super-hero/assets/cc-game/scripts/global/GameplayDelayTimeUtil.ts

25 lines
772 B
TypeScript

import { _decorator, Component, Node } from 'cc';
import { instantiate } from 'cc';
import { DelayTimeNode } from './DelayTimeNode';
const { ccclass, property } = _decorator;
@ccclass('GameplayDelayTimeUtil')
export class GameplayDelayTimeUtil extends Component {
@property(Node) nodeDelayPrefab: Node = null!;
public static instance: GameplayDelayTimeUtil = null!;
protected onLoad(): void {
GameplayDelayTimeUtil.instance = this;
}
public delayTime(node: Node, time: number, callback: Function)
{
var delayNode = instantiate(this.nodeDelayPrefab).getComponent(DelayTimeNode);
delayNode.node.parent = this.node;
delayNode.node.setNodeActive(true);
delayNode.setDelayData(node, time, callback);
}
}