feat: add booster
parent
e5b6cb1e32
commit
339bb55642
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@ -0,0 +1,12 @@
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "dbeb478b-2f4c-4307-9a55-7342461c65f4",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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@ -0,0 +1,330 @@
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[
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{
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"__type__": "cc.Prefab",
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"_name": "CumulativeBooster",
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"_objFlags": 0,
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"_native": "",
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"data": {
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"__id__": 1
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},
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"optimizationPolicy": 0,
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"persistent": false
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},
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{
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"__type__": "cc.Node",
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"_name": "CumulativeBooster",
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"_objFlags": 0,
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"__editorExtras__": {},
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"_parent": null,
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"_children": [
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{
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"__id__": 2
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}
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],
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"_active": true,
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"_components": [
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{
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"__id__": 8
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},
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{
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"__id__": 12
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},
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{
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"__id__": 14
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}
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],
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"_prefab": {
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"__id__": 16
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": -202.337,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_mobility": 0,
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"_layer": 33554432,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.Node",
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"_name": "Sprite",
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"_objFlags": 0,
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"_parent": {
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"__id__": 1
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},
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"_children": [],
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"_active": true,
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"_components": [
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{
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"__id__": 3
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},
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{
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"__id__": 5
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}
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],
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"_prefab": {
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"__id__": 7
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},
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"_lpos": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_lrot": {
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"__type__": "cc.Quat",
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"x": 0,
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"y": 0,
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"z": 0,
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"w": 1
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 1,
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"y": 1,
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"z": 1
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},
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"_mobility": 0,
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"_layer": 33554432,
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"_euler": {
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"__type__": "cc.Vec3",
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"x": 0,
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"y": 0,
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"z": 0
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},
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"_id": ""
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},
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{
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"__type__": "cc.UITransform",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 2
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 4
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 104,
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"height": 87
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"y": 0.5
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "48qdc0dJ5PwaJGgbJlIldY"
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},
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{
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"__type__": "cc.Sprite",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 2
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 6
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},
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"_customMaterial": null,
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"_srcBlendFactor": 2,
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"_dstBlendFactor": 4,
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"_color": {
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"__type__": "cc.Color",
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"r": 255,
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"g": 255,
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"b": 255,
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"a": 255
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},
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"_spriteFrame": {
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"__uuid__": "461cbbbe-573a-4553-9ddc-f8723c11206a@f9941",
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"__expectedType__": "cc.SpriteFrame"
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},
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"_type": 0,
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"_fillType": 0,
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"_sizeMode": 1,
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"_fillCenter": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"_fillStart": 0,
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"_fillRange": 0,
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"_isTrimmedMode": true,
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"_useGrayscale": false,
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"_atlas": null,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "f2AlHL9HlCkZ2P2tFSgZM/"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "99zWDiJvZPpJVRFmhMOLws",
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"instance": null,
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"targetOverrides": null,
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"nestedPrefabInstanceRoots": null
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},
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{
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"__type__": "cc.UITransform",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 9
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},
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 100,
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"height": 80
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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"x": 0.5,
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"y": 0.5
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "6bAOnxBGhIIqgJEkV8yqp1"
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},
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{
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"__type__": "366a4horc9BIpj097ERzLW3",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 11
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},
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"_collider": {
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"__id__": 12
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},
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"time": 10,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "f4W1WDiHtNkaAloE7yUyI6"
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},
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{
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"__type__": "cc.BoxCollider2D",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 13
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},
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"tag": 0,
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"_group": 2,
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"_density": 1,
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"_sensor": true,
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"_friction": 0.2,
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"_restitution": 0,
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"_offset": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"_size": {
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"__type__": "cc.Size",
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"width": 100,
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"height": 80
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},
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "05/UHTO9dAkZ4S5cDk8lpn"
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},
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{
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"__type__": "cc.RigidBody2D",
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"_name": "",
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"_objFlags": 0,
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"node": {
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"__id__": 1
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},
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"_enabled": true,
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"__prefab": {
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"__id__": 15
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},
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"enabledContactListener": true,
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"bullet": false,
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"awakeOnLoad": true,
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"_group": 2,
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"_type": 1,
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"_allowSleep": true,
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"_gravityScale": 1,
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"_linearDamping": 0,
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"_angularDamping": 0,
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"_linearVelocity": {
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"__type__": "cc.Vec2",
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"x": 0,
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"y": 0
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},
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"_angularVelocity": 0,
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"_fixedRotation": false,
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"_id": ""
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},
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{
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"__type__": "cc.CompPrefabInfo",
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"fileId": "76wquyK7pCTZTexuJap3by"
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},
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{
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"__type__": "cc.PrefabInfo",
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"root": {
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"__id__": 1
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},
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"asset": {
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"__id__": 0
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},
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"fileId": "04M51kNIhABrWjOmAN7uJ4",
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"instance": null,
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"targetOverrides": null
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}
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]
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@ -0,0 +1,13 @@
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{
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"ver": "1.1.43",
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"importer": "prefab",
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"imported": true,
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"uuid": "fefef5ec-f5cc-45f8-8e6f-4489f610b249",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "CumulativeBooster"
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}
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}
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@ -321,7 +321,7 @@
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"__uuid__": "1f602e14-2769-4903-b4d2-b0977eeaf36b",
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"__expectedType__": "cc.AudioClip"
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},
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"_score": 2,
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"_score": 10,
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"_bonusTime": 0,
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"_id": ""
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},
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@ -321,7 +321,7 @@
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"__uuid__": "1f602e14-2769-4903-b4d2-b0977eeaf36b",
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"__expectedType__": "cc.AudioClip"
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},
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"_score": 1,
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"_score": 5,
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"_bonusTime": 0,
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"_id": ""
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},
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File diff suppressed because it is too large
Load Diff
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@ -56,7 +56,7 @@ export default class BEConnector {
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this.deviceInfo = url.get('deviceInfo');
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this.numberTicket = parseInt(url.get('numberTicket'));
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this.maxScore = parseInt(url.get('maxScore'));
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this.maxScore = parseInt(url.get('maxScore')) || 99999;
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this.currentScore = parseInt(url.get('currentScore')) || 0;
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this.mileStone = url.get('mileStone');
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this.gameURL = ENV_CONFIG[url.get('env')];
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@ -0,0 +1,12 @@
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{
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"ver": "1.1.0",
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"importer": "directory",
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"imported": true,
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"uuid": "d404fb8f-f4c8-4ae6-a7da-3b89343e5730",
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"files": [],
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"subMetas": {},
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"userData": {
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"compressionType": {},
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"isRemoteBundle": {}
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}
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}
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@ -0,0 +1,25 @@
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import { _decorator, CCFloat, Collider2D, Component, Contact2DType } from 'cc';
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import ObjectPool from '../Pool/ObjectPool';
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import { EventManger } from '../Manager/EventManger';
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import GameEvent from '../Events/GameEvent';
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const { ccclass, property } = _decorator;
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@ccclass('BoosterBase')
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export class BoosterBase extends Component {
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@property({ type: Collider2D, visible: true })
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private _collider: Collider2D;
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@property(CCFloat)
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protected time: number = 10;
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protected onLoad(): void {
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this._collider.on(Contact2DType.BEGIN_CONTACT, this.onContactBegin, this);
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}
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private onContactBegin(self: Collider2D, other: Collider2D) {
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this.BoosterActive();
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EventManger.instance.emit(GameEvent.ObjectRelease, this.node);
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ObjectPool.release(this.node);
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}
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protected BoosterActive?(): void;
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}
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@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "bb9b8f8a-1352-4dbb-855a-3cb5e5129ae0",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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@ -0,0 +1,12 @@
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import { _decorator, Component, Node } from 'cc';
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import { BoosterBase } from './BoosterBase';
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import { GameManager } from '../Manager/GameManager';
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import BoosterType from '../Enum/BoosterType';
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const { ccclass, property } = _decorator;
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@ccclass('CumulativeBooster')
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export class CumulativeBooster extends BoosterBase {
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protected BoosterActive(): void {
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GameManager.instance.ActiveBooster(BoosterType.CumulativeBar, this.time);
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}
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}
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "366a4868-adcf-4122-98f4-f7b111ccb5b7",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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enum BoosterType {
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CumulativeBar,
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}
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export default BoosterType;
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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||||
"uuid": "ad60a7cb-b367-456c-8253-4018e5ffeb9b",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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enum ScoreType {
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Goal,
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DestroyObject,
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Combo,
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}
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export default ScoreType;
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import { _decorator, CCInteger, clamp, Component, lerp, Sprite } from 'cc';
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import { EventManger } from '../Manager/EventManger';
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import GameEvent from '../Events/GameEvent';
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import ScoreType from '../Enum/ScoreType';
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import Utilities from '../Utilities';
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import { GameManager } from '../Manager/GameManager';
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import BoosterType from '../Enum/BoosterType';
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const { ccclass, property } = _decorator;
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@ccclass('CumulativeBar')
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export class CumulativeBar extends Component {
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@property({ type: Sprite, visible: true })
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private _fillBar: Sprite;
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@property({ type: CCInteger, visible: true })
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private _maxValue = 1000;
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private _currentValue = 0;
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private _fillValue = 0;
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private _active = false;
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private _timer = 0;
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protected onLoad(): void {
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this._fillBar.fillRange = 0;
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EventManger.instance.on(GameEvent.Score, this.onScore, this);
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EventManger.instance.on(GameEvent.BoosterActive, this.onBoosterActive, this);
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EventManger.instance.on(GameEvent.BoosterDisable, this.onBoosterDisable, this);
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}
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protected update(dt: number): void {
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if (Math.abs(this._fillValue - this._fillBar.fillRange) >= 0.001) {
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this._fillBar.fillRange = lerp(this._fillBar.fillRange, this._fillValue, dt * 3);
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}
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if (!this._active && this._currentValue > 0) {
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this._timer += dt;
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if (this._timer >= 1) {
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this._timer = 0;
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this._currentValue -= 25;
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if (this._currentValue < 0) {
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this._currentValue = 0;
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}
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this._fillValue = -clamp(this._currentValue / 2 / this._maxValue, 0, 0.5);
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}
|
||||
}
|
||||
}
|
||||
|
||||
private async onScore(score: number, points: number, type: ScoreType) {
|
||||
if (!this._active) return;
|
||||
switch (type) {
|
||||
case ScoreType.DestroyObject:
|
||||
this._currentValue += points;
|
||||
break;
|
||||
|
||||
case ScoreType.Goal:
|
||||
if (this._currentValue == 0) return;
|
||||
await Utilities.delay(1);
|
||||
GameManager.instance.addScore(this._currentValue, ScoreType.Combo, this.node.getWorldPosition(), {
|
||||
scaleMin: 2,
|
||||
scaleMax: 4,
|
||||
duration: 1,
|
||||
});
|
||||
this._currentValue = 0;
|
||||
break;
|
||||
}
|
||||
this._fillValue = -clamp(this._currentValue / 2 / this._maxValue, 0, 0.5);
|
||||
}
|
||||
|
||||
private onBoosterActive(type: BoosterType) {
|
||||
if (type == BoosterType.CumulativeBar) this._active = true;
|
||||
}
|
||||
private onBoosterDisable(type: BoosterType) {
|
||||
if (type == BoosterType.CumulativeBar) this._active = false;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "671bf120-4d35-4580-ba35-bfec7fc1dd3a",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
|
@ -64,7 +64,7 @@ export class ScoreObject extends Component implements IPoolable {
|
|||
|
||||
this._sprite.color = this._sprite.color.clone().lerp(this._targetColor, 1 * dt);
|
||||
if (this._sprite.color.a == 0) {
|
||||
EventManger.instance.emit(GameEvent.ScoreObjectRelease, this.node);
|
||||
EventManger.instance.emit(GameEvent.ObjectRelease, this.node);
|
||||
ObjectPool.release(this.node);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
import { Node } from 'cc';
|
||||
import GameState from '../Enum/GameState';
|
||||
import ScoreType from '../Enum/ScoreType';
|
||||
import BoosterType from '../Enum/BoosterType';
|
||||
|
||||
enum GameEvent {
|
||||
Score,
|
||||
|
@ -8,25 +9,31 @@ enum GameEvent {
|
|||
MultiBall,
|
||||
TimeUpdate,
|
||||
GameStateChange,
|
||||
ScoreObjectRelease,
|
||||
ObjectRelease,
|
||||
BoosterActive,
|
||||
BoosterDisable,
|
||||
}
|
||||
|
||||
export interface GameEventCallbackMap {
|
||||
[GameEvent.Score]: (score: number, type?: ScoreType) => void;
|
||||
[GameEvent.Score]: (score: number, points?: number, type?: ScoreType) => void;
|
||||
[GameEvent.BallOut]: () => void;
|
||||
[GameEvent.MultiBall]: (active: boolean) => void;
|
||||
[GameEvent.TimeUpdate]: (time: number) => void;
|
||||
[GameEvent.GameStateChange]: (state: GameState) => void;
|
||||
[GameEvent.ScoreObjectRelease]: (obj: Node) => void;
|
||||
[GameEvent.ObjectRelease]: (obj: Node) => void;
|
||||
[GameEvent.BoosterActive]: (score: BoosterType) => void;
|
||||
[GameEvent.BoosterDisable]: (score: BoosterType) => void;
|
||||
}
|
||||
|
||||
export interface GameEventArgMap {
|
||||
[GameEvent.Score]: [number, ScoreType];
|
||||
[GameEvent.Score]: [number, number, ScoreType];
|
||||
[GameEvent.BallOut]: null;
|
||||
[GameEvent.MultiBall]: boolean;
|
||||
[GameEvent.TimeUpdate]: number;
|
||||
[GameEvent.GameStateChange]: GameState;
|
||||
[GameEvent.ScoreObjectRelease]: Node;
|
||||
[GameEvent.ObjectRelease]: Node;
|
||||
[GameEvent.BoosterActive]: BoosterType;
|
||||
[GameEvent.BoosterDisable]: BoosterType;
|
||||
}
|
||||
|
||||
export default GameEvent;
|
||||
|
|
|
@ -19,7 +19,6 @@ import {
|
|||
CircleCollider2D,
|
||||
Animation,
|
||||
Sprite,
|
||||
Color,
|
||||
} from 'cc';
|
||||
import IPoolable from '../Pool/IPoolable';
|
||||
import { SoundManager } from '../Manager/SoundManager';
|
||||
|
|
|
@ -1,4 +1,18 @@
|
|||
import { _decorator, Component, Node, Prefab, Vec2, Vec3, randomRangeInt, CCInteger, AudioClip, Quat } from 'cc';
|
||||
import {
|
||||
_decorator,
|
||||
Component,
|
||||
Node,
|
||||
Prefab,
|
||||
Vec2,
|
||||
Vec3,
|
||||
randomRangeInt,
|
||||
CCInteger,
|
||||
AudioClip,
|
||||
Quat,
|
||||
game,
|
||||
EPhysics2DDrawFlags,
|
||||
PhysicsSystem2D,
|
||||
} from 'cc';
|
||||
import ObjectPool from '../Pool/ObjectPool';
|
||||
import { Ball } from '../GamePlay/Ball';
|
||||
import Utilities from '../Utilities';
|
||||
|
@ -10,6 +24,7 @@ import { FloatingText } from '../Environments/FloatingText';
|
|||
import { SoundManager } from './SoundManager';
|
||||
import TimeConfig from '../Enum/TimeConfig';
|
||||
import BEConnector from '../API/BEConnector';
|
||||
import BoosterType from '../Enum/BoosterType';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
window.addEventListener('message', (data) => {
|
||||
|
@ -24,6 +39,18 @@ window.addEventListener('message', (data) => {
|
|||
}
|
||||
});
|
||||
|
||||
ccclass('Booster');
|
||||
class Booster {
|
||||
public type: BoosterType;
|
||||
public time: number;
|
||||
public runningTime: number = 0;
|
||||
|
||||
constructor(type: BoosterType, time: number) {
|
||||
this.type = type;
|
||||
this.time = time;
|
||||
}
|
||||
}
|
||||
|
||||
@ccclass('GameManager')
|
||||
export class GameManager extends Component {
|
||||
//singleton
|
||||
|
@ -53,12 +80,13 @@ export class GameManager extends Component {
|
|||
private _FloatingScorePool: ObjectPool;
|
||||
private _gameState: GameState;
|
||||
private _timer: number;
|
||||
@property({ type: Booster, visible: true, readonly: true })
|
||||
private _boostersActive: Booster[] = [];
|
||||
|
||||
private _score = 0;
|
||||
private isReplayed = false;
|
||||
private _isMultiBall = false;
|
||||
private _currentBallInGame = 0;
|
||||
private _multiplierScore = 0;
|
||||
|
||||
public get score() {
|
||||
return this._score;
|
||||
|
@ -83,6 +111,15 @@ export class GameManager extends Component {
|
|||
this.gameOver();
|
||||
}
|
||||
|
||||
for (let i = 0; i < this._boostersActive.length; i++) {
|
||||
const booster = this._boostersActive[i];
|
||||
booster.runningTime += dt;
|
||||
if (booster.runningTime >= booster.time) {
|
||||
this._boostersActive.splice(i, 1);
|
||||
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
|
||||
}
|
||||
}
|
||||
|
||||
EventManger.instance.emit(GameEvent.TimeUpdate, this._timer);
|
||||
}
|
||||
|
||||
|
@ -111,7 +148,7 @@ export class GameManager extends Component {
|
|||
}
|
||||
}
|
||||
|
||||
private addScore(
|
||||
public addScore(
|
||||
score: number,
|
||||
type: ScoreType,
|
||||
position: Vec3,
|
||||
|
@ -120,7 +157,7 @@ export class GameManager extends Component {
|
|||
this._score += score;
|
||||
const floatingScore = this._FloatingScorePool.get(this._floatingTextContainer, FloatingText);
|
||||
floatingScore.show(`+${score}`, position, score >= 100 ? opts.scaleMax : opts.scaleMin, opts.duration);
|
||||
EventManger.instance.emit(GameEvent.Score, [this._score, type]);
|
||||
EventManger.instance.emit(GameEvent.Score, [this._score, score, type]);
|
||||
}
|
||||
|
||||
private setCurrentBallInGame(value: number) {
|
||||
|
@ -160,7 +197,6 @@ export class GameManager extends Component {
|
|||
public async ballOut() {
|
||||
this.setCurrentBallInGame(-1);
|
||||
if (this._currentBallInGame <= 0) {
|
||||
this._multiplierScore = 0;
|
||||
EventManger.instance.emit(GameEvent.BallOut, null);
|
||||
await Utilities.delay(TimeConfig.DelayPLay);
|
||||
this.spawnBall(true);
|
||||
|
@ -175,7 +211,6 @@ export class GameManager extends Component {
|
|||
});
|
||||
this.setCurrentBallInGame(-1);
|
||||
if (this._currentBallInGame <= 0) {
|
||||
this._multiplierScore = 0;
|
||||
await Utilities.delay(TimeConfig.DelayGoal);
|
||||
this.spawnBall(true);
|
||||
}
|
||||
|
@ -183,8 +218,7 @@ export class GameManager extends Component {
|
|||
|
||||
public async destroyEnvironmentObject(bonusScore: number, position: Vec3, bonusTime?: number) {
|
||||
if (bonusScore) {
|
||||
this._multiplierScore++;
|
||||
this.addScore(bonusScore * this._multiplierScore, ScoreType.DestroyObject, position, {
|
||||
this.addScore(bonusScore, ScoreType.DestroyObject, position, {
|
||||
scaleMin: 1.5,
|
||||
scaleMax: 2,
|
||||
duration: 0.7,
|
||||
|
@ -234,4 +268,14 @@ export class GameManager extends Component {
|
|||
await Utilities.delay(TimeConfig.DelayPLay);
|
||||
this.spawnBall(true);
|
||||
}
|
||||
|
||||
public ActiveBooster(type: BoosterType, time: number) {
|
||||
//check booster already active
|
||||
for (let i = 0; i < this._boostersActive.length; i++) {
|
||||
const booster = this._boostersActive[i];
|
||||
if (booster.type == type) return;
|
||||
}
|
||||
this._boostersActive.push(new Booster(type, time));
|
||||
EventManger.instance.emit(GameEvent.BoosterActive, type);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -35,28 +35,41 @@ export class SpawnObjectManager extends Component {
|
|||
|
||||
@property({ type: weightedObject, visible: true })
|
||||
private _objects: weightedObject[] = [];
|
||||
@property({ type: weightedObject, visible: true })
|
||||
private _boosters: weightedObject[] = [];
|
||||
@property({ type: Node, visible: true })
|
||||
private _spawnPoints: Node[] = [];
|
||||
@property({ type: CCFloat, visible: true, range: [1, 10], slide: true })
|
||||
private _spawnTime;
|
||||
@property({ type: CCFloat, visible: true, range: [1, 100], slide: true })
|
||||
private _spawnBoosterTime;
|
||||
|
||||
private _pools: ObjectPool[] = [];
|
||||
private _boosterPools: ObjectPool[] = [];
|
||||
private _usedPoints: { [key: string]: Node } = {};
|
||||
private _playing = false;
|
||||
private _timer = 0;
|
||||
private _timerBooster = 0;
|
||||
private _weights: number[] = [];
|
||||
private _isReplay = false;
|
||||
private _boosterSpawned = false;
|
||||
|
||||
protected onLoad(): void {
|
||||
SpawnObjectManager._instance = this;
|
||||
EventManger.instance.on(GameEvent.ScoreObjectRelease, this.onObjectRelease, this);
|
||||
EventManger.instance.on(GameEvent.ObjectRelease, this.onObjectRelease, this);
|
||||
EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
|
||||
EventManger.instance.on(GameEvent.Score, this.onScore, this);
|
||||
EventManger.instance.on(GameEvent.BoosterActive, this.onBoosterActive, this);
|
||||
|
||||
for (let i = 0; i < this._objects.length; i++) {
|
||||
const prefab = this._objects[i].prefab;
|
||||
this._pools[i] = new ObjectPool(prefab, 10, true, ScoreObject);
|
||||
}
|
||||
|
||||
for (let i = 0; i < this._boosters.length; i++) {
|
||||
const prefab = this._boosters[i].prefab;
|
||||
this._boosterPools[i] = new ObjectPool(prefab, 2, true);
|
||||
}
|
||||
}
|
||||
|
||||
protected update(dt: number): void {
|
||||
|
@ -66,6 +79,12 @@ export class SpawnObjectManager extends Component {
|
|||
this._timer = 0;
|
||||
this.spawn();
|
||||
}
|
||||
if (this._boosterSpawned) return;
|
||||
this._timerBooster += dt;
|
||||
if (this._timerBooster >= this._spawnBoosterTime) {
|
||||
this._timerBooster = 0;
|
||||
this.spawnBooster();
|
||||
}
|
||||
}
|
||||
|
||||
private spawn() {
|
||||
|
@ -74,18 +93,41 @@ export class SpawnObjectManager extends Component {
|
|||
var randomPool = Utilities.weightedRandom(this._pools, this._weights);
|
||||
var index = this._pools.indexOf(randomPool);
|
||||
} while (this._objects[index].maxObjects != -1 && randomPool.countActive >= this._objects[index].maxObjects);
|
||||
|
||||
do {
|
||||
var randomPoint = this._spawnPoints[randomRangeInt(0, this._spawnPoints.length)];
|
||||
} while (Object.values(this._usedPoints).indexOf(randomPoint) != -1);
|
||||
|
||||
const obj = randomPool.get(this.node);
|
||||
obj.setWorldPosition(randomPoint.worldPosition);
|
||||
this._usedPoints[obj.uuid] = randomPoint;
|
||||
}
|
||||
|
||||
private spawnBooster() {
|
||||
if (Object.keys(this._usedPoints).length == this._spawnPoints.length) return;
|
||||
do {
|
||||
var randomPool = Utilities.weightedRandom(this._boosterPools, this._weights);
|
||||
var index = this._boosterPools.indexOf(randomPool);
|
||||
} while (this._boosters[index].maxObjects != -1 && randomPool.countActive >= this._boosters[index].maxObjects);
|
||||
|
||||
do {
|
||||
var randomPoint = this._spawnPoints[randomRangeInt(0, this._spawnPoints.length)];
|
||||
} while (Object.values(this._usedPoints).indexOf(randomPoint) != -1);
|
||||
|
||||
const obj = randomPool.get(this.node);
|
||||
obj.setWorldPosition(randomPoint.worldPosition);
|
||||
this._usedPoints[obj.uuid] = randomPoint;
|
||||
this._boosterSpawned = true;
|
||||
}
|
||||
|
||||
private onObjectRelease(obj: Node) {
|
||||
delete this._usedPoints[obj.uuid];
|
||||
}
|
||||
|
||||
private onBoosterActive() {
|
||||
this._boosterSpawned = false;
|
||||
}
|
||||
|
||||
private onScore(score: number, type: ScoreType) {
|
||||
if (type == ScoreType.Goal) {
|
||||
this._objects.forEach((object) => {
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
import { _decorator, Component, EventTouch, Input, Node, Tween, tween, Vec3 } from 'cc';
|
||||
import { _decorator, Component, EventKeyboard, EventTouch, input, Input, KeyCode, Node, Tween, tween, Vec3 } from 'cc';
|
||||
import { GameManager } from '../Manager/GameManager';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
|
@ -11,6 +11,12 @@ export class TutorialController extends Component {
|
|||
|
||||
protected onLoad(): void {
|
||||
this.node.on(Input.EventType.TOUCH_START, this.onTouch, this);
|
||||
input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
|
||||
}
|
||||
|
||||
protected onDisable(): void {
|
||||
this.node.off(Input.EventType.TOUCH_START, this.onTouch, this);
|
||||
input.off(Input.EventType.KEY_UP, this.onKeyInputUp, this);
|
||||
}
|
||||
|
||||
protected start() {
|
||||
|
@ -29,10 +35,27 @@ export class TutorialController extends Component {
|
|||
.start();
|
||||
}
|
||||
|
||||
private onTouch(event: EventTouch) {
|
||||
private startGame() {
|
||||
Tween.stopAllByTarget(this._tapL);
|
||||
Tween.stopAllByTarget(this._tapR);
|
||||
this.node.active = false;
|
||||
GameManager.instance.play();
|
||||
}
|
||||
|
||||
private onTouch(event: EventTouch) {
|
||||
this.startGame();
|
||||
}
|
||||
|
||||
private onKeyInputUp(event: EventKeyboard) {
|
||||
switch (event.keyCode) {
|
||||
case KeyCode.KEY_A:
|
||||
case KeyCode.ARROW_LEFT:
|
||||
case KeyCode.KEY_D:
|
||||
case KeyCode.ARROW_RIGHT:
|
||||
this.startGame();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,8 +17,12 @@ export class UIController extends Component {
|
|||
private _resultLabel: Label;
|
||||
@property({ type: Label, visible: true })
|
||||
private _resultTotalLabel: Label;
|
||||
|
||||
@property({ type: ParticleSystem, visible: true })
|
||||
private _buffFx: ParticleSystem;
|
||||
|
||||
@property({ type: Node, visible: true })
|
||||
private _tutorialPanel: Node;
|
||||
@property({ type: Node, visible: true })
|
||||
private _startPanel: Node;
|
||||
@property({ type: Node, visible: true })
|
||||
|
@ -106,6 +110,7 @@ export class UIController extends Component {
|
|||
}
|
||||
|
||||
public starGame() {
|
||||
this._tutorialPanel.active = true;
|
||||
this._startPanel.active = false;
|
||||
}
|
||||
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 10 KiB |
|
@ -0,0 +1,134 @@
|
|||
{
|
||||
"ver": "1.0.25",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "461cbbbe-573a-4553-9ddc-f8723c11206a",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "461cbbbe-573a-4553-9ddc-f8723c11206a@6c48a",
|
||||
"displayName": "Ball",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "461cbbbe-573a-4553-9ddc-f8723c11206a",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "461cbbbe-573a-4553-9ddc-f8723c11206a@f9941",
|
||||
"displayName": "Ball",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 104,
|
||||
"height": 87,
|
||||
"rawWidth": 104,
|
||||
"rawHeight": 87,
|
||||
"borderTop": 0,
|
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|
Loading…
Reference in New Issue