Compare commits
2 Commits
Author | SHA1 | Date |
---|---|---|
tiendat3699 | 86b3b434ec | |
tiendat3699 | aa6dcfad2c |
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@ -0,0 +1,12 @@
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{
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"ver": "1.0.1",
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"importer": "ttf-font",
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"imported": true,
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"uuid": "b1f7797d-3e59-499d-821f-1fffde502106",
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"files": [
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".json",
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"Nunito-ExtraBold.ttf"
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],
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"subMetas": {},
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"userData": {}
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}
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Load Diff
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@ -0,0 +1,59 @@
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import {
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_decorator,
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Camera,
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CCFloat,
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clamp,
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Component,
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EventMouse,
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Input,
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input,
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IVec2Like,
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Node,
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Vec2,
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Vec3,
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} from 'cc';
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import P4PSDK, { EventType } from '../P4PSDK';
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const { ccclass, property } = _decorator;
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@ccclass('Bar')
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export default class Bar extends Component {
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@property(CCFloat)
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private yOffset: number = 350;
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@property(CCFloat)
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private minX: number = 0;
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@property(CCFloat)
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private maxX: number = 100;
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@property(Camera)
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private camera: Camera;
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private _screenPoint: Vec2 = new Vec2();
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private _worldPoint: Vec3 = new Vec3();
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protected onLoad(): void {
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input.on(Input.EventType.MOUSE_MOVE, this.onMouseMove, this);
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P4PSDK.broadCast.on(EventType.OnMouse, this.onMouse, this);
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}
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private onMouseMove(event: EventMouse): void {
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event.getLocation(this._screenPoint);
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this.updateWorldPoint();
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}
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private onMouse(position: IVec2Like): void {
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this._screenPoint = new Vec2(position.x, position.y);
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this.updateWorldPoint();
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}
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private updateWorldPoint(): Vec3 {
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this.camera.screenToWorld(this._screenPoint.toVec3(), this._worldPoint);
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this._worldPoint.x = clamp(this._worldPoint.x, this.minX, this.maxX);
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this._worldPoint.y = this.yOffset;
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this._worldPoint.z = 0;
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return this._worldPoint;
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}
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protected update(dt: number): void {
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this.node.setWorldPosition(this.node.getWorldPosition().lerp(this._worldPoint, 30 * dt));
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}
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}
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@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "3eb45051-a94a-4100-b478-7137efd07fa9",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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@ -12,10 +12,12 @@ import {
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Vec3,
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} from 'cc';
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import ControllerSide from '../Enum/ControllerSide';
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import GameState from '../Enum/GameState';
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import TimeConfig from '../Enum/TimeConfig';
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import GameEvent from '../Events/GameEvent';
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import AudioManager from '../Manager/AudioManager';
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import { EventManger } from '../Manager/EventManger';
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import P4PSDK, { EventType } from '../P4PSDK';
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const { ccclass, property } = _decorator;
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@ccclass('Flipper')
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@ -38,13 +40,14 @@ export class Flipper extends Component {
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private _isAnimationPlaying;
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protected onLoad(): void {
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input.on(Input.EventType.KEY_DOWN, this.onKeyInputDown, this);
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input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
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EventManger.instance.on(GameEvent.ControlTouchStart, this.onTouchStart, this);
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EventManger.instance.on(GameEvent.ControlTouchEnd, this.onTouchEnd, this);
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EventManger.instance.on(GameEvent.GameStateChange, this.gameStateChange, this);
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}
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protected start(): void {
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input.on(Input.EventType.KEY_DOWN, this.onKeyInputDown, this);
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input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
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this._animation.play();
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}
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@ -56,8 +59,53 @@ export class Flipper extends Component {
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}
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}
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private gameStateChange(state: GameState) {
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if (state == GameState.Init) {
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P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyDown, this);
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P4PSDK.broadCast.on(EventType.OnKeyUp, this.onSDKKeyUp, this);
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}
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}
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//#region Input Handler
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private onSDKKeyDown(key: number) {
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switch (key) {
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case KeyCode.KEY_A:
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case KeyCode.ARROW_LEFT:
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if (this.side == ControllerSide.Left) this.activeFlipper();
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this._timer = 0;
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if (this._animation.getState(this._animation.defaultClip.name).isPlaying) {
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this._animation.stop();
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}
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break;
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case KeyCode.KEY_D:
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case KeyCode.ARROW_RIGHT:
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if (this.side == ControllerSide.Right) this.activeFlipper();
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this._timer = 0;
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if (this._isAnimationPlaying) {
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this._animation.stop();
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}
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break;
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default:
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break;
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}
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}
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private onSDKKeyUp(key: number) {
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switch (key) {
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case KeyCode.KEY_A:
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case KeyCode.ARROW_LEFT:
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if (this.side == ControllerSide.Left) this.deActiveFlipper();
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break;
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case KeyCode.KEY_D:
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case KeyCode.ARROW_RIGHT:
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if (this.side == ControllerSide.Right) this.deActiveFlipper();
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break;
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default:
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break;
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}
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}
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private onKeyInputDown(event: EventKeyboard) {
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switch (event.keyCode) {
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case KeyCode.KEY_A:
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@ -116,7 +164,7 @@ export class Flipper extends Component {
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//#endregion
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private activeFlipper(): void {
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AudioManager.playSfx(this._activeSound, { volume: 0.5 });
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// AudioManager.playSfx(this._activeSound, { volume: 0.5 });
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this._hingeJoint.motorSpeed = this._motorSpeedActive;
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}
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private deActiveFlipper(): void {
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|
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@ -12,7 +12,6 @@ import {
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Vec2,
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Vec3,
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} from 'cc';
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import { EDITOR, PREVIEW } from 'cc/env';
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import Timer, { TimerType } from '../Base/Timer';
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import { BoosterBase } from '../Booster/BoosterBase';
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import BoosterType from '../Enum/BoosterType';
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@ -98,13 +97,12 @@ export class GameManager extends Singleton<GameManager>() {
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}
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protected async start(): Promise<void> {
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await P4PSDK.init(this.onBoughtTicket, this);
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if (P4PSDK.getGameTime()) {
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this._timePlay = P4PSDK.getGameTime();
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await P4PSDK.init();
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if (P4PSDK.gameTime) {
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this._timePlay = P4PSDK.gameTime;
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}
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P4PSDK.setCallAPI(this._callAPI);
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await P4PSDK.authenticate();
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this.changeGameState(GameState.Init);
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this.Ready();
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}
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protected update(dt: number): void {
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@ -114,8 +112,8 @@ export class GameManager extends Singleton<GameManager>() {
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}
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private onBoughtTicket() {
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this.gameRelive();
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EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
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// this.gameRelive();
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// EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
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}
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private async changeGameState(state: GameState) {
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@ -306,27 +304,29 @@ export class GameManager extends Singleton<GameManager>() {
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private _minusTicketLoading = false;
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public async replay(): Promise<void> {
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if (this._minusTicketLoading) return;
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this._minusTicketLoading = true;
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if (!PREVIEW && !EDITOR) {
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const checkGameScoreTicket = await P4PSDK.checkGameScoreTicket();
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if (checkGameScoreTicket) {
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const success = await P4PSDK.minusTicket('revive');
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if (success) {
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this.gameRelive();
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} else {
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P4PSDK.callPayPalModal();
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}
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} else {
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this.gameOver();
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}
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} else {
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this.gameRelive();
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}
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this._minusTicketLoading = false;
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// if (this._minusTicketLoading) return;
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// this._minusTicketLoading = true;
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// if (!PREVIEW && !EDITOR) {
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// const checkGameScoreTicket = await P4PSDK.checkGameScoreTicket();
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// if (checkGameScoreTicket) {
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// const success = await P4PSDK.minusTicket('revive');
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// if (success) {
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// this.gameRelive();
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// } else {
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// P4PSDK.callPayPalModal();
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// }
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// } else {
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// this.gameOver();
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// }
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// } else {
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// this.gameRelive();
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// }
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// this._minusTicketLoading = false;
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}
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public async play() {
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await P4PSDK.startGame();
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const coin = await P4PSDK.getUserCoin();
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this._timer.time = this._timePlay;
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this._score = 0;
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this._currentBallInGame = 0;
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@ -335,8 +335,7 @@ export class GameManager extends Singleton<GameManager>() {
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await Utils.delay(TimeConfig.DelayPLay);
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this._timer.startCount();
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this.spawnBall(true);
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await P4PSDK.minusTicket('auth');
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EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
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EventManger.instance.emit(GameEvent.TicketUpdate, coin);
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}
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public async gameRelive() {
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|
|
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@ -1,48 +1,92 @@
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export type postMessageType = 'paypal_modal' | 'game_tournament';
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export interface IObject {
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[key: string]: any;
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}
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export type minusTicketType = 'auth' | 'revive';
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export interface IUserInfo {
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id: string;
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displayName: string;
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promoCode: string;
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isSubscriber: boolean;
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avatarLink: string;
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}
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export interface IParticipationInfo {
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id: string;
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totalScore: number;
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myRank: number;
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gameStates: IObject;
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}
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export interface ILogger {
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log(...data: (number | string | boolean | undefined | null)[]): void;
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info(...data: (number | string | boolean | undefined | null)[]): void;
|
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warn(...data: (number | string | boolean | undefined | null)[]): void;
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error(...data: (number | string | boolean | undefined | null)[]): void;
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addBadge(badge: string, style?: { color?: string; backgroundColor?: string }): ILogger;
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}
|
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|
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export interface IAnalyticsModule {
|
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logger: ILogger;
|
||||
}
|
||||
|
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export interface IDataModule {
|
||||
getItem<T>(key: string): T | null;
|
||||
setItem(key: string, value: any): void;
|
||||
removeItem(key: string): void;
|
||||
clear(): void;
|
||||
}
|
||||
|
||||
export interface IBroadCast {
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emit(eventType: EventType | string, data?: any): void;
|
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on<K extends keyof EventMap>(eventType: K | string, listener: EventMap[K], thisArg?: any): void;
|
||||
off<K extends keyof EventMap>(eventType: K | string, listener: EventMap[K], thisArg?: any): void;
|
||||
}
|
||||
|
||||
export enum EventType {
|
||||
OnKeyDown = 'OnKeyDown',
|
||||
OnKeyUp = 'OnKeyUp',
|
||||
OnMouse = 'OnMouse',
|
||||
OnMouseDown = 'OnMouseDown',
|
||||
OnMouseUp = 'OnMouseUp',
|
||||
OnGameStart = 'OnGameStart',
|
||||
OnGameEnd = 'OnGameEnd',
|
||||
}
|
||||
|
||||
export interface EventMap {
|
||||
[EventType.OnKeyDown]: (key: number) => void;
|
||||
[EventType.OnKeyUp]: (key: number) => void;
|
||||
[EventType.OnMouse]: (position: IVector2) => void;
|
||||
[EventType.OnMouseDown]: (button: number) => void;
|
||||
[EventType.OnMouseUp]: (button: number) => void;
|
||||
[EventType.OnGameStart]: () => void;
|
||||
[EventType.OnGameEnd]: (score: number) => void;
|
||||
[event: string]: (data: any) => void;
|
||||
}
|
||||
|
||||
interface IVector2 {
|
||||
x: number;
|
||||
y: number;
|
||||
}
|
||||
|
||||
export interface SDK {
|
||||
setCallAPI(value: boolean): void;
|
||||
getEnv(): string;
|
||||
getUserTicket(): number;
|
||||
getTopScore(): number;
|
||||
getLatestScore(): number;
|
||||
getGameScore(): number;
|
||||
getUserId(): string;
|
||||
getGameTime(): number | null;
|
||||
getTicketNeedToContinue(): number;
|
||||
init(buyTicketCallBack: () => any, thisArg?: any): void;
|
||||
previousScore: number;
|
||||
currentScore: number;
|
||||
totalScore: number;
|
||||
userRank: number;
|
||||
isUseApi: boolean;
|
||||
tournamentData: IDataModule;
|
||||
userData: IDataModule;
|
||||
gameData: IDataModule;
|
||||
analytics: IAnalyticsModule;
|
||||
broadCast: IBroadCast;
|
||||
gameTime: number;
|
||||
updateScore(score: number): void;
|
||||
authenticate(): Promise<boolean>;
|
||||
checkGameScoreTicket(): Promise<boolean>;
|
||||
buyMoreTicket(): void;
|
||||
postScoreToServer(): void;
|
||||
minusTicket(type: minusTicketType): Promise<boolean>;
|
||||
callPayPalModal(): void;
|
||||
canRelive(): boolean;
|
||||
spinGacha(id: string): Promise<Reward>;
|
||||
getLeaderBoard(): Promise<PlayerInfo[]>;
|
||||
}
|
||||
|
||||
export enum Env {
|
||||
development,
|
||||
staging,
|
||||
production,
|
||||
}
|
||||
|
||||
export interface PlayerInfo {
|
||||
userId: string;
|
||||
displayName: string;
|
||||
score: number;
|
||||
}
|
||||
|
||||
export interface Reward {
|
||||
id: string;
|
||||
name: string;
|
||||
description: string;
|
||||
quantity: number;
|
||||
thumbnailLink: string;
|
||||
init(): Promise<void>;
|
||||
getUserInfo(): Promise<IUserInfo>;
|
||||
getLeaderBoard(start: number, count: number): Promise<IParticipationInfo[]>;
|
||||
startGame(): Promise<boolean>;
|
||||
endGame(): Promise<boolean>;
|
||||
getUserCoin(): Promise<number>;
|
||||
}
|
||||
|
||||
enum InitState {
|
||||
|
@ -50,54 +94,72 @@ enum InitState {
|
|||
Initialized,
|
||||
}
|
||||
|
||||
export default class P4PSDK {
|
||||
private static _initState: InitState = InitState.UnInitialized;
|
||||
private static _sdk: SDK;
|
||||
(window as any).P4P = {
|
||||
isUseApi: true,
|
||||
};
|
||||
|
||||
//#region PUBLIC METHOD
|
||||
class _P4PSDK implements SDK {
|
||||
private _initState: InitState = InitState.UnInitialized;
|
||||
private _sdk: SDK;
|
||||
|
||||
public static getEnv(): Env {
|
||||
return Env[this._sdk?.getEnv() as keyof typeof Env];
|
||||
private get sdk() {
|
||||
if (this._initState !== InitState.Initialized || !this._sdk) {
|
||||
throw new Error('P4P SDK is not initialized yet. Please call P4PSDK.init() first.');
|
||||
}
|
||||
return this._sdk;
|
||||
}
|
||||
|
||||
public static getUserTicket(): number {
|
||||
return this._sdk?.getUserTicket();
|
||||
public get tournamentData(): IDataModule {
|
||||
return this.sdk.tournamentData;
|
||||
}
|
||||
public get userData(): IDataModule {
|
||||
return this.sdk.userData;
|
||||
}
|
||||
public get gameData(): IDataModule {
|
||||
return this.sdk.gameData;
|
||||
}
|
||||
public get analytics(): IAnalyticsModule {
|
||||
return this.sdk.analytics;
|
||||
}
|
||||
public get broadCast(): IBroadCast {
|
||||
return this.sdk.broadCast;
|
||||
}
|
||||
public get previousScore(): number {
|
||||
return this.sdk.previousScore;
|
||||
}
|
||||
public get currentScore(): number {
|
||||
return this.sdk.currentScore;
|
||||
}
|
||||
public get totalScore(): number {
|
||||
return this.sdk.totalScore;
|
||||
}
|
||||
public get userRank(): number {
|
||||
return this.sdk.userRank;
|
||||
}
|
||||
public get isUseApi(): boolean {
|
||||
return this.sdk.isUseApi;
|
||||
}
|
||||
public set isUseApi(value: boolean) {
|
||||
(window as any).P4P.isUseApi = value;
|
||||
}
|
||||
public get gameTime(): number {
|
||||
return this.sdk.gameTime;
|
||||
}
|
||||
|
||||
public static getTopScore(): number {
|
||||
return this._sdk?.getTopScore();
|
||||
}
|
||||
|
||||
public static getLatestScore(): number {
|
||||
return this._sdk?.getLatestScore();
|
||||
}
|
||||
|
||||
public static getGameScore(): number {
|
||||
return this._sdk?.getGameScore();
|
||||
}
|
||||
|
||||
public static getUserId(): string {
|
||||
return this._sdk.getUserId();
|
||||
}
|
||||
|
||||
public static getGameTime(): number | null {
|
||||
return this._sdk.getGameTime();
|
||||
}
|
||||
|
||||
public static getTicketNeedToContinue(): number {
|
||||
return this._sdk?.getTicketNeedToContinue();
|
||||
}
|
||||
|
||||
private static async loadSDK(): Promise<void> {
|
||||
private async loadSDK(): Promise<void> {
|
||||
return new Promise((resolve, reject) => {
|
||||
const tag = document.createElement('script');
|
||||
tag.type = 'module';
|
||||
tag.src = 'https://firebasestorage.googleapis.com/v0/b/play-now-1aef8.appspot.com/o/SDK%2Fsdk.js?alt=media';
|
||||
tag.src = 'https://storage.googleapis.com/play-now-1aef8.appspot.com/SDKTEST/sdk.js';
|
||||
tag.async = true;
|
||||
tag.onload = async () => {
|
||||
console.log('P4P SDK loaded');
|
||||
this._sdk = (window as any).P4P.SDK;
|
||||
resolve();
|
||||
this._sdk = (globalThis as any).P4P.SDK;
|
||||
if (this._sdk) {
|
||||
await this._sdk.init();
|
||||
resolve();
|
||||
} else {
|
||||
reject('P4P SDK is undefined');
|
||||
}
|
||||
};
|
||||
tag.onerror = (e) => {
|
||||
console.error('Failed to load P4PSDK JS. Please check your internet connection.');
|
||||
|
@ -107,55 +169,39 @@ export default class P4PSDK {
|
|||
});
|
||||
}
|
||||
|
||||
public static setCallAPI(value: boolean) {
|
||||
this._sdk?.setCallAPI(value);
|
||||
}
|
||||
|
||||
public static async init(buyTicketCallBack: () => any, thisArg?: any): Promise<void> {
|
||||
public async init(): Promise<void> {
|
||||
if (this._initState == InitState.Initialized) return;
|
||||
await this.loadSDK();
|
||||
this._sdk.init(buyTicketCallBack, thisArg);
|
||||
this._initState = InitState.Initialized;
|
||||
}
|
||||
|
||||
public static updateScore(score: number) {
|
||||
this._sdk?.updateScore(score);
|
||||
public setIsUseApi(value: boolean) {
|
||||
(window as any).P4P.isUseApi = value;
|
||||
}
|
||||
|
||||
public static async authenticate(): Promise<boolean> {
|
||||
return this._sdk?.authenticate();
|
||||
public updateScore(score: number): void {
|
||||
this.sdk.updateScore(score);
|
||||
}
|
||||
|
||||
public static async checkGameScoreTicket(): Promise<boolean> {
|
||||
return this._sdk?.checkGameScoreTicket();
|
||||
public getUserInfo(): Promise<IUserInfo> {
|
||||
return this.sdk.getUserInfo();
|
||||
}
|
||||
|
||||
public static buyMoreTicket() {
|
||||
this._sdk?.buyMoreTicket();
|
||||
public getLeaderBoard(start: number, count: number) {
|
||||
return this.sdk.getLeaderBoard(start, count);
|
||||
}
|
||||
|
||||
public static async postScoreToServer() {
|
||||
this._sdk?.postScoreToServer();
|
||||
public startGame(): Promise<boolean> {
|
||||
return this.sdk.startGame();
|
||||
}
|
||||
|
||||
public static async minusTicket(type: minusTicketType): Promise<boolean> {
|
||||
return this._sdk?.minusTicket(type);
|
||||
public endGame(): Promise<boolean> {
|
||||
return this.sdk.endGame();
|
||||
}
|
||||
|
||||
public static callPayPalModal() {
|
||||
this._sdk?.callPayPalModal();
|
||||
public getUserCoin(): Promise<number> {
|
||||
return this.sdk.getUserCoin();
|
||||
}
|
||||
|
||||
public static canRelive(): boolean {
|
||||
return this._sdk?.canRelive();
|
||||
}
|
||||
|
||||
public static async spinGacha(id: string): Promise<Reward> {
|
||||
return this._sdk?.spinGacha(id);
|
||||
}
|
||||
|
||||
public static async getLeaderBoard(): Promise<PlayerInfo[]> {
|
||||
return this._sdk?.getLeaderBoard();
|
||||
}
|
||||
//#endregion
|
||||
}
|
||||
|
||||
const P4PSDK: SDK = new _P4PSDK();
|
||||
|
||||
export default P4PSDK;
|
||||
|
|
|
@ -48,11 +48,12 @@ export class GameOverPanel extends Component {
|
|||
EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
|
||||
}
|
||||
|
||||
public show(end: boolean): void {
|
||||
this._ticketMinus.string = P4PSDK.getTicketNeedToContinue().toString();
|
||||
const currentScore = P4PSDK.getLatestScore();
|
||||
const gameScore = P4PSDK.getGameScore();
|
||||
this.topScore.string = P4PSDK.getTopScore().toString();
|
||||
public async show(end: boolean): Promise<void> {
|
||||
// this._ticketMinus.string = P4PSDK.getTicketNeedToContinue().toString();
|
||||
const currentScore = P4PSDK.previousScore;
|
||||
const gameScore = P4PSDK.currentScore;
|
||||
const top = await P4PSDK.getLeaderBoard(0, 1);
|
||||
// this.topScore.string = top.length > 0 ? top[0].totalScore.toString() : '0';
|
||||
this.yourScore.string = currentScore.toString();
|
||||
this.playCollectEffect(gameScore, currentScore);
|
||||
this.scheduleOnce(this.endGame, 60);
|
||||
|
@ -79,7 +80,7 @@ export class GameOverPanel extends Component {
|
|||
this._quitBtn.active = false;
|
||||
if (this._active) {
|
||||
await Utils.delay(1);
|
||||
P4PSDK.postScoreToServer();
|
||||
P4PSDK.endGame();
|
||||
}
|
||||
break;
|
||||
case GameState.Relive:
|
||||
|
@ -161,7 +162,7 @@ export class GameOverPanel extends Component {
|
|||
.start();
|
||||
if (!this._end) return;
|
||||
await Utils.delay(1);
|
||||
P4PSDK.postScoreToServer();
|
||||
P4PSDK.endGame();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
import { _decorator, Component, Label, Node } from 'cc';
|
||||
import P4PSDK from '../P4PSDK';
|
||||
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('LeaderBoard')
|
||||
export default class LeaderBoard extends Component {
|
||||
@property(Node)
|
||||
private items: Node[] = [];
|
||||
|
||||
protected async onLoad(): Promise<void> {
|
||||
const LeaderBoard = await P4PSDK.getLeaderBoard(0, 5);
|
||||
LeaderBoard.forEach((info, i) => {
|
||||
this.items[i].getChildByName('Score').getComponent(Label).setString(info.totalScore);
|
||||
});
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "9bedefa1-9567-4550-8128-fd27c9a8091d",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
|
@ -1,5 +1,6 @@
|
|||
import {
|
||||
_decorator,
|
||||
CCBoolean,
|
||||
Component,
|
||||
EventKeyboard,
|
||||
EventTouch,
|
||||
|
@ -17,6 +18,7 @@ import TimeConfig from '../Enum/TimeConfig';
|
|||
import GameEvent from '../Events/GameEvent';
|
||||
import { EventManger } from '../Manager/EventManger';
|
||||
import { GameManager } from '../Manager/GameManager';
|
||||
import P4PSDK, { EventType } from '../P4PSDK';
|
||||
import Utils from '../Utilities';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
|
@ -31,20 +33,25 @@ export class TutorialController extends Component {
|
|||
private _tapLEffect: ParticleSystem;
|
||||
@property({ type: ParticleSystem, visible: true })
|
||||
private _tapREffect: ParticleSystem;
|
||||
@property(CCBoolean)
|
||||
private playOnStart: boolean;
|
||||
@property(CCBoolean)
|
||||
private enableTutorial: boolean = true;
|
||||
|
||||
private _timer = 0;
|
||||
private _showed = false;
|
||||
private _canShow = true;
|
||||
private _playing = false;
|
||||
|
||||
protected onLoad(): void {
|
||||
protected onLoad() {
|
||||
this.node.on(Input.EventType.TOUCH_START, this.onTouchStart, this);
|
||||
input.on(Input.EventType.KEY_UP, this.onKeyInputUpStart, this);
|
||||
P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyInputStart, this);
|
||||
EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
|
||||
}
|
||||
|
||||
protected start() {
|
||||
this.playTutorial();
|
||||
if (this.playOnStart) {
|
||||
this.startGame();
|
||||
}
|
||||
}
|
||||
|
||||
protected update(dt: number): void {
|
||||
|
@ -74,6 +81,7 @@ export class TutorialController extends Component {
|
|||
}
|
||||
|
||||
private async playTutorial() {
|
||||
if (!this.enableTutorial) return;
|
||||
if (this._canShow) {
|
||||
this._tapL.setActive(true);
|
||||
this._tapR.setActive(true);
|
||||
|
@ -115,9 +123,11 @@ export class TutorialController extends Component {
|
|||
this.stopTutorial();
|
||||
this.node.off(Input.EventType.TOUCH_START, this.onTouchStart, this);
|
||||
input.off(Input.EventType.KEY_UP, this.onKeyInputUpStart, this);
|
||||
P4PSDK.broadCast.off(EventType.OnKeyDown, this.onSDKKeyInputStart, this);
|
||||
|
||||
this.node.on(Input.EventType.TOUCH_START, this.onTouch, this);
|
||||
input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
|
||||
P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyInput, this);
|
||||
|
||||
GameManager.instance.play();
|
||||
}
|
||||
|
@ -130,6 +140,19 @@ export class TutorialController extends Component {
|
|||
this.startGame();
|
||||
}
|
||||
|
||||
private onSDKKeyInputStart(key: number) {
|
||||
switch (key) {
|
||||
case KeyCode.KEY_A:
|
||||
case KeyCode.ARROW_LEFT:
|
||||
case KeyCode.KEY_D:
|
||||
case KeyCode.ARROW_RIGHT:
|
||||
this.startGame();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private onKeyInputUpStart(event: EventKeyboard) {
|
||||
switch (event.keyCode) {
|
||||
case KeyCode.KEY_A:
|
||||
|
@ -155,4 +178,17 @@ export class TutorialController extends Component {
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private onSDKKeyInput(key: number) {
|
||||
switch (key) {
|
||||
case KeyCode.KEY_A:
|
||||
case KeyCode.ARROW_LEFT:
|
||||
case KeyCode.KEY_D:
|
||||
case KeyCode.ARROW_RIGHT:
|
||||
this.stopTutorial();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -65,9 +65,10 @@ export class UIController extends Component {
|
|||
private async onGameStateChange(state: GameState) {
|
||||
switch (state) {
|
||||
case GameState.Init:
|
||||
const coin = await P4PSDK.getUserCoin();
|
||||
this.playButton.interactable = true;
|
||||
this.loadingScreen.active = false;
|
||||
this._ticketLabel.string = P4PSDK.getUserTicket().toString();
|
||||
this._ticketLabel.string = coin.toString();
|
||||
this._scoreLabel.string = '0';
|
||||
break;
|
||||
case GameState.Ready:
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 10 KiB |
|
@ -0,0 +1,134 @@
|
|||
{
|
||||
"ver": "1.0.26",
|
||||
"importer": "image",
|
||||
"imported": true,
|
||||
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864",
|
||||
"files": [
|
||||
".json",
|
||||
".png"
|
||||
],
|
||||
"subMetas": {
|
||||
"6c48a": {
|
||||
"importer": "texture",
|
||||
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864@6c48a",
|
||||
"displayName": "thanh pad",
|
||||
"id": "6c48a",
|
||||
"name": "texture",
|
||||
"userData": {
|
||||
"wrapModeS": "clamp-to-edge",
|
||||
"wrapModeT": "clamp-to-edge",
|
||||
"imageUuidOrDatabaseUri": "220aee0b-1bec-404e-89c3-a309ef059864",
|
||||
"isUuid": true,
|
||||
"visible": false,
|
||||
"minfilter": "linear",
|
||||
"magfilter": "linear",
|
||||
"mipfilter": "none",
|
||||
"anisotropy": 0
|
||||
},
|
||||
"ver": "1.0.22",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
},
|
||||
"f9941": {
|
||||
"importer": "sprite-frame",
|
||||
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864@f9941",
|
||||
"displayName": "thanh pad",
|
||||
"id": "f9941",
|
||||
"name": "spriteFrame",
|
||||
"userData": {
|
||||
"trimType": "auto",
|
||||
"trimThreshold": 1,
|
||||
"rotated": false,
|
||||
"offsetX": 0,
|
||||
"offsetY": 0,
|
||||
"trimX": 0,
|
||||
"trimY": 0,
|
||||
"width": 438,
|
||||
"height": 68,
|
||||
"rawWidth": 438,
|
||||
"rawHeight": 68,
|
||||
"borderTop": 0,
|
||||
"borderBottom": 0,
|
||||
"borderLeft": 0,
|
||||
"borderRight": 0,
|
||||
"packable": true,
|
||||
"pixelsToUnit": 100,
|
||||
"pivotX": 0.5,
|
||||
"pivotY": 0.5,
|
||||
"meshType": 0,
|
||||
"vertices": {
|
||||
"rawPosition": [
|
||||
-219,
|
||||
-34,
|
||||
0,
|
||||
219,
|
||||
-34,
|
||||
0,
|
||||
-219,
|
||||
34,
|
||||
0,
|
||||
219,
|
||||
34,
|
||||
0
|
||||
],
|
||||
"indexes": [
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
1,
|
||||
3
|
||||
],
|
||||
"uv": [
|
||||
0,
|
||||
68,
|
||||
438,
|
||||
68,
|
||||
0,
|
||||
0,
|
||||
438,
|
||||
0
|
||||
],
|
||||
"nuv": [
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"minPos": [
|
||||
-219,
|
||||
-34,
|
||||
0
|
||||
],
|
||||
"maxPos": [
|
||||
219,
|
||||
34,
|
||||
0
|
||||
]
|
||||
},
|
||||
"isUuid": true,
|
||||
"imageUuidOrDatabaseUri": "220aee0b-1bec-404e-89c3-a309ef059864@6c48a",
|
||||
"atlasUuid": ""
|
||||
},
|
||||
"ver": "1.0.12",
|
||||
"imported": true,
|
||||
"files": [
|
||||
".json"
|
||||
],
|
||||
"subMetas": {}
|
||||
}
|
||||
},
|
||||
"userData": {
|
||||
"type": "sprite-frame",
|
||||
"hasAlpha": true,
|
||||
"fixAlphaTransparencyArtifacts": false,
|
||||
"redirect": "220aee0b-1bec-404e-89c3-a309ef059864@f9941"
|
||||
}
|
||||
}
|
|
@ -1,6 +1,5 @@
|
|||
{
|
||||
"name": "PinBallTCC",
|
||||
"version": "1.0.0",
|
||||
"uuid": "1dc6dfe4-8871-44d8-881e-f7fee9494679",
|
||||
"creator": {
|
||||
"version": "3.8.2"
|
||||
|
|
Loading…
Reference in New Issue