%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b950a5ce764708a4ca0425a952fce75f, type: 3} m_Name: MMDebugMenuDemoData m_EditorClassIdentifier: TitlePrefab: {fileID: 2112759074905327847, guid: 80be1ec3d14da9c489fbefa63b82915f, type: 3} ButtonPrefab: {fileID: 7110842687765492728, guid: dbb3e138861cf2040b20217e62a5edf2, type: 3} ButtonBorderPrefab: {fileID: 1985568128000399461, guid: f2be8011322fbf943a44edc64dedbf2c, type: 3} CheckboxPrefab: {fileID: 2731002163667230428, guid: e48b9501c5356cf4e9c390d40d81438c, type: 3} SliderPrefab: {fileID: 8595552693496322647, guid: addcaa6f7df18984691dc300b3be4f7b, type: 3} SpacerSmallPrefab: {fileID: 3952073977153845988, guid: 1a4b9ae95443d5a489bd918c848e2390, type: 3} SpacerBigPrefab: {fileID: 8096383012134595547, guid: f72e7b8c96262ed4d976576afafd53b0, type: 3} TextTinyPrefab: {fileID: 7812354180902260709, guid: 57336066c3d7ff5418ae88b7880aafed, type: 3} TextSmallPrefab: {fileID: 6550416838355534067, guid: 6689802a48b01104ebd8e101f5cce555, type: 3} TextLongPrefab: {fileID: 7073910567540320170, guid: 4332ad3ebf8592c41bc275ff77d24b29, type: 3} ValuePrefab: {fileID: 3610448643810830552, guid: 855a2d614e531f44caecc17a8c3bd51c, type: 3} TwoChoicesPrefab: {fileID: 5258430688713385724, guid: 90a0e72c11dfcbe4f88bccc465c6a0cd, type: 3} ThreeChoicesPrefab: {fileID: 207464785538935126, guid: 804c003da46ec914e80badaf93e6d2da, type: 3} TabPrefab: {fileID: 3232960445196542265, guid: a8296d633c27f554a99bbbf94958722e, type: 3} TabContentsPrefab: {fileID: 2838565908494160927, guid: f2f0b25301bf93e43ac5ecc33208a420, type: 3} TabSpacerPrefab: {fileID: 2188017814106785258, guid: 57633cde530d56a48995d0733efa9450, type: 3} DebugTabPrefab: {fileID: 521718878734460126, guid: 94cfa935aa4cff74a9451b22cb7627a6, type: 3} DebugTabName: Logs Tabs: - Name: Settings Active: 1 MenuItems: array: - Name: Title Active: 1 Type: 0 TitleText: Debug Menu Demo TextType: 0 TextContents: ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Intro Active: 1 Type: 5 TitleText: TextType: 1 TextContents: This demo showcases how you can easily setup a debug menu, exposing quick access controls to pilot your game. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Sphere Checkbox Active: 1 Type: 3 TitleText: TextType: 1 TextContents: This demo showcases how you can easily setup a debug menu, exposing quick access controls to pilot your game. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: Sphere should rotate CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Cylinder Y Position Active: 1 Type: 6 TitleText: TextType: 1 TextContents: This demo showcases how you can easily setup a debug menu, exposing quick access controls to pilot your game. 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ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Toggle Right Cube ButtonType: 0 ButtonEventName: ToggleRightCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Sphere Slider Active: 1 Type: 4 TitleText: TextType: 1 TextContents: This demo showcases how you can easily setup a debug menu, exposing quick access controls to pilot your game. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Toggle Right Cube ButtonType: 0 ButtonEventName: ToggleRightCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Lift Instructions Text Active: 1 Type: 5 TitleText: TextType: 0 TextContents: Lift cube ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Toggle Right Cube ButtonType: 0 ButtonEventName: ToggleRightCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Lift Three Choices Active: 1 Type: 7 TitleText: TextType: 0 TextContents: Lift cube ChoicesType: 1 ChoiceOneText: Left ChoiceOneEventName: LiftLeft ChoiceTwoText: Middle ChoiceTwoEventName: LiftMiddle ChoiceThreeText: Right ChoiceThreeEventName: LiftRight SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Toggle Right Cube ButtonType: 0 ButtonEventName: ToggleRightCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Long text example Active: 1 Type: 5 TitleText: TextType: 2 TextContents: You can also display longer texts in your debug menu. It can be useful when you have a lot of info to provide, or when you really really like long sentences that never end because of how extremely long they are. ChoicesType: 1 ChoiceOneText: Left ChoiceOneEventName: LiftLeft ChoiceTwoText: Middle ChoiceTwoEventName: LiftMiddle ChoiceThreeText: Right ChoiceThreeEventName: LiftRight SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Toggle Right Cube ButtonType: 0 ButtonEventName: ToggleRightCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Rotate Middle Cube Button Active: 1 Type: 2 TitleText: TextType: 2 TextContents: You can also display longer texts in your debug menu. It can be useful when you have a lot of info to provide, or when you really really like long sentences that never end because of how extremely long they are. ChoicesType: 1 ChoiceOneText: Left ChoiceOneEventName: LiftLeft ChoiceTwoText: Middle ChoiceTwoEventName: LiftMiddle ChoiceThreeText: Right ChoiceThreeEventName: LiftRight SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Rotate Middle Cube ButtonType: 1 ButtonEventName: RotateMiddleCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Tilt cube instructions Active: 1 Type: 5 TitleText: TextType: 0 TextContents: Tilt cube ChoicesType: 1 ChoiceOneText: Left ChoiceOneEventName: LiftLeft ChoiceTwoText: Middle ChoiceTwoEventName: LiftMiddle ChoiceThreeText: Right ChoiceThreeEventName: LiftRight SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Rotate Middle Cube ButtonType: 1 ButtonEventName: RotateMiddleCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Tilt Cube Active: 1 Type: 7 TitleText: TextType: 0 TextContents: Tilt cube ChoicesType: 0 ChoiceOneText: Left ChoiceOneEventName: TiltLeft ChoiceTwoText: Right ChoiceTwoEventName: TiltRight ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: Cylinder Y Position ValueInitialValue: 0 ValueMMRadioReceiverChannel: 1000 ButtonText: Rotate Middle Cube ButtonType: 1 ButtonEventName: RotateMiddleCube SpacerType: 0 CheckboxText: Cylinder Y Position CheckboxInitialState: 1 CheckboxEventName: SphereShouldRotate SliderMode: 0 SliderText: Sphere Position SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0 SliderEventName: SpherePosition TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: About Active: 1 MenuItems: array: - Name: About Title Active: 1 Type: 0 TitleText: About TextType: 0 TextContents: ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Text Active: 1 Type: 5 TitleText: TextType: 2 TextContents: This MMDebugMenu system can be used to create debug menus of course, but you could repurpose it to create an in-game option menu as well. It's up to you! ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Sliders Active: 1 MenuItems: array: - Name: Title Active: 1 Type: 0 TitleText: Sliders TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: Intro Active: 1 Type: 5 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: SliderRemapZero: 0 SliderRemapOne: 0 SliderInitialValue: 0 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderZeroToTen Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: Zero to Ten SliderRemapZero: 0 SliderRemapOne: 10 SliderInitialValue: 3 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderZeroToTenInt Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 1 SliderText: Zero to Ten (int) SliderRemapZero: 0 SliderRemapOne: 10 SliderInitialValue: 8 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderMillion Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 1 SliderText: The Million SliderRemapZero: 0 SliderRemapOne: 1000000 SliderInitialValue: 500000 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderCountToTen Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 1 SliderText: Count to ten SliderRemapZero: 0 SliderRemapOne: 10 SliderInitialValue: 3 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderFifty Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 1 SliderText: Fifty SliderRemapZero: 0 SliderRemapOne: 50 SliderInitialValue: 25 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} - Name: SliderZeroToOne Active: 1 Type: 4 TitleText: TextType: 2 TextContents: Do you like sliders? I think they're amazing. So here are a few sliders. They don't do anything, but you can play with them nonetheless. ChoicesType: 0 ChoiceOneText: ChoiceOneEventName: ChoiceTwoText: ChoiceTwoEventName: ChoiceThreeText: ChoiceThreeEventName: SelectedChoice: 0 ValueLabel: ValueInitialValue: ValueMMRadioReceiverChannel: 0 ButtonText: ButtonType: 0 ButtonEventName: SpacerType: 0 CheckboxText: CheckboxInitialState: 0 CheckboxEventName: SliderMode: 0 SliderText: Zero to One SliderRemapZero: 0 SliderRemapOne: 1 SliderInitialValue: 0.7 SliderEventName: TargetSlider: {fileID: 0} TargetButton: {fileID: 0} TargetCheckbox: {fileID: 0} DisplayDebugTab: 1 MaxTabs: 5 InitialActiveTabIndex: 0 ToggleDirection: 2 ToggleDuration: 0.25 ToggleCurve: 11 ToggleKey: 4 RegularFont: {fileID: 12800000, guid: 0f03458534bea45e4bba9ab3411321b2, type: 3} BoldFont: {fileID: 12800000, guid: ae4e4b833eb9f63448b39edf3f03e309, type: 3} BackgroundColor: {r: 0, g: 0, b: 0, a: 0.78431374} AccentColor: {r: 1, g: 0.76862746, b: 0, a: 1} TextColor: {r: 0, g: 0.6127534, b: 1, a: 1}