23 lines
399 B
C#
23 lines
399 B
C#
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using GadGame.MiniGame;
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using UnityEngine;
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namespace GadGame.State.GameState
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{
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public class PauseGameState : State<MiniGameController>
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{
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public override void Enter()
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{
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Debug.Log("Pause Game");
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}
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public override void Update(float time)
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{
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}
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public override void Exit()
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{
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}
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}
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}
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