smart-interactive-display/Assets/GadGame/Scripts/Utils.cs

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using UnityEngine;
namespace GadGame
{
public static class Utils
{
public static Vector2 RandomPointInside(this Rect rect)
{
var rectSize = rect.size;
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var bottomLeft = rect.position + new Vector2(-rect.width / 2, -rect.height / 2);
return bottomLeft + new Vector2(Random.Range(0, rectSize.x), Random.Range(0, rectSize.y));
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}
}
}