28 lines
591 B
C#
28 lines
591 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu]
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public class CTAEvent : ScriptableObject
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{
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private List<CTAEventListener> listeners = new List<CTAEventListener>();
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public void RegisterListener(CTAEventListener listener)
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{
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listeners.Add(listener);
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}
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public void UnRegisterListener(CTAEventListener listener)
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{
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listeners.Remove(listener);
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}
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public void Raise()
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{
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for (int i = listeners.Count - 1; i >= 0; i--)
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{
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listeners[i].OnEventRaised();
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}
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}
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}
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