pinball/assets/_Game/Scripts/Events/GameEvent.ts

24 lines
610 B
TypeScript
Raw Normal View History

2024-03-07 09:45:13 -08:00
import { Node } from 'cc';
2024-03-07 03:15:08 -08:00
import GameState from '../Enum/GameState';
import ScoreType from '../Enum/ScoreType';
enum GameEvent {
GameStateChange,
Score,
2024-03-07 09:45:13 -08:00
ScoreObjectRelease,
2024-03-07 03:15:08 -08:00
}
export interface GameEventCallbackMap {
[GameEvent.GameStateChange]: (state: GameState) => void;
[GameEvent.Score]: (type: ScoreType, score: number) => void;
2024-03-07 09:45:13 -08:00
[GameEvent.ScoreObjectRelease]: (obj: Node) => void;
2024-03-07 03:15:08 -08:00
}
export interface GameEventArgMap {
[GameEvent.GameStateChange]: GameState;
[GameEvent.Score]: [ScoreType, number];
2024-03-07 09:45:13 -08:00
[GameEvent.ScoreObjectRelease]: Node;
2024-03-07 03:15:08 -08:00
}
export default GameEvent;