setting pinout

Space-Invader
CalisJI 2024-08-16 09:58:19 +07:00
parent be66b93862
commit e4480b5333
1 changed files with 16 additions and 15 deletions

View File

@ -6,24 +6,25 @@
#include <Fonts/FreeMono9pt7b.h>
#include <spacecraft.h>
#pragma region Matrix Config
#define R1_PIN 25
#define G1_PIN 26
#define B1_PIN 27
#define R2_PIN 14
#define G2_PIN 12
#define B2_PIN 13
#define A_PIN 23
#define B_PIN 22 // Changed from library default
#define C_PIN 5
#define D_PIN 17
#define E_PIN 32 // required for 1/32 scan panels, like 64x64px. Any available pin would do, i.e. IO32
#define LAT_PIN 4
#define OE_PIN 15
#define CLK_PIN 16
#define R1_PIN 4
#define G1_PIN 5
#define B1_PIN 6
#define R2_PIN 7
#define G2_PIN 15
#define B2_PIN 16
#define A_PIN 18
#define B_PIN 8 // Changed from library default
#define C_PIN 3
#define D_PIN 42
#define E_PIN 39 // required for 1/32 scan panels, like 64x64px. Any available pin would do, i.e. IO32
#define LAT_PIN 40
#define OE_PIN 2
#define CLK_PIN 41
// Configure for your panel(s) as appropriate!
#define PANEL_WIDTH 64
#define PANEL_HEIGHT 64
#define PANELS_NUMBER 2
#define PANELS_NUMBER 4
#define PANE_WIDTH PANEL_WIDTH *PANELS_NUMBER
#define PANE_HEIGHT PANEL_HEIGHT