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"__id__": 1287 + "__id__": 1221 }, "_lpos": { "__type__": "cc.Vec3", @@ -57,7 +57,7 @@ }, "autoReleaseAssets": false, "_globals": { - "__id__": 1304 + "__id__": 1238 }, "_id": "07421189-8ae9-4f94-a7dd-707b0dae75df" }, @@ -80,19 +80,19 @@ "__id__": 9 }, { - "__id__": 1282 + "__id__": 1216 } ], "_active": true, "_components": [ { - "__id__": 1284 + "__id__": 1218 }, { - "__id__": 1285 + "__id__": 1219 }, { - "__id__": 1286 + "__id__": 1220 } ], "_prefab": null, @@ -388,25 +388,25 @@ "__id__": 787 }, { - "__id__": 991 + "__id__": 925 }, { - "__id__": 994 + "__id__": 928 }, { - "__id__": 996 + "__id__": 930 }, { - "__id__": 1268 + "__id__": 1202 } ], "_active": true, "_components": [ { - "__id__": 1280 + "__id__": 1214 }, { - "__id__": 1281 + "__id__": 1215 } ], "_prefab": null, @@ -23505,208 +23505,208 @@ "__id__": 788 }, { - "__id__": 791 + "__id__": 790 + }, + { + "__id__": 792 }, { "__id__": 794 }, { - "__id__": 797 + "__id__": 796 + }, + { + "__id__": 798 }, { "__id__": 800 }, { - "__id__": 803 + "__id__": 802 + }, + { + "__id__": 804 }, { "__id__": 806 }, { - 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"__id__": 1252 + "__id__": 1186 }, "_minParticleDistance": 0.1, "existWithParticles": true, "textureMode": 0, "widthFromParticle": true, "widthRatio": { - "__id__": 1253 + "__id__": 1187 }, "colorFromParticle": false, "colorOverTrail": { - "__id__": 1254 + "__id__": 1188 }, "colorOvertime": { - "__id__": 1255 + "__id__": 1189 }, "_space": 0, "_particleSystem": { - "__id__": 1195 + "__id__": 1129 } }, { @@ -35293,7 +32521,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1194 + "__id__": 1128 }, "_enabled": true, "__prefab": null, @@ -35305,7 +32533,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1194 + "__id__": 1128 }, "_enabled": true, "__prefab": null, @@ -35327,7 +32555,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1134 + "__id__": 1068 }, "_enabled": true, "__prefab": null, @@ -35349,7 +32577,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1128 + "__id__": 1062 }, "_enabled": true, "__prefab": null, @@ -35371,15 +32599,15 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1128 + "__id__": 1062 }, "_enabled": true, "__prefab": null, "_collider": { - "__id__": 1132 + "__id__": 1066 }, "_animation": { - "__id__": 1262 + "__id__": 1196 }, "_force": 40, "_soundFx": { @@ -35395,7 +32623,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1128 + "__id__": 1062 }, "_enabled": true, "__prefab": null, @@ -35418,7 +32646,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 992 + "__id__": 926 }, "_enabled": true, "__prefab": null, @@ -35444,19 +32672,19 @@ }, "_children": [ { - "__id__": 1265 + "__id__": 1199 }, { - "__id__": 1268 + "__id__": 1202 } ], "_active": true, "_components": [ { - "__id__": 1272 + "__id__": 1206 }, { - "__id__": 1273 + "__id__": 1207 } ], "_prefab": null, @@ -35495,16 +32723,16 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 1264 + "__id__": 1198 }, "_children": [], "_active": true, "_components": [ { - "__id__": 1266 + "__id__": 1200 }, { - "__id__": 1267 + "__id__": 1201 } ], "_prefab": null, @@ -35543,7 +32771,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1265 + "__id__": 1199 }, "_enabled": true, "__prefab": null, @@ -35565,7 +32793,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1265 + "__id__": 1199 }, "_enabled": true, "__prefab": null, @@ -35601,19 +32829,19 @@ "_objFlags": 0, "__editorExtras__": {}, "_parent": { - "__id__": 1264 + "__id__": 1198 }, "_children": [], "_active": true, "_components": [ { - "__id__": 1269 + "__id__": 1203 }, { - "__id__": 1270 + "__id__": 1204 }, { - "__id__": 1271 + "__id__": 1205 } ], "_prefab": null, @@ -35652,7 +32880,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1268 + "__id__": 1202 }, "_enabled": true, "__prefab": null, @@ -35674,7 +32902,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1268 + "__id__": 1202 }, "_enabled": true, "__prefab": null, @@ -35739,7 +32967,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1268 + "__id__": 1202 }, "_enabled": true, "__prefab": null, @@ -35769,7 +32997,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1264 + "__id__": 1198 }, "_enabled": true, "__prefab": null, @@ -35791,22 +33019,22 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1264 + "__id__": 1198 }, "_enabled": true, "__prefab": null, "_popup": { - "__id__": 1265 + "__id__": 1199 }, "_label": { - "__id__": 1270 + "__id__": 1204 }, "_stickers": [ { - "__id__": 1274 + "__id__": 1208 }, { - "__id__": 1275 + "__id__": 1209 } ], "_id": "ebx5eaCQhFnYEdDdBHEy9W" @@ -35869,10 +33097,10 @@ "__expectedType__": "cc.Prefab" }, "_topContainer": { - "__id__": 1278 + "__id__": 1212 }, "_ballHolder": { - "__id__": 990 + "__id__": 924 }, "_ballSpawnPosition": { "__type__": "cc.Vec3", @@ -35919,7 +33147,7 @@ "_active": true, "_components": [ { - "__id__": 1279 + "__id__": 1213 } ], "_prefab": null, @@ -35958,7 +33186,7 @@ "_objFlags": 0, "__editorExtras__": {}, "node": { - "__id__": 1278 + "__id__": 1212 }, "_enabled": true, "__prefab": null, @@ -36050,19 +33278,19 @@ "instance": null, "targetOverrides": [ { - "__id__": 1284 + "__id__": 1218 }, { - "__id__": 1287 + "__id__": 1221 }, { - "__id__": 1289 + "__id__": 1223 }, { - "__id__": 1292 + "__id__": 1226 }, { - "__id__": 1294 + "__id__": 1228 } ], "nestedPrefabInstanceRoots": [ @@ -36086,7 +33314,7 @@ "__id__": 602 }, "sourceInfo": { - "__id__": 1285 + "__id__": 1219 }, "propertyPath": [ "_trailModule", @@ -36096,7 +33324,7 @@ "__id__": 602 }, "targetInfo": { - "__id__": 1286 + "__id__": 1220 } }, { @@ -36124,7 +33352,7 @@ "__id__": 153 }, "targetInfo": { - "__id__": 1288 + "__id__": 1222 } }, { @@ -36139,7 +33367,7 @@ "__id__": 583 }, "sourceInfo": { - "__id__": 1290 + "__id__": 1224 }, "propertyPath": [ "_trailModule", @@ -36149,7 +33377,7 @@ "__id__": 583 }, "targetInfo": { - "__id__": 1291 + "__id__": 1225 } }, { @@ -36177,7 +33405,7 @@ "__id__": 386 }, "targetInfo": { - "__id__": 1293 + "__id__": 1227 } }, { @@ -36192,7 +33420,7 @@ "__id__": 153 }, "sourceInfo": { - "__id__": 1295 + "__id__": 1229 }, "propertyPath": [ "_trailModule", @@ -36202,7 +33430,7 @@ "__id__": 153 }, "targetInfo": { - "__id__": 1296 + "__id__": 1230 } }, { @@ -36220,28 +33448,28 @@ { "__type__": "cc.SceneGlobals", "ambient": { - "__id__": 1298 + "__id__": 1232 }, "shadows": { - "__id__": 1299 + "__id__": 1233 }, "_skybox": { - "__id__": 1300 + "__id__": 1234 }, "fog": { - "__id__": 1301 + "__id__": 1235 }, "octree": { - "__id__": 1302 + "__id__": 1236 }, "skin": { - "__id__": 1303 + "__id__": 1237 }, "lightProbeInfo": { - "__id__": 1304 + "__id__": 1238 }, "postSettings": { - "__id__": 1305 + "__id__": 1239 }, "bakedWithStationaryMainLight": false, "bakedWithHighpLightmap": false diff --git a/assets/_Game/Scripts/GamePlay/Enemy.ts b/assets/_Game/Scripts/GamePlay/Enemy.ts index 01a15d8..f71982b 100644 --- a/assets/_Game/Scripts/GamePlay/Enemy.ts +++ b/assets/_Game/Scripts/GamePlay/Enemy.ts @@ -18,11 +18,13 @@ import { import GameState from '../Enum/GameState'; import ScoreType from '../Enum/ScoreType'; import GameEvent from '../Events/GameEvent'; +import { registerGizmo } from '../Gizmos/Decorator'; import Gizmos2D from '../Gizmos/Gizmos2D'; import AudioManager from '../Manager/AudioManager'; import { EventManger } from '../Manager/EventManger'; const { ccclass, property } = _decorator; +@registerGizmo @ccclass('Enemy') export class Enemy extends Component { @property({ type: Collider2D, visible: true }) diff --git a/assets/_Game/Scripts/GamePlay/MutilBall.ts b/assets/_Game/Scripts/GamePlay/MutilBall.ts index 906f694..4fd0601 100644 --- a/assets/_Game/Scripts/GamePlay/MutilBall.ts +++ b/assets/_Game/Scripts/GamePlay/MutilBall.ts @@ -10,10 +10,13 @@ import { PolygonCollider2D, Prefab, Vec2, + Vec3, } from 'cc'; import TimeConfig from '../Enum/TimeConfig'; import { CameraController } from '../Environments/CameraController'; +import { registerGizmo } from '../Gizmos/Decorator'; import Gizmos2D from '../Gizmos/Gizmos2D'; +import Gizmos3D from '../Gizmos/Gizmos3D'; import AudioManager from '../Manager/AudioManager'; import { GameManager } from '../Manager/GameManager'; import ObjectPool from '../Pool/ObjectPool'; @@ -21,6 +24,7 @@ import Utilities from '../Utilities'; import { Ball } from './Ball'; const { ccclass, property } = _decorator; +@registerGizmo @ccclass('MultiBall') export class MultiBall extends Component { @property({ type: Collider2D, visible: true }) @@ -39,11 +43,9 @@ export class MultiBall extends Component { private _trigged = false; private _fxPool: ObjectPool; - private _enabled: boolean = true; + private _colliderEnabled: boolean = true; - onDrawGizmos(): void {} - - onDrawGizmosSelected(): void { + onDrawGizmos(): void { Gizmos2D.beginColor(this.node, new Color(0, 255, 0, 150)); const points = (this._collider as PolygonCollider2D).points.map((p) => p.clone().add(this._collider.offset)); Gizmos2D.beginLocalPosition(this.node); @@ -80,9 +82,9 @@ export class MultiBall extends Component { } private async onBeginContact(selfCollider: Collider2D, otherCollider: Collider2D) { - if (!this._enabled) return; + if (!this._colliderEnabled) return; if (this._trigged) return; - this._enabled = false; + this._colliderEnabled = false; this._originBall = otherCollider.getComponent(Ball); this._trigged = true; const fx = this._fxPool.get(ParticleSystem, GameManager.instance.topContainer); @@ -91,7 +93,7 @@ export class MultiBall extends Component { fx.node.setWorldPosition(pos); AudioManager.playSfx(this._soundFX); await Utilities.delay(TimeConfig.DelayMultiBall); - this._enabled = true; + this._colliderEnabled = true; await Utilities.waitUntil(() => fx.isStopped); this._fxPool.release(fx); } diff --git a/assets/_Game/Scripts/Gizmos/Decorator.ts b/assets/_Game/Scripts/Gizmos/Decorator.ts new file mode 100644 index 0000000..ce6ed79 --- /dev/null +++ b/assets/_Game/Scripts/Gizmos/Decorator.ts @@ -0,0 +1,8 @@ +import { Component, director, Director, Node } from 'cc'; + +export function registerGizmo(constructor: new () => Component) { + const w = window as any; + if (!w._componentsGizmos) w._componentsGizmos = []; + if (w._componentsGizmos.includes(constructor)) return; + w._componentsGizmos.push(constructor); +} diff --git a/assets/_Game/Scripts/Gizmos/Decorator.ts.meta b/assets/_Game/Scripts/Gizmos/Decorator.ts.meta new file mode 100644 index 0000000..69cecd9 --- /dev/null +++ b/assets/_Game/Scripts/Gizmos/Decorator.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "deaa66db-9645-4a7d-b602-2d7290360927", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts b/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts new file mode 100644 index 0000000..c9177eb --- /dev/null +++ b/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts @@ -0,0 +1,29 @@ +import { Component, director, Director } from 'cc'; +import { Editor } from './Define'; + +if (Editor) { + let root = director.getScene(); + const w = window as any; + + if (!sessionStorage.getItem('gizmosUpdating')) { + sessionStorage.setItem('gizmosUpdating', 'true'); + director.on(Director.EVENT_BEFORE_UPDATE, gizmosUpdate); + director.on(Director.EVENT_AFTER_SCENE_LAUNCH, () => { + root = director.getScene(); + }); + } + + function gizmosUpdate() { + if (!root) return; + const selectedList: string[] = Editor.Selection.getSelected('node'); + for (let i = 0; i < w._componentsGizmos.length; i++) { + const comps: Component[] = root.getComponentsInChildren(w._componentsGizmos[i]); + comps.forEach((comp) => { + comp.onDrawGizmos?.(); + if (selectedList.includes(comp.node.uuid)) { + comp.onDrawGizmosSelected?.(); + } + }); + } + } +} diff --git a/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts.meta b/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts.meta new file mode 100644 index 0000000..608ac09 --- /dev/null +++ b/assets/_Game/Scripts/Gizmos/ExecuteGizmos.ts.meta @@ -0,0 +1,9 @@ +{ + "ver": "4.0.23", + "importer": "typescript", + "imported": true, + "uuid": "c2fbcc4f-a652-4736-82cb-64f9829b68f2", + "files": [], + "subMetas": {}, + "userData": {} +} diff --git a/assets/_Game/Scripts/Gizmos/Ext.ts b/assets/_Game/Scripts/Gizmos/Ext.ts index 307a0f1..64a3071 100644 --- a/assets/_Game/Scripts/Gizmos/Ext.ts +++ b/assets/_Game/Scripts/Gizmos/Ext.ts @@ -1,3 +1,6 @@ +import { NodeActivator } from 'cc'; +import { EDITOR } from 'cc/env'; + declare module 'cc' { interface Component { /** diff --git a/assets/_Game/Scripts/Gizmos/Gizmos2D.ts b/assets/_Game/Scripts/Gizmos/Gizmos2D.ts index 749d31c..b5c9cc1 100644 --- a/assets/_Game/Scripts/Gizmos/Gizmos2D.ts +++ b/assets/_Game/Scripts/Gizmos/Gizmos2D.ts @@ -39,8 +39,12 @@ class GizmosDebugDraw extends Component { private _color: Color = Gizmos2D.DEFAULT_COLOR; private _useLocalPosition: boolean = false; private _layer: Layers.Enum = Gizmos2D.DEFAULT_LAYER; + private _components: (new () => Component)[] = []; protected update(dt: number): void { + //only call in editor + this.callNodeDrawGizmos(); + this._renderers.forEach((renderer) => { renderer.clear(); renderer.draw(); @@ -51,6 +55,19 @@ class GizmosDebugDraw extends Component { this._layer = Gizmos2D.DEFAULT_LAYER; } + private callNodeDrawGizmos() { + if (Editor) { + const selectedList: string[] = Editor.Selection.getSelected('node'); + for (let i = 0; i < this._components.length; i++) { + const comp: Component = this.node.parent.getComponent(this._components[i]); + comp.onDrawGizmos?.(); + if (selectedList.includes(this.node.parent.uuid)) { + comp.onDrawGizmosSelected?.(); + } + } + } + } + private createRenderer(color: Color) { const hex = color.toHEX(); const g = new Node(`color ${hex}`).addComponent(Graphics); @@ -79,6 +96,10 @@ class GizmosDebugDraw extends Component { return local; } + public registerDrawGizmos(component: new () => Component) { + this._components.push(component); + } + public setColor(color: Color) { this._color = color; } @@ -293,10 +314,13 @@ export default class Gizmos2D { debugNode.node.hideFlags |= CCObject.Flags.DontSave | CCObject.Flags.HideInHierarchy; debugNode.node.parent = node; } - return debugNode; } + public static registerDrawGizmos(node: Node, component: new () => Component) { + this.getDebugNode(node).registerDrawGizmos(component); + } + public static beginColor(node: Node, color: Color) { this.getDebugNode(node).setColor(color); } diff --git a/assets/_Game/Scripts/Gizmos/Gizmos3D.ts b/assets/_Game/Scripts/Gizmos/Gizmos3D.ts index 758c585..3e87858 100644 --- a/assets/_Game/Scripts/Gizmos/Gizmos3D.ts +++ b/assets/_Game/Scripts/Gizmos/Gizmos3D.ts @@ -17,40 +17,16 @@ import { } from 'cc'; import { cce, Editor } from './Define'; -const { ccclass, executeInEditMode, property } = _decorator; - -class GizmosRenderer { - private _geometryRenderer; - private _drawCalls: ((geometry) => void)[] = []; - - constructor(geometryRenderer: GeometryRenderer) { - this._geometryRenderer = geometryRenderer; - } - - public addDrawCall(drawCall: (geometry: GeometryRenderer) => void) { - this._drawCalls.push(drawCall); - } - - public clear() { - this._drawCalls = []; - } - - public draw() { - this._drawCalls.forEach((drawCall) => { - drawCall(this._geometryRenderer); - }); - } -} +const { ccclass, executeInEditMode } = _decorator; @ccclass('Gizmos3D.GizmosDebugDraw') @executeInEditMode class GizmosDebugDraw extends Component { - private _renderers: Map = new Map(); private _color: Color = Gizmos3D.DEFAULT_COLOR; private _renderer: GeometryRenderer = null; - private _depthTest: boolean = false; + private _depthTest: boolean = true; private _useLocalPosition: boolean = false; - private _parentNode: Node; + private _components: (new () => Component)[] = []; protected onLoad(): void { if (cce) { @@ -73,57 +49,37 @@ class GizmosDebugDraw extends Component { //only call in editor this.callNodeDrawGizmos(); - this._renderers.forEach((renderer) => { - renderer.draw(); - renderer.clear(); - }); - this._color = Gizmos3D.DEFAULT_COLOR; this._useLocalPosition = false; } private callNodeDrawGizmos() { - if (Editor && this._parentNode) { + if (Editor) { const selectedList: string[] = Editor.Selection.getSelected('node'); - if (selectedList.includes(this._parentNode.uuid)) { - const comps = this._parentNode.components; - for (let i = 0; i < comps.length; i++) { - const comp: Component = comps[i]; - comp.onDrawGizmos?.(); + for (let i = 0; i < this._components.length; i++) { + const comp: Component = this.node.parent.getComponent(this._components[i]); + comp.onDrawGizmos?.(); + if (selectedList.includes(this.node.parent.uuid)) { + comp.onDrawGizmosSelected?.(); } } } } - private createRenderer(color: Color) { - const renderer = new GizmosRenderer(this._renderer); - return renderer; - } - - private getRenderer(color: Color): GizmosRenderer { - const hex = color.toHEX(); - let renderer = this._renderers.get(hex); - if (!renderer) { - renderer = this.createRenderer(color); - this._renderers.set(hex, renderer); - } - return renderer; - } - private worldToLocal(world: Vec3): Vec3 { const local = new Vec3(); Vec3.add(local, this.node.worldPosition, world); return local; } - public registerDrawGizmos(node: Node) { - this._parentNode = node; - } - public setDepthTest(value: boolean) { this._depthTest = value; } + public registerDrawGizmos(component: new () => Component) { + this._components.push(component); + } + public setColor(color: Color) { this._color = color; } @@ -132,10 +88,6 @@ class GizmosDebugDraw extends Component { this._useLocalPosition = value; } - public clearAll() { - this._renderers.forEach((renderer) => renderer.clear()); - } - private rotate(pos: Vec3, rot: Vec3 = Vec3.ZERO): Mat4 { let result = new Mat4(); let transform = new Mat4(); @@ -159,107 +111,99 @@ class GizmosDebugDraw extends Component { public drawLine(point1: Vec3, point2: Vec3) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p1 = this._useLocalPosition ? this.worldToLocal(point1) : point1; const p2 = this._useLocalPosition ? this.worldToLocal(point2) : point2; - renderer.addDrawCall((geometry) => { - geometry?.addLine(p1, p2, color, this._depthTest); - }); + this._renderer?.addLine(p1, p2, color, this._depthTest); } public drawLineList(points: Vec3[], close: boolean = false) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const pointList = this._useLocalPosition ? points.map((p) => this.worldToLocal(p)) : points; - renderer.addDrawCall((geometry) => { - if (pointList.length > 0) { - for (let i = 0; i < pointList.length - 1; i++) { - geometry?.addLine(pointList[i], pointList[i + 1], color, this._depthTest); - } - - if (close) { - geometry?.addLine(pointList[pointList.length - 1], pointList[0], color, this._depthTest); - } + if (pointList.length > 0) { + for (let i = 0; i < pointList.length - 1; i++) { + this._renderer?.addLine(pointList[i], pointList[i + 1], color, this._depthTest); } - }); + + if (close) { + this._renderer?.addLine(pointList[pointList.length - 1], pointList[0], color, this._depthTest); + } + } } public drawDashLine(point1: Vec3, point2: Vec3) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p1 = this._useLocalPosition ? this.worldToLocal(point1) : point1; const p2 = this._useLocalPosition ? this.worldToLocal(point2) : point2; - renderer.addDrawCall((geometry) => { - geometry?.addDashedLine(p1, p2, color, this._depthTest); - }); + this._renderer?.addDashedLine(p1, p2, color, this._depthTest); } public drawDashLineList(points: Vec3[], close: boolean = false) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const pointList = this._useLocalPosition ? points.map((p) => this.worldToLocal(p)) : points; - renderer.addDrawCall((geometry) => { - if (pointList.length > 0) { - for (let i = 0; i < pointList.length - 1; i++) { - geometry?.addDashedLine(pointList[i], pointList[i + 1], color, this._depthTest); - } - - if (close) { - geometry?.addDashedLine(pointList[pointList.length - 1], pointList[0], color, this._depthTest); - } + if (pointList.length > 0) { + for (let i = 0; i < pointList.length - 1; i++) { + this._renderer?.addDashedLine(pointList[i], pointList[i + 1], color, this._depthTest); } - }); + + if (close) { + this._renderer?.addDashedLine(pointList[pointList.length - 1], pointList[0], color, this._depthTest); + } + } } - public drawCircle(center: Vec3, radius: number, rot: Vec3 = Vec3.ZERO) { + public drawCircle(center: Vec3, radius: number, rot: Vec3 = Vec3.ZERO, segments: number = 32) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const c = this._useLocalPosition ? this.worldToLocal(center) : center; const transform = this.rotate(c, rot); - renderer.addDrawCall((geometry) => { - geometry?.addCircle(c, radius, color, 32, this._depthTest, true, transform); - }); + this._renderer?.addCircle(c, radius, color, segments, this._depthTest, true, transform); } - public drawDisc(center: Vec3, radius: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false) { + public drawDisc( + center: Vec3, + radius: number, + rot: Vec3 = Vec3.ZERO, + wireFrame: boolean = false, + segments: number = 32, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const c = this._useLocalPosition ? this.worldToLocal(center) : center; const transform = this.rotate(c, rot); - renderer.addDrawCall((geometry) => { - geometry?.addDisc(c, radius, color, 32, wireFrame, this._depthTest, true, true, transform); - }); + this._renderer?.addDisc(c, radius, color, segments, wireFrame, this._depthTest, true, true, transform); } public drawQuad(point1: Vec3, point2: Vec3, point3: Vec3, point4: Vec3, wireFrame: boolean = false) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p1 = this._useLocalPosition ? this.worldToLocal(point1) : point1; const p2 = this._useLocalPosition ? this.worldToLocal(point2) : point2; const p3 = this._useLocalPosition ? this.worldToLocal(point3) : point3; const p4 = this._useLocalPosition ? this.worldToLocal(point4) : point4; - renderer.addDrawCall((geometry) => { - geometry?.addQuad(p1, p2, p3, p4, color, wireFrame, this._depthTest); - }); + this._renderer?.addQuad(p1, p2, p3, p4, color, wireFrame, this._depthTest); } - public drawSphere(center: Vec3, radius: number, wireFrame: boolean = false) { + public drawSphere( + center: Vec3, + radius: number, + wireFrame: boolean = false, + segmentsX: number = 32, + segmentsY: number = 16, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const c = this._useLocalPosition ? this.worldToLocal(center) : center; - renderer.addDrawCall((geometry) => { - geometry?.addSphere(c, radius, color, 32, 16, wireFrame, this._depthTest); - }); + this._renderer?.addSphere(c, radius, color, segmentsX, segmentsY, wireFrame, this._depthTest); } - public drawArc(center: Vec3, radius: number, startAngle: number, endAngle: number, rot: Vec3 = Vec3.ZERO) { + public drawArc( + center: Vec3, + radius: number, + startAngle: number, + endAngle: number, + rot: Vec3 = Vec3.ZERO, + segments: number = 32, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const c = this._useLocalPosition ? this.worldToLocal(center) : center; const transform = this.rotate(c, rot); - renderer.addDrawCall((geometry) => { - geometry?.addArc(c, radius, color, startAngle, endAngle, 32, this._depthTest, true, transform); - }); + this._renderer?.addArc(c, radius, color, startAngle, endAngle, segments, this._depthTest, true, transform); } public drawSolidArc( @@ -269,26 +213,24 @@ class GizmosDebugDraw extends Component { endAngle: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const c = this._useLocalPosition ? this.worldToLocal(center) : center; const transform = this.rotate(c, rot); - renderer.addDrawCall((geometry) => { - geometry?.addSector( - c, - radius, - color, - startAngle, - endAngle, - 32, - wireFrame, - this._depthTest, - true, - true, - transform, - ); - }); + this._renderer?.addSector( + c, + radius, + color, + startAngle, + endAngle, + segments, + wireFrame, + this._depthTest, + true, + true, + transform, + ); } public drawPolygon( @@ -299,31 +241,22 @@ class GizmosDebugDraw extends Component { wireFrame: boolean = false, ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); - renderer.addDrawCall((geometry) => { - geometry?.addPolygon(p, radius, color, segments, wireFrame, this._depthTest, true, true, transform); - }); + this._renderer?.addPolygon(p, radius, color, segments, wireFrame, this._depthTest, true, true, transform); } public drawOctahedron(position: Vec3, radius: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); - renderer.addDrawCall((geometry) => { - geometry?.addOctahedron(p, radius, color, wireFrame, this._depthTest, false, true, transform); - }); + this._renderer?.addOctahedron(p, radius, color, wireFrame, this._depthTest, false, true, transform); } public drawCross(position: Vec3, size: number) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; - renderer.addDrawCall((geometry) => { - geometry?.addCross(p, size, color, this._depthTest); - }); + this._renderer?.addCross(p, size, color, this._depthTest); } public drawCapsule( @@ -332,25 +265,33 @@ class GizmosDebugDraw extends Component { height: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segmentsX: number = 32, + segmentsY: number = 8, ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); - renderer.addDrawCall((geometry) => { - geometry?.addCapsule(p, radius, height, color, 32, 8, wireFrame, this._depthTest, false, true, transform); - }); + this._renderer?.addCapsule( + p, + radius, + height, + color, + segmentsX, + segmentsY, + wireFrame, + this._depthTest, + false, + true, + transform, + ); } public drawBox(position: Vec3, size: Vec3, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); let box = geometry?.AABB.create(p.x, p.y, p.z, size.x, size.y, size.z); - renderer.addDrawCall((geometry) => { - geometry?.addBoundingBox(box, color, wireFrame, this._depthTest, false, true, transform); - }); + this._renderer?.addBoundingBox(box, color, wireFrame, this._depthTest, false, true, transform); } public drawCylinder( @@ -359,47 +300,66 @@ class GizmosDebugDraw extends Component { height: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); - renderer.addDrawCall((geometry) => { - geometry?.addCylinder(p, radius, height, color, 32, wireFrame, this._depthTest, false, true, transform); - }); + this._renderer?.addCylinder( + p, + radius, + height, + color, + segments, + wireFrame, + this._depthTest, + false, + true, + transform, + ); } - public drawCone(position: Vec3, radius: number, height: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false) { + public drawCone( + position: Vec3, + radius: number, + height: number, + rot: Vec3 = Vec3.ZERO, + wireFrame: boolean = false, + segments: number = 32, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p = this._useLocalPosition ? this.worldToLocal(position) : position; const transform = this.rotate(p, rot); - renderer.addDrawCall((geometry) => { - geometry?.addCone(p, radius, height, color, 32, wireFrame, this._depthTest, false, true, transform); - }); + this._renderer?.addCone(p, radius, height, color, segments, wireFrame, this._depthTest, false, true, transform); } - public drawBezier(point1: Vec3, point2: Vec3, point3: Vec3, point4: Vec3, rot: Vec3 = Vec3.ZERO) { + public drawBezier( + point1: Vec3, + point2: Vec3, + point3: Vec3, + point4: Vec3, + rot: Vec3 = Vec3.ZERO, + segments: number = 32, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const p1 = this._useLocalPosition ? this.worldToLocal(point1) : point1; const p2 = this._useLocalPosition ? this.worldToLocal(point2) : point2; const p3 = this._useLocalPosition ? this.worldToLocal(point3) : point3; const p4 = this._useLocalPosition ? this.worldToLocal(point4) : point4; const transform = this.rotate(p1, rot); - renderer.addDrawCall((geometry) => { - geometry?.addBezier(p1, p2, p3, p4, color, 32, this._depthTest, true, transform); - }); + this._renderer?.addBezier(p1, p2, p3, p4, color, segments, this._depthTest, true, transform); } - public drawSpline(knots: Vec3[], mode: geometry.SplineMode = geometry?.SplineMode.BEZIER, knotSize = 0.5) { + public drawSpline( + knots: Vec3[], + mode: geometry.SplineMode = geometry?.SplineMode.BEZIER, + knotSize = 0.5, + segments: number = 32, + ) { const color = this._color.clone(); - const renderer = this.getRenderer(color); const knotsList = this._useLocalPosition ? knots.map((knot) => this.worldToLocal(knot)) : knots; let spline = geometry?.Spline.create(mode, knotsList); - renderer.addDrawCall((geometry) => { - geometry?.addSpline(spline, color, 0xffffffff, knotSize, 32, this._depthTest); - }); + this._renderer?.addSpline(spline, color, 0xffffffff, knotSize, segments, this._depthTest); } } @@ -435,49 +395,45 @@ export default class Gizmos3D { return debugNode; } - public static registerDrawGizmos(node: Node) { - this.getDebugNode(node).registerDrawGizmos(node); + public static registerDrawGizmos(node: Node, component: new () => Component) { + this.getDebugNode(node).registerDrawGizmos(component); } public static beginColor(node: Node, color: Color) { - this.getDebugNode(node).setColor(color); + this.getDebugNode(node)?.setColor(color); } static beginLocalPosition(node: Node) { - this.getDebugNode(node).setUseLocalPosition(true); + this.getDebugNode(node)?.setUseLocalPosition(true); } static endLocalPosition(node: Node) { - this.getDebugNode(node).setUseLocalPosition(false); - } - - public static clearAll(node: Node) { - this.getDebugNode(node).clearAll(); + this.getDebugNode(node)?.setUseLocalPosition(false); } public static drawLine(node: Node, point1: Vec3, point2: Vec3) { const debugNode = this.getDebugNode(node); - debugNode.drawLine(point1, point2); + debugNode?.drawLine(point1, point2); } public static drawLineList(node: Node, points: Vec3[], close: boolean = false) { const debugNode = this.getDebugNode(node); - debugNode.drawLineList(points, close); + debugNode?.drawLineList(points, close); } public static drawDashLine(node: Node, point1: Vec3, point2: Vec3) { const debugNode = this.getDebugNode(node); - debugNode.drawDashLine(point1, point2); + debugNode?.drawDashLine(point1, point2); } public static drawDashLineList(node: Node, points: Vec3[], close: boolean = false) { const debugNode = this.getDebugNode(node); - debugNode.drawLineList(points, close); + debugNode?.drawLineList(points, close); } - public static drawCircle(node: Node, center: Vec3, radius: number, rot: Vec3 = Vec3.ZERO) { + public static drawCircle(node: Node, center: Vec3, radius: number, rot: Vec3 = Vec3.ZERO, segments: number = 32) { const debugNode = this.getDebugNode(node); - debugNode.drawCircle(center, radius, rot); + debugNode?.drawCircle(center, radius, rot, segments); } public static drawDisc( @@ -486,9 +442,10 @@ export default class Gizmos3D { radius: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawDisc(center, radius, rot, wireFrame); + debugNode?.drawDisc(center, radius, rot, wireFrame, segments); } public static drawQuad( @@ -500,12 +457,19 @@ export default class Gizmos3D { wireFrame: boolean = false, ) { const debugNode = this.getDebugNode(node); - debugNode.drawQuad(point1, point2, point3, point4, wireFrame); + debugNode?.drawQuad(point1, point2, point3, point4, wireFrame); } - public static drawSphere(node: Node, center: Vec3, radius: number, wireFrame: boolean = false) { + public static drawSphere( + node: Node, + center: Vec3, + radius: number, + wireFrame: boolean = false, + segmentsX: number = 32, + segmentsY: number = 16, + ) { const debugNode = this.getDebugNode(node); - debugNode.drawSphere(center, radius, wireFrame); + debugNode?.drawSphere(center, radius, wireFrame, segmentsX, segmentsY); } public static drawArc( @@ -515,9 +479,10 @@ export default class Gizmos3D { startAngle: number, endAngle: number, rot: Vec3 = Vec3.ZERO, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawArc(center, radius, startAngle, endAngle, rot); + debugNode?.drawArc(center, radius, startAngle, endAngle, rot, segments); } public static drawSolidArc( @@ -528,9 +493,10 @@ export default class Gizmos3D { endAngle: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawSolidArc(center, radius, startAngle, endAngle, rot, wireFrame); + debugNode?.drawSolidArc(center, radius, startAngle, endAngle, rot, wireFrame, segments); } public static drawPolygon( @@ -542,7 +508,7 @@ export default class Gizmos3D { wireFrame: boolean = false, ) { const debugNode = this.getDebugNode(node); - debugNode.drawPolygon(position, radius, segments, rot, wireFrame); + debugNode?.drawPolygon(position, radius, segments, rot, wireFrame); } public static drawOctahedron( @@ -553,12 +519,12 @@ export default class Gizmos3D { wireFrame: boolean = false, ) { const debugNode = this.getDebugNode(node); - debugNode.drawOctahedron(position, radius, rot, wireFrame); + debugNode?.drawOctahedron(position, radius, rot, wireFrame); } public static drawCross(node: Node, center: Vec3, size: number) { const debugNode = this.getDebugNode(node); - debugNode.drawCross(center, size); + debugNode?.drawCross(center, size); } public static drawCapsule( @@ -568,14 +534,16 @@ export default class Gizmos3D { height: number, rot?: Vec3, wireFrame?: boolean, + segmentsX: number = 32, + segmentsY: number = 8, ) { const debugNode = this.getDebugNode(node); - debugNode.drawCapsule(position, radius, height, rot, wireFrame); + debugNode?.drawCapsule(position, radius, height, rot, wireFrame, segmentsX, segmentsY); } public static drawBox(node: Node, center: Vec3, size: Vec3, rot?: Vec3, wireFrame?: boolean) { const debugNode = this.getDebugNode(node); - debugNode.drawBox(center, size, rot, wireFrame); + debugNode?.drawBox(center, size, rot, wireFrame); } public static drawCylinder( @@ -585,9 +553,10 @@ export default class Gizmos3D { height: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawCylinder(position, radius, height, rot, wireFrame); + debugNode?.drawCylinder(position, radius, height, rot, wireFrame, segments); } public static drawCone( @@ -597,14 +566,23 @@ export default class Gizmos3D { height: number, rot: Vec3 = Vec3.ZERO, wireFrame: boolean = false, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawCone(position, radius, height, rot, wireFrame); + debugNode?.drawCone(position, radius, height, rot, wireFrame, segments); } - public static drawBezier(node: Node, point1: Vec3, point2: Vec3, point3: Vec3, point4: Vec3, rot?: Vec3) { + public static drawBezier( + node: Node, + point1: Vec3, + point2: Vec3, + point3: Vec3, + point4: Vec3, + rot?: Vec3, + segments: number = 32, + ) { const debugNode = this.getDebugNode(node); - debugNode.drawBezier(point1, point2, point3, point4, rot); + debugNode?.drawBezier(point1, point2, point3, point4, rot, segments); } public static drawSpline( @@ -612,8 +590,9 @@ export default class Gizmos3D { knots: Vec3[], mode: geometry.SplineMode = geometry?.SplineMode.BEZIER, knotSize = 0.5, + segments: number = 32, ) { const debugNode = this.getDebugNode(node); - debugNode.drawSpline(knots, mode, knotSize); + debugNode?.drawSpline(knots, mode, knotSize, segments); } } diff --git a/assets/_Game/Scripts/Gizmos/GizmosExecute.ts b/assets/_Game/Scripts/Gizmos/GizmosExecute.ts deleted file mode 100644 index f06aad8..0000000 --- a/assets/_Game/Scripts/Gizmos/GizmosExecute.ts +++ /dev/null @@ -1,22 +0,0 @@ -import { Director, director, find } from 'cc'; -import { Editor } from './Define'; - -if (Editor) { - if (!sessionStorage.getItem('gizmosUpdating')) { - sessionStorage.setItem('gizmosUpdating', 'true'); - director.on(Director.EVENT_BEFORE_UPDATE, querySelected); - } - - function querySelected() { - if (Editor) { - const selectedList: string[] = Editor.Selection.getSelected('node'); - selectedList.forEach(callGizmos); - } - } - - async function callGizmos(uuid: string) { - const node = await Editor.Message.request('scene', 'query-node-tree', uuid); - const comps = find(node.path).components; - comps.forEach((comp) => comp.onDrawGizmosSelected?.()); - } -} diff --git a/assets/_Game/Scripts/Manager/GameManager.ts b/assets/_Game/Scripts/Manager/GameManager.ts index 803110a..850ce71 100644 --- a/assets/_Game/Scripts/Manager/GameManager.ts +++ b/assets/_Game/Scripts/Manager/GameManager.ts @@ -226,7 +226,7 @@ export class GameManager extends Singleton() { if (value > 0 && this._currentBallInGame >= 2) { this._isMultiBall = true; EventManger.instance.emit(GameEvent.MultiBall, true); - this._ballPool.actives.forEach((ball) => ball.getComponent(Ball).playMultiBallEffect()); + this._ballPool.listActive.forEach((ball) => ball.getComponent(Ball).playMultiBallEffect()); } if (this._currentBallInGame <= 0) { diff --git a/assets/_Game/Scripts/Manager/SpawnObjectManager.ts b/assets/_Game/Scripts/Manager/SpawnObjectManager.ts index 24b9b99..98a543e 100644 --- a/assets/_Game/Scripts/Manager/SpawnObjectManager.ts +++ b/assets/_Game/Scripts/Manager/SpawnObjectManager.ts @@ -4,6 +4,7 @@ import GameState from '../Enum/GameState'; import ScoreType from '../Enum/ScoreType'; import { ScoreObject } from '../Environments/ScoreObject'; import GameEvent from '../Events/GameEvent'; +import { registerGizmo } from '../Gizmos/Decorator'; import Gizmos2D from '../Gizmos/Gizmos2D'; import ObjectPool from '../Pool/ObjectPool'; import { EventManger } from './EventManger'; @@ -25,6 +26,7 @@ class weightedObject { public currentWeight; } +@registerGizmo @ccclass('SpawnObjectManager') export class SpawnObjectManager extends Component { @property({ type: weightedObject, visible: true }) @@ -52,7 +54,7 @@ export class SpawnObjectManager extends Component { private _boosterSpawned = false; private _spawnTimeObject = 0; - onDrawGizmosSelected(): void { + onDrawGizmos(): void { for (let i = 0; i < this._spawnPoints.length; i++) { Gizmos2D.beginColor(this.node, new Color(0, 255, 0, 180)); Gizmos2D.drawSolidCircle(this.node, this._spawnPoints[i].worldPosition, 15); diff --git a/settings/v2/packages/information.json b/settings/v2/packages/information.json index 305ce5a..94848de 100644 --- a/settings/v2/packages/information.json +++ b/settings/v2/packages/information.json @@ -1,5 +1,5 @@ { - "__version__": "1.0.0", + "__version__": "1.0.1", "information": { "customSplash": { "id": "customSplash",