feat: update goal asset
parent
980b11dc0c
commit
a2a735f97f
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@ -81,7 +81,7 @@
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"__type__": "cc.RealKeyframeValue",
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"interpolationMode": 0,
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"tangentWeightMode": 0,
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"value": 1.2630000114440918,
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"value": 1.3,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangent": 0,
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@ -93,7 +93,7 @@
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"__type__": "cc.RealKeyframeValue",
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"interpolationMode": 0,
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"tangentWeightMode": 0,
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"value": 0.753000020980835,
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"value": 0.7,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangent": 0,
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@ -135,7 +135,7 @@
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"__type__": "cc.RealKeyframeValue",
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"interpolationMode": 0,
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"tangentWeightMode": 0,
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"value": 0.6650000214576721,
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"value": 0.6,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangent": 0,
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@ -147,7 +147,7 @@
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"__type__": "cc.RealKeyframeValue",
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"interpolationMode": 0,
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"tangentWeightMode": 0,
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"value": 1.1160000562667847,
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"value": 1.5,
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"rightTangent": 0,
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"rightTangentWeight": 1,
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"leftTangent": 0,
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File diff suppressed because it is too large
Load Diff
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@ -2,7 +2,7 @@ enum TimeConfig {
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DelayPLay = 1,
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DelayMultiBall = 2,
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DelayGoal = 2,
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DelayCannonFire = 1,
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DelayCannonFire = 0.4,
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DelayCannonDone = 0.5,
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}
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@ -1,8 +1,7 @@
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import { _decorator, Component, Label, Node, ParticleSystem, tween } from 'cc';
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import { _decorator, Component, Label, Node, ParticleSystem, Tween, tween, Vec3 } from 'cc';
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import { EventManger } from '../Manager/EventManger';
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import GameEvent from '../Events/GameEvent';
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import ScoreType from '../Enum/ScoreType';
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import Utilities from '../Utilities';
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import GameState from '../Enum/GameState';
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const { ccclass, property } = _decorator;
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@ -11,7 +10,7 @@ export class UIController extends Component {
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@property({ type: Label, visible: true })
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private _scoreLabel: Label;
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@property({ type: Label, visible: true })
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private _goalLabel: Label;
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private _eventLabel: Label;
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@property({ type: Label, visible: true })
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private _resultLabel: Label;
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@property({ type: ParticleSystem, visible: true })
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@ -27,13 +26,13 @@ export class UIController extends Component {
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private _timer = 0;
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private _playing = false;
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protected onLoad(): void {
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protected async onLoad() {
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EventManger.instance.on(GameEvent.Score, this.onScore, this);
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EventManger.instance.on(GameEvent.BallOut, this.onBallOut, this);
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EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
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EventManger.instance.on(GameEvent.MultiBall, this.onMultiBall, this);
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EventManger.instance.on(GameEvent.TimeUpdate, this.onTimeUpdate, this);
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this._goalLabel.string = '';
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this._eventLabel.string = '';
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}
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protected update(dt: number): void {
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@ -43,16 +42,32 @@ export class UIController extends Component {
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private async onScore(score: number, type: ScoreType) {
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this._scoreLabel.string = `Score: ${score}`;
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if (type == ScoreType.Goal) {
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this._goalLabel.string = 'Goal!!';
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await Utilities.delay(1);
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this._goalLabel.string = '';
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this.showEventLabel('GOAL!!!');
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}
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}
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private async onBallOut() {
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this._goalLabel.string = 'Ball Out!!';
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await Utilities.delay(1);
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this._goalLabel.string = '';
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private onBallOut() {
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this.showEventLabel('BALL OUT!!!');
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}
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private showEventLabel(string: string) {
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this._eventLabel.string = string;
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Tween.stopAllByTarget(this._eventLabel.node);
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this._eventLabel.node.setScale(Vec3.ZERO);
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tween(this._eventLabel.node)
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.to(0.2, { scale: Vec3.ONE }, { easing: 'backOut' })
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.delay(1)
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.to(
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0.1,
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{ scale: Vec3.ZERO },
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{
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onComplete: () => {
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this._eventLabel.string = '';
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},
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easing: 'backIn',
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},
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)
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.start();
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}
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private onGameStateChange(state: GameState) {
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@ -78,8 +93,12 @@ export class UIController extends Component {
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}
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private onMultiBall(active: boolean) {
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if (active) this._buffFx.play();
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else this._buffFx.stop();
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if (active) {
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this._buffFx.play();
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this.showEventLabel('MULTI BALL!!!');
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} else {
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this._buffFx.stop();
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}
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}
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private onTimeUpdate(time: number) {
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@ -0,0 +1,134 @@
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"isUuid": true,
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"visible": false,
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"magfilter": "linear",
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}
|
Loading…
Reference in New Issue