35 lines
1.0 KiB
TypeScript
35 lines
1.0 KiB
TypeScript
import { _decorator, Component, Label, Node } from 'cc';
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import BEConnector from '../API/BEConnector';
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import { GameManager } from '../Manager/GameManager';
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const { ccclass, property } = _decorator;
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@ccclass('GameOverPanel')
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export class GameOverPanel extends Component {
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@property(Label) private topScore: Label = null;
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@property(Label) private yourScore: Label = null;
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@property(Node) private confirmPanel: Node = null;
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protected onEnable(): void {
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let currentScore = BEConnector.instance.currentScore + GameManager.instance.score;
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this.topScore.string = BEConnector.instance.maxScore.toString();
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this.yourScore.string = currentScore.toString();
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this.scheduleOnce(this.endGame, 60);
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}
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onClickYesButton() {
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this.confirmPanel.active = true;
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}
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onClickNoButton() {
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GameManager.instance.gameOver();
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}
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protected onDisable(): void {
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this.unschedule(this.endGame);
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}
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private endGame() {
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GameManager.instance.gameOver();
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}
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}
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