feat: set play rate sound

main
tiendat3699 2024-04-24 18:05:06 +07:00
parent 78d208a7f9
commit 72cd72724e
17 changed files with 2305 additions and 2343 deletions

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@ -4835,7 +4835,7 @@
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"_type": 3,

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@ -4941,12 +4941,12 @@
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@ -164,10 +164,10 @@ export class CumulativeBar extends Component {
break;
case ScoreType.Goal:
if (this._currentValue == 0) {
SoundManager.instance.playSfx(this._goalSound);
SoundManager.instance.playSfx(this._goalSound, 2);
return;
}
SoundManager.instance.playSfx(this._cheeseModeGoalSound);
SoundManager.instance.playSfx(this._cheeseModeGoalSound, 2);
this._multiplier = 0;
this._goal = true;
let items = Math.ceil(this._currentValue / 10);

View File

@ -129,6 +129,9 @@ export class GameManager extends Singleton<GameManager>() {
booster.runningTime += dt;
if (booster.runningTime >= booster.time) {
this._boostersActive.splice(i, 1);
if (this._boostersActive.length == 0) {
SoundManager.instance.setPlayRateBGM(1);
}
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
}
}
@ -231,12 +234,7 @@ export class GameManager extends Singleton<GameManager>() {
if (this._currentBallInGame <= 0) {
EventManger.instance.emit(GameEvent.BallOut, null);
SoundManager.instance.playSfx(this._ballOutSound);
for (let i = 0; i < this._boostersActive.length; i++) {
const booster = this._boostersActive[i];
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
}
this._boostersActive = [];
this.DisableAllBooster();
await Utilities.delay(TimeConfig.DelayPLay);
this.spawnBall(true);
}
@ -278,11 +276,7 @@ export class GameManager extends Singleton<GameManager>() {
public gameOver() {
this._ballPool.releaseAll();
for (let i = 0; i < this._boostersActive.length; i++) {
const booster = this._boostersActive[i];
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
}
this._boostersActive = [];
this.DisableAllBooster();
SoundManager.instance.playBGM(this._gameOverMusic);
BEConnector.instance.gameScore = this.score;
if (this.isReplayed) {
@ -320,6 +314,15 @@ export class GameManager extends Singleton<GameManager>() {
this.spawnBall(true);
}
private DisableAllBooster() {
for (let i = 0; i < this._boostersActive.length; i++) {
const booster = this._boostersActive[i];
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
}
this._boostersActive = [];
SoundManager.instance.setPlayRateBGM(1);
}
public async ActiveBooster(type: BoosterType, time: number) {
//check booster already active
for (let i = 0; i < this._boostersActive.length; i++) {
@ -329,5 +332,6 @@ export class GameManager extends Singleton<GameManager>() {
this._boostersActive.push(new Booster(type, time));
EventManger.instance.emit(GameEvent.BoosterActive, type);
SoundManager.instance.playSfx(this._boosterActiveSound);
SoundManager.instance.setPlayRateBGM(1.25);
}
}

View File

@ -1,5 +1,6 @@
import { _decorator, AudioClip, AudioSource, Component, Node } from 'cc';
import Singleton from '../Singleton';
import { Howl } from 'howler';
const { ccclass, property } = _decorator;
class SoundSource {
@ -43,7 +44,7 @@ class SoundSource {
@ccclass('SoundManager')
export class SoundManager extends Singleton<SoundManager>('SoundManager') {
private _audioSourcesSfx: { [key: string]: SoundSource } = {};
private _audioSourceBgm: SoundSource;
private _audioSourceBgm: Howl;
private _isMute = false;
@ -55,26 +56,28 @@ export class SoundManager extends Singleton<SoundManager>('SoundManager') {
public setMute(mute: boolean) {
this._isMute = mute;
this._audioSourceBgm.mute = this._isMute;
this._audioSourceBgm.mute(this._isMute);
for (const key in this._audioSourcesSfx) {
this._audioSourcesSfx[key].mute = this._isMute;
}
}
public playBGM(audio: AudioClip, volume = 1, loop = true) {
if (!this._audioSourceBgm) {
this._audioSourceBgm = new SoundSource();
this._audioSourceBgm.source = new AudioSource('audioSourceBgm');
this._audioSourceBgm.source.playOnAwake = false;
}
this._audioSourceBgm.stop();
this._audioSourceBgm.volume = volume;
this._audioSourceBgm.source.clip = audio;
this._audioSourceBgm.source.loop = loop;
this._audioSourceBgm.mute = this._isMute;
public playBGM(audio: AudioClip, volume = 1, loop = true, rate = 1) {
this._audioSourceBgm?.stop();
this._audioSourceBgm = new globalThis.Howl({
src: audio.nativeUrl,
volume: volume,
loop: loop,
rate: rate,
mute: this._isMute,
});
this._audioSourceBgm.play();
}
public setPlayRateBGM(rate: number) {
this._audioSourceBgm.rate(rate);
}
public playSfx(audioClip: AudioClip, volume = 1, loop = false) {
let soundSource = this._audioSourcesSfx[audioClip.uuid];

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@ -0,0 +1,12 @@
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@ -0,0 +1,17 @@
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@ -1,4 +1,4 @@
import { _decorator, Component, geometry, Label, Node, Prefab, Tween, tween, Vec3 } from 'cc';
import { _decorator, AudioClip, Component, geometry, Label, Node, Prefab, Tween, tween, Vec3 } from 'cc';
import BEConnector from '../API/BEConnector';
import { GameManager } from '../Manager/GameManager';
import ObjectPool from '../Pool/ObjectPool';
@ -7,6 +7,7 @@ import { EventManger } from '../Manager/EventManger';
import GameEvent from '../Events/GameEvent';
import GameState from '../Enum/GameState';
import { SequenceSound } from '../Environments/SequenceSound';
import { SoundManager } from '../Manager/SoundManager';
const { ccclass, property } = _decorator;
@ccclass('GameOverPanel')
@ -27,8 +28,8 @@ export class GameOverPanel extends Component {
@property({ type: Prefab, visible: true })
private _scorePrefab: Prefab;
@property({ type: SequenceSound, visible: true })
private _soundCollectCoinFx: SequenceSound;
@property({ type: AudioClip, visible: true })
private _soundCollectCoinFx: AudioClip;
@property({ type: geometry.AnimationCurve, visible: true })
private _starSpeedCurve: geometry.AnimationCurve = new geometry.AnimationCurve();
@ -168,7 +169,7 @@ export class GameOverPanel extends Component {
}
})
.start();
this._soundCollectCoinFx.playSound();
SoundManager.instance.playSfx(this._soundCollectCoinFx);
await Utilities.delay(duration / 3);
}
}

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14
package-lock.json generated
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@ -6,7 +6,9 @@
"": {
"name": "PinBallTCC",
"dependencies": {
"crypto-es": "^2.1.0"
"@types/howler": "^2.2.11",
"crypto-es": "^2.1.0",
"howler": "^2.2.4"
},
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@ -14,6 +16,11 @@
"pretty-quick": "^4.0.0"
}
},
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"integrity": "sha512-7aBoUL6RbSIrqKnpEgfa1wSNUBK06mn08siP2QI0zYk7MXfEJAaORc4tohamQYqCqVESoDyRWSdQn2BOKWj2Qw=="
},
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"resolved": "https://registry.npmjs.org/cross-spawn/-/cross-spawn-7.0.3.tgz",
@ -84,6 +91,11 @@
"url": "https://github.com/sponsors/sindresorhus"
}
},
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@ -5,7 +5,9 @@
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},
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