295 lines
14 KiB
HTML
295 lines
14 KiB
HTML
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content='width=device-width, height=device-height, initial-scale=1.0, minimum-scale=1.0, user-scalable=no, shrink-to-fit=yes'>
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<title>Unity WebGL Player | {{{ PRODUCT_NAME }}}</title>
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<link rel="stylesheet" href="TemplateData/style.css">
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<style>
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html{
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height: -webkit-fill-available;
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}
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body {
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margin: 0;
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padding: 0;
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min-height: 100vh;
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min-height: -webkit-fill-available;
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width: 100vw;
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overflow: hidden;
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}
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.ctaDiv {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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position: absolute;
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left: 0;
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right: 0;
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top: 0;
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bottom: 0;
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background: #fffa;
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z-index: 99;
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}
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</style>
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</head>
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<body>
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<!--IMAGETARGETS-->
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<video id="webcam-video" muted autoplay playsinline style="width:1px;position:absolute"></video>
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<!-- <video id="webcam-video" muted autoplay playsinline style="width:100%; height:100%; object-fit:cover; position:absolute"></video> -->
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<canvas id="video-canvas" style="width:100%; height:100%; object-fit:cover; position:absolute"></canvas>
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<div id="startARDiv" class="ctaDiv">
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<select id="chooseCamSel" style="display: none;" onchange="SelectCam()"></select>
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<p style="text-align: center; width:60vw;">This augmented reality experience requires access to your device's camera</p>
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<button id="startARButton" onclick="StartAR()" style="display:none">ALLOW ACCESS</button>
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</div>
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<div id="screenshotDiv" style="display: none;" class="ctaDiv">
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<div style="position:relative; background-color:white; padding:10px; box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.3), 0 6px 20px 0 rgba(0, 0, 0, 0.25);">
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<img id="screenshotImg" src="" alt="screenshot" style="width:80vw; height:80vh">
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<button onclick="document.getElementById('screenshotDiv').style.display = 'none';" style="position:absolute; transform:translateY(-100%); right:0; top:0">Close</button>
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</div>
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</div>
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<div id="confirmUrlDiv" style="display: none;" class="ctaDiv">
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<div style="position:relative; background-color:white; padding:10px; box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.3), 0 6px 20px 0 rgba(0, 0, 0, 0.25); width: 80vw; display:flex; flex-direction: column; align-items: center;">
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<p id="confirmUrlText" style="text-align: center; width:80%; overflow: hidden; text-overflow: ellipsis;">Are you sure you want to visit url.com?</p>
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<div>
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<button onclick="window.open(newUrlString, '_blank').focus(); document.getElementById('confirmUrlDiv').style.display = 'none'">VISIT SITE</button>
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<button onclick="document.getElementById('confirmUrlDiv').style.display = 'none'">GO BACK</button>
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</div>
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</div>
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</div>
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<div id="errorDiv" class="ctaDiv" style="display: none; background:#aaa">
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<p id="errorText" style="text-align: center; width:60vw; color:white"></p>
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</div>
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<div id="unity-container" class="unity-mobile">
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<canvas id="unity-canvas" style="width: 100%; height: 100%; background: #0000; z-index: -99"></canvas>
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<div id="unity-loading-bar">
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<div id="unity-logo"></div>
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<div id="unity-progress-bar-empty">
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<div id="unity-progress-bar-full"></div>
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</div>
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</div>
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<canvas id="video-canvas"></canvas>
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</div>
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<script src="arcamera.js" type="text/javascript"></script>
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<script src="itracker.js" type="text/javascript"></script>
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<script src="Build/{{{ LOADER_FILENAME }}}"></script>
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<script>
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var initialize = async() =>{
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var unityCanvas = document.querySelector("#unity-canvas");
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var videoCanvas = document.querySelector("#video-canvas");
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window.arCamera = new ARCamera(unityCanvas, videoCanvas);
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window.iTracker = new ImageTracker(arCamera);
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try{
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await window.iTracker.initialize();
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console.log("ImageTracker initialized!");
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}
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catch{
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console.error("Failed to initialize ImageTracker. Are you missing opencv.js? " + error);
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ShowError("Failed to initialize the experience.");
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return;
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}
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await LoadWebcams();
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document.getElementById("startARButton").style.display = "block";
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}
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initialize();
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var container = document.querySelector("#unity-container");
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var canvas = document.querySelector("#unity-canvas");
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var loadingBar = document.querySelector("#unity-loading-bar");
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var progressBarFull = document.querySelector("#unity-progress-bar-full");
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function StartAR() {
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canvas.style.width = window.innerWidth + "px";
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canvas.style.height = window.innerHeight + "px";
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document.getElementById("startARDiv").style.display = "none";
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createUnityInstance(document.querySelector("#unity-canvas"), {
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dataUrl: "Build/{{{ DATA_FILENAME }}}",
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frameworkUrl: "Build/{{{ FRAMEWORK_FILENAME }}}",
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#if USE_WASM
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codeUrl: "Build/{{{ CODE_FILENAME }}}",
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#endif
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#if MEMORY_FILENAME
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memoryUrl: "Build/{{{ MEMORY_FILENAME }}}",
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#endif
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#if SYMBOLS_FILENAME
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symbolsUrl: "Build/{{{ SYMBOLS_FILENAME }}}",
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#endif
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streamingAssetsUrl: "StreamingAssets",
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companyName: {{{ JSON.stringify(COMPANY_NAME) }}},
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productName: {{{ JSON.stringify(PRODUCT_NAME) }}},
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productVersion: {{{ JSON.stringify(PRODUCT_VERSION) }}},
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//webglContextAttributes: { "preserveDrawingBuffer": true },
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// matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size.
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// devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays.
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},
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(progress) => {
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progressBarFull.style.width = 100 * progress + "%";
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}
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).then((unityInstance) => {
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window.unityInstance = unityInstance;
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RequestWebcam();
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loadingBar.style.display = "none";
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});
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loadingBar.style.display = "block";
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}
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//Set Facing Mode here ('environment', 'user', '')
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window.unityFacingMode = "environment";
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window.WEBCAM_SETTINGS = {
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video: {
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facingMode: unityFacingMode,
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},
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audio: false
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};
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window.requestingForPermissions = false;
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async function RequestWebcam(){
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window.requestingForPermissions = true;
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try{
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window.webcamStream = await navigator.mediaDevices.getUserMedia(window.WEBCAM_SETTINGS);
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console.log("Webcam access granted");
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requestingForPermissions = false;
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}
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catch (err) {
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//user denied camera permission - show error panel
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console.error("getUserMedia error - " , err);
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ShowError("Failed to start the experience. Camera permission was denied");
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window.requestingForPermissions = false;
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}
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}
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async function StartWebcam(){
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console.log("StartWebcam")
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while (window.requestingForPermissions) {
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// Wait until requestingForPermissions becomes true.
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console.log("Waiting for permissions...");
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await new Promise(resolve => setTimeout(resolve, 100)); // Adjust the delay time as needed.
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}
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console.log("Got Permissions");
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if(window.webcamStream)
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{
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const video = document.querySelector("#webcam-video");
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video.srcObject = webcamStream;
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try {
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await arCamera.startWebcam(video);
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console.log("Webcam started successfully");
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window.unityInstance.SendMessage('ARCamera', 'OnStartWebcamSuccess');
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}
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catch(err){
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console.error("Webcam failed to start - ", err);
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window.unityInstance.SendMessage('ARCamera', 'OnStartWebcamFail');
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}
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}
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else{
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console.error("Webcam failed to start - permission not yet granted");
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window.unityInstance.SendMessage('ARCamera', 'OnStartWebcamFail');
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}
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}
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async function LoadWebcams(){
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let camDevices = [];
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// let backCams = [];
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let devices = await navigator.mediaDevices.enumerateDevices();
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var ctr = 0;
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devices.forEach(mediaDevice => {
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if (mediaDevice.kind === 'videoinput') {
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if(window.unityFacingMode == 'environment' && !mediaDevice.label.includes('facing front')){
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//back cam only
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camDevices.push(mediaDevice);
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}
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else if(window.unityFacingMode == 'user' && mediaDevice.label.includes('facing front')){
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//front cam only
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camDevices.push(mediaDevice);
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}
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else{
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//back and front
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camDevices.push(mediaDevice);
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}
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ctr++;
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}
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});
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var select = document.getElementById("chooseCamSel");
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select.style.display = "block";
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var count = 0;
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//reverse array because some Android phones can't distinguish front and back cams at first load
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//and when this happens, most of the time, front cam goes first and back cam goes last
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camDevices = camDevices.reverse();
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camDevices.forEach(mediaDevice => {
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const option = document.createElement('option');
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option.value = mediaDevice.deviceId;
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let label = `Camera ${count}`;
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if (mediaDevice.label) {
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label = mediaDevice.label
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}
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const textNode = document.createTextNode(label);
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option.appendChild(textNode);
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select.appendChild(option);
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count++;
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});
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iTracker.WEBCAM_NAME = select.options[select.selectedIndex].innerHTML;
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}
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function SelectCam(){
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var select = document.getElementById("chooseCamSel");
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window.deviceId = select.value;
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window.WEBCAM_SETTINGS.video['deviceId'] = deviceId;
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//console.log(window.WEBCAM_SETTINGS);
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iTracker.WEBCAM_NAME = select.options[select.selectedIndex].innerHTML;
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}
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async function FlipCam(){
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arCamera.stopWebcam();
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window.WEBCAM_SETTINGS.video.deviceId = '';
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if(window.WEBCAM_SETTINGS.video.facingMode == 'user'){
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window.WEBCAM_SETTINGS.video.facingMode = 'environment';
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arCamera.setFlipped(false);
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}
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else{
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window.WEBCAM_SETTINGS.video.facingMode = 'user';
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arCamera.setFlipped(true);
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}
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window.webcamStream = await navigator.mediaDevices.getUserMedia(window.WEBCAM_SETTINGS);
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const video = document.querySelector("#webcam-video");
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video.srcObject = webcamStream;
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await arCamera.startWebcam(video);
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}
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function ShowError(error){
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document.getElementById("errorDiv").style.display = "flex";
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document.getElementById("errorText").innerHTML = error;
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}
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function ShowScreenshot(dataUrl){
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document.getElementById("screenshotDiv").style.display = "flex";
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document.getElementById("screenshotImg").src = dataUrl;
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document.getElementById("screenshotImg").style.width = "80vw";
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document.getElementById("screenshotImg").style.height = 80 / window.innerWidth * window.innerHeight + "vw";
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}
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function ShowConfirmUrl(url){
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document.getElementById("confirmUrlDiv").style.display = "flex";
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window.newUrlString = url;
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document.getElementById("confirmUrlText").innerText = "Are you sure you want to visit " + url;
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}
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window.ITRACKER_GLOBALS = {
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//place global settings here
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INTERNAL_SMOOTHFACTOR_POS: .075,
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}
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</script>
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</body>
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</html>
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