2024-04-25 23:57:30 -07:00
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using GadGame.Manager;
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using GadGame.MiniGame;
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2024-04-17 20:53:46 -07:00
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namespace GadGame.State.GameState
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{
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public class TutorialGameState : State<MiniGameController>
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{
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private bool _turnedRight;
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private bool _turnedLeft;
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public override void Enter()
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{
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Runner.ShowTutorial();
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}
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public override void Update(float time)
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{
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if (time > 2)
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{
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Runner.PlayerControl();
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}
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2024-04-25 23:57:30 -07:00
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if(time >= 60) {
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GameManager.Instance.EndGame();
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}
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2024-04-17 20:53:46 -07:00
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}
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public override void Exit()
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{
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}
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}
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}
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