pinball/assets/_Game/Scripts/Booster/CumulativeBooster.ts

13 lines
468 B
TypeScript

import { _decorator, Component, Node } from 'cc';
import { BoosterBase } from './BoosterBase';
import { GameManager } from '../Manager/GameManager';
import BoosterType from '../Enum/BoosterType';
const { ccclass, property } = _decorator;
@ccclass('CumulativeBooster')
export class CumulativeBooster extends BoosterBase {
protected boosterActive(): void {
GameManager.instance.ActiveBooster(BoosterType.CumulativeBar, this.time, this.displayName);
}
}