AudioManager.ts
|
feat: game time scale
|
2024-06-07 14:08:39 +07:00 |
AudioManager.ts.meta
|
feat: add timer class
|
2024-05-27 16:19:31 +07:00 |
DynamicSpriteManager.ts.meta
|
feat: dynamic sprite load
|
2024-05-15 16:44:01 +07:00 |
EventManger.ts
|
feat: update booster
|
2024-03-29 10:35:44 +07:00 |
EventManger.ts.meta
|
feat: refactor project
|
2024-03-06 16:28:01 +07:00 |
GachaManager.ts
|
feat: add gacha booster
|
2024-06-11 11:35:13 +07:00 |
GachaManager.ts.meta
|
feat: add gacha component
|
2024-06-10 22:05:56 +07:00 |
GameManager.ts
|
feat: add gacha booster
|
2024-06-11 11:35:13 +07:00 |
GameManager.ts.meta
|
feat: refactor project
|
2024-03-06 16:28:01 +07:00 |
SpawnObjectManager.ts
|
refactory: refactory object pool
|
2024-06-09 19:12:08 +07:00 |
SpawnObjectManager.ts.meta
|
feat: game environment logic
|
2024-03-07 18:15:08 +07:00 |
StickerManager.ts
|
feat: add gacha booster
|
2024-06-11 11:35:13 +07:00 |