From 34b7a617d887393464e1f64aeabc10698ccc5715 Mon Sep 17 00:00:00 2001 From: CalisJI Date: Wed, 21 Aug 2024 16:26:57 +0700 Subject: [PATCH] Update --- src/main.cpp | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 44c2ff1..b5d7728 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -234,7 +234,7 @@ void S_frame_0(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -253,7 +253,7 @@ void S_frame_1(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -272,7 +272,7 @@ void S_frame_2(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -290,7 +290,7 @@ void S_frame_3(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -308,7 +308,7 @@ void S_frame_4(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -326,7 +326,7 @@ void S_frame_5(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -344,7 +344,7 @@ void S_frame_6(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -362,7 +362,7 @@ void S_frame_7(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -424,7 +424,7 @@ void draw_frame(int x, int y) { int x1 = x + i; int y1 = y + j; - if (y1 > 64) + if (y1 >= 64) { y1 = y1 - 64; x1 = x1 + 128; @@ -445,7 +445,7 @@ void render() { int x = player.x; int y = player.y; - if (y > 64) + if (y >= 64) { y = y - 64; x = x + 128; @@ -470,7 +470,7 @@ void render() { int x = bullets[i].x; int y = bullets[i].y; - if (y > 64) + if (y >= 64) { y = y - 64; x = x + 128;