smart-interactive-display/Assets/GadGame/Scripts/SO/SceneFlowConfig.cs

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2024-04-11 01:55:35 -07:00
using UnityEngine;
namespace GadGame.SO
{
[CreateAssetMenu]
public class SceneFlowConfig : ScriptableObject
{
public SceneReference IdleScene;
public SceneReference PassByScene;
public SceneReference ViewedScene;
public SceneReference EndGageScene;
public SceneReference GameScene;
public SceneReference RewardScene;
public SceneReference CTAScene;
}
}