pinball/assets/_Game/Scripts/UI/ButonSound.ts

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import { _decorator, Button, Component, Node } from 'cc';
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import AudioManager from '../Manager/AudioManager';
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const { ccclass, property } = _decorator;
@ccclass('ButonSound')
export class ButonSound extends Component {
@property({ type: Node, visible: true })
private _unMute: Node;
@property({ type: Node, visible: true })
private _mute: Node;
public clickBtn() {
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const mute = AudioManager.toggleMute();
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this._mute.active = mute;
this._unMute.active = !mute;
}
}