalData = null; public gameState = EGAME_STATE.INIT; public isHeroManaReady: boolean = false; public currentActiveSkill: number = 0; public lastHeroMoveDirection: Vec3 = new Vec3(0, 1, 0); - public level = 1; + public heroLevel = 1; //hero level private levelDesignConfigData: LevelDesignInfo = null; public expCollected = 0; + public goldCollected = 0; + public ticketCollected = 0; public killedCount = 0; public passiveSkillCollected = {}; public HERO_CONTROL_CONFIG = { heroMoveSpeed: 5 }; public totalWave = 8; - public currentWave = 1; + public waveLevel = 1; //game level protected onLoad(): void { GameGlobalData.Instance = this; @@ -82,10 +86,12 @@ export class GameGlobalData extends Component { resetDataSaveBeforeStartNewStage() { this.expCollected = 0; + this.ticketCollected = 0; + this.goldCollected = 0; this.passiveSkillCollected = {}; this.killedCount = 0; this.HERO_CONTROL_CONFIG = { heroMoveSpeed: 5 }; - this.currentWave = 1; + this.waveLevel = 1; this.totalWave = this.gameDataConfig.waveInfos.length; } @@ -96,7 +102,7 @@ export class GameGlobalData extends Component { this.HERO_CONTROL_CONFIG = UmUtil.clone(this.gameDataConfig.HERO_CONTROL_CONFIG); this.resetDataSaveBeforeStartNewStage(); this.userDataSaver.resetData(); - this.level = this.userDataSaver.level; + this.heroLevel = this.userDataSaver.hero_level; this.loadActiveSkillData(); } @@ -127,9 +133,9 @@ export class GameGlobalData extends Component { } get heroDataConfig(): any { - var result = this.gameDataConfig.getHeroDataByLevel(this.level); - result.Atk = 200; - result.Hp = 400; + var result = this.gameDataConfig.getHeroDataByLevel(this.heroLevel); + // result.Atk = 200; + // result.Hp = 400; return result; } @@ -152,8 +158,8 @@ export class GameGlobalData extends Component { } getLevelDesignConfigData(): LevelDesignInfo { - if (!this.levelDesignConfigData || this.levelDesignConfigData.level != this.level) { - this.levelDesignConfigData = this.gameDataConfig.getLevelDesignByLevel(this.level); + if (!this.levelDesignConfigData || this.levelDesignConfigData.level != this.waveLevel) { + this.levelDesignConfigData = this.gameDataConfig.getLevelDesignByLevel(this.waveLevel); } return this.levelDesignConfigData; @@ -174,8 +180,8 @@ export class GameGlobalData extends Component { return false; userDataSaver.expInLevel -= levelExp; - userDataSaver.level++; - this.level = userDataSaver.level; + userDataSaver.hero_level++; + this.heroLevel = userDataSaver.hero_level; userDataSaver.saveData(); return true; } @@ -193,14 +199,14 @@ export class GameGlobalData extends Component { return false; userDataSaver.expInLevel = expCheck - levelExp; - userDataSaver.level++; - this.level = userDataSaver.level; + userDataSaver.hero_level++; + this.heroLevel = userDataSaver.hero_level; userDataSaver.saveData(); this.expCollected = 0; return true; } - getListSkillReward(level: number = this.level): SkillInfo[] { + getListSkillReward(level: number = this.heroLevel): SkillInfo[] { var skillConfig: string = this.gameDataConfig.getSkillUnlockDataByLevel(level); var skillSplits = skillConfig.split("_"); @@ -249,14 +255,30 @@ export class GameGlobalData extends Component { this.userDataSaver.saveData(); } - addCoin(value: number) { + addGold(value: number) { this.userDataSaver.gold += value; this.userDataSaver.saveData(); } isClearWave() { - return this.currentWave > this.gameDataConfig.waveInfos.length || this.killedCount >= this.gameDataConfig.waveInfos[this.currentWave-1]; + return this.waveLevel > this.gameDataConfig.waveInfos.length || this.killedCount >= this.gameDataConfig.waveInfos[this.waveLevel-1]; + } + + getRewardData() + { + var rewardData = {}; + rewardData[GameDefine.REWARD_TYPE.GOLD] = this.goldCollected; + rewardData[GameDefine.REWARD_TYPE.TICKET] = this.ticketCollected; + rewardData[GameDefine.REWARD_TYPE.EXP] = this.expCollected; + return rewardData; + } + + collectRewardDataWhenClearWave() + { + var levelDataConfig = GameGlobalData.Instance.getLevelDesignConfigData(); + this.goldCollected += levelDataConfig.goldcollect; + //TODO } diff --git a/assets/resources.meta b/assets/resources.meta new file mode 100644 index 0000000..cf7aae1 --- /dev/null +++ b/assets/resources.meta @@ -0,0 +1,14 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "2178870e-4f41-495c-9cbd-fcd32ae29993", + "files": [], + "subMetas": {}, + "userData": { + "isBundle": true, + "bundleConfigID": "default", + "bundleName": "resources", + "priority": 8 + } +} diff --git a/assets/resources/map_json.meta b/assets/resources/map_json.meta new file mode 100644 index 0000000..699ac34 --- /dev/null +++ b/assets/resources/map_json.meta @@ -0,0 +1,9 @@ +{ + "ver": "1.2.0", + "importer": "directory", + "imported": true, + "uuid": "db1c796c-ff56-4c43-a6f3-993f5188535b", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F1.json b/assets/resources/map_json/F1.json new file mode 100644 index 0000000..89092e0 --- /dev/null +++ b/assets/resources/map_json/F1.json @@ -0,0 +1,95 @@ +[ + { + "no": "c0" + }, + { + "no": "c1", + "r1": 1, + "r9": 1 + }, + { + "no": "c2", + "r3": 14, + "r4": 14, + "r5": 14, + "r6": 14, + "r7": 14 + }, + { + "no": "c3" + }, + { + "no": "c4" + }, + { + "no": "c5", + "r1": 2, + "r4": 18, + "r9": 2 + }, + { + "no": "c6", + "r2": 19, + "r3": 19, + "r7": 19, + "r8": 19 + }, + { + "no": "c7", + "r0": 14, + "r1": 14, + "r2": 14, + "r8": 14, + "r9": 14, + "r10": 14 + }, + { + "no": "c8", + "r2": 14, + "r8": 14 + }, + { + "no": "c9", + "r2": 14, + "r8": 14 + }, + { + "no": "c10", + "r1": 3, + "r2": 14, + "r8": 14, + "r9": 3 + }, + { + "no": "c11", + "r2": 14, + "r8": 14 + }, + { + "no": "c12" + }, + { + "no": "c13" + }, + { + "no": "c14", + "r2": 14, + "r3": 14, + "r4": 19, + "r5": 19, + "r6": 19, + "r7": 14, + "r8": 14 + }, + { + "no": "c15", + "r1": 1, + "r9": 1 + }, + { + "no": "c16" + }, + { + "no": "c17" + } +] \ No newline at end of file diff --git a/assets/resources/map_json/F1.json.meta b/assets/resources/map_json/F1.json.meta new file mode 100644 index 0000000..646d2e1 --- /dev/null +++ b/assets/resources/map_json/F1.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "7f5a9046-54ff-4a84-a81d-56bb223d8288", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F10.json b/assets/resources/map_json/F10.json new file mode 100644 index 0000000..3c998da --- /dev/null +++ b/assets/resources/map_json/F10.json @@ -0,0 +1,56 @@ +[ + { + "no": "r0" + }, + { + "no": "r1" + }, + { + "no": "r2" + }, + { + "no": "r3" + }, + { + "no": "r4" + }, + { + "no": "r5" + }, + { + "no": "r6" + }, + { + "no": "r7" + }, + { + "no": "r8" + }, + { + "no": "r9" + }, + { + "no": "r10" + }, + { + "no": "r11" + }, + { + "no": "r12" + }, + { + "no": "r13" + }, + { + "no": "r14" + }, + { + "no": "r15" + }, + { + "no": "r16" + }, + { + "no": "r17" + } +] \ No newline at end of file diff --git a/assets/resources/map_json/F10.json.meta b/assets/resources/map_json/F10.json.meta new file mode 100644 index 0000000..492af69 --- /dev/null +++ b/assets/resources/map_json/F10.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "980c94da-b023-4875-a0fa-e6d3b120eaf3", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F11.json b/assets/resources/map_json/F11.json new file mode 100644 index 0000000..7bb5e8b --- /dev/null +++ b/assets/resources/map_json/F11.json @@ -0,0 +1,64 @@ +[ + { + "no": "r0", + "c8": 2, + "c10": 14 + }, + { + "no": "r1", + "c10": 14 + }, + { + "no": "r2", + "c0": 2 + }, + { + "no": "r3" + }, + { + "no": "r4" + }, + { + "no": "r5" + }, + { + "no": "r6" + }, + { + "no": "r7", + "c9": 2 + }, + { + "no": "r8" + }, + { + "no": "r9" + }, + { + "no": "r10" + }, + { + "no": "r11" + }, + { + "no": "r12", + "c0": 14 + }, + { + "no": "r13", + "c0": 14 + }, + { + "no": "r14" + }, + { + "no": "r15" + }, + { + "no": "r16" + }, + { + "no": "r17", + "c10": 14 + } +] \ No newline at end of file diff --git a/assets/resources/map_json/F11.json.meta b/assets/resources/map_json/F11.json.meta new file mode 100644 index 0000000..44ff3c0 --- /dev/null +++ b/assets/resources/map_json/F11.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "397fd785-cc85-4d7f-b18e-0059d798aa04", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F12.json b/assets/resources/map_json/F12.json new file mode 100644 index 0000000..7fa16db --- /dev/null +++ b/assets/resources/map_json/F12.json @@ -0,0 +1,79 @@ +[ + { + "no": "r0" + }, + { + "no": "r1" + }, + { + "no": "r2", + "c2": 20, + "c8": 20 + }, + { + "no": "r3", + "c2": 20, + "c8": 20 + }, + { + "no": "r4", + "c5": 5 + }, + { + "no": "r5" + }, + { + "no": "r6", + "c5": 20 + }, + { + "no": "r7", + "c2": 20, + "c5": 20, + "c8": 20 + }, + { + "no": "r8", + "c2": 20, + "c5": 20, + "c8": 20 + }, + { + "no": "r9", + "c2": 20, + "c5": 20, + "c8": 20 + }, + { + "no": "r10", + "c2": 20, + "c8": 20 + }, + { + "no": "r11", + "c2": 20, + "c8": 20 + }, + { + "no": "r12", + "c5": 20 + }, + { + "no": "r13", + "c5": 20 + }, + { + "no": "r14" + }, + { + "no": "r15" + }, + { + "no": "r16" + }, + { + "no": "r17", + "c0": 5, + "c10": 5 + } +] \ No newline at end of file diff --git a/assets/resources/map_json/F12.json.meta b/assets/resources/map_json/F12.json.meta new file mode 100644 index 0000000..51c18f7 --- /dev/null +++ b/assets/resources/map_json/F12.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "625456f0-56bd-4771-85de-149b6c1c7902", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F13.json b/assets/resources/map_json/F13.json new file mode 100644 index 0000000..44100a7 --- /dev/null +++ b/assets/resources/map_json/F13.json @@ -0,0 +1,66 @@ +[ + { + "no": "r0", + "c0": 15, + "c1": 15 + }, + { + "no": "r1", + "c0": 15, + "c1": 3 + }, + { + "no": "r2" + }, + { + "no": "r3" + }, + { + "no": "r4" + }, + { + "no": "r5" + }, + { + "no": "r6" + }, + { + "no": "r7", + "c5": 5 + }, + { + "no": "r8" + }, + { + "no": "r9", + "c5": 5 + }, + { + "no": "r10" + }, + { + "no": "r11" + }, + { + "no": "r12" + }, + { + "no": "r13" + }, + { + "no": "r14" + }, + { + "no": "r15" + }, + { + "no": "r16", + "c9": 3, + "c10": 15 + }, + { + "no": "r17", + "c9": 15, + "c10": 15 + } +] \ No newline at end of file diff --git a/assets/resources/map_json/F13.json.meta b/assets/resources/map_json/F13.json.meta new file mode 100644 index 0000000..f5babd6 --- /dev/null +++ b/assets/resources/map_json/F13.json.meta @@ -0,0 +1,11 @@ +{ + "ver": "2.0.1", + "importer": "json", + "imported": true, + "uuid": "dc50df0e-335d-4191-a30d-9344075ea704", + "files": [ + ".json" + ], + "subMetas": {}, + "userData": {} +} diff --git a/assets/resources/map_json/F14.json b/assets/resources/map_json/F14.json new file mode 100644 index 0000000..aadc407 --- /dev/null +++ b/assets/resources/map_json/F14.json @@ -0,0 +1,74 @@ +[ + { + "no": "r0" + }, + { + "no": "r1" + }, + { + "no": "r2" + }, + { + "no": "r3", + "c0": 21, + "c1": 4, + "c9": 4, + "c10": 21 + }, + { + "no": "r4", + "c0": 21, + "c1": 21, + "c9": 21, + "c10": 21 + }, + { + "no": "r5" + }, + { + "no": "r6" + }, + { + "no": "r7" + }, + { + "no": "r8", + "c0": 2 + }, + { + "no": "r9" + }, + { + "no": "r10", + 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