import { _decorator, Component, Node } from 'cc'; import { BoosterBase } from './BoosterBase'; import { GameManager } from '../Manager/GameManager'; import BoosterType from '../Enum/BoosterType'; const { ccclass, property } = _decorator; @ccclass('CumulativeBooster') export class CumulativeBooster extends BoosterBase { protected BoosterActive(): void { GameManager.instance.ActiveBooster(BoosterType.CumulativeBar, this.time); } }