master
sangta 2024-04-22 16:10:49 +07:00
parent 587b2ab838
commit 4c4d35acd1
42 changed files with 2421 additions and 127 deletions

5
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m_CustomReflection: {fileID: 0} m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0} m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1} m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
m_UseRadianceAmbientProbe: 0 m_UseRadianceAmbientProbe: 0
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
@ -599,7 +599,7 @@ VideoPlayer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1988968493} m_GameObject: {fileID: 1988968493}
m_Enabled: 1 m_Enabled: 1
m_VideoClip: {fileID: 32900000, guid: bb47f2e1d816771489f860cbf3e8ae37, type: 3} m_VideoClip: {fileID: 32900000, guid: 5578bd22c2214937e8e44a58b959d93c, type: 3}
m_TargetCameraAlpha: 1 m_TargetCameraAlpha: 1
m_TargetCamera3DLayout: 0 m_TargetCamera3DLayout: 0
m_TargetCamera: {fileID: 1302683601} m_TargetCamera: {fileID: 1302683601}

View File

@ -93,8 +93,8 @@ namespace GadGame.MiniGame
{ {
//640x480; //640x480;
var inputData = UdpSocket.Instance.DataReceived.PosPoint; var inputData = UdpSocket.Instance.DataReceived.PosPoint;
// var inputNormalize = new Vector2((inputData.x - 213.33f)/ 213.33f, inputData.y / 480); var inputNormalize = new Vector2((inputData.x - 213.33f)/ 213.33f, inputData.y / 480);
var inputNormalize = new Vector2(inputData.x/ 200, inputData.y / 480); // var inputNormalize = new Vector2(inputData.x/ 200, inputData.y / 480);
var input = new Vector2 var input = new Vector2
{ {
x = Mathf.Lerp(0, _canvas.pixelRect.width, inputNormalize.x), x = Mathf.Lerp(0, _canvas.pixelRect.width, inputNormalize.x),

View File

@ -0,0 +1,20 @@
using DG.Tweening;
using GadGame.Network;
using GadGame.Singleton;
using Sirenix.OdinInspector;
using UnityEngine;
namespace GadGame.State.MainFlowState
{
public class PassByAnimation : Singleton<PassByAnimation>
{
public Animator passBy;
[SerializeField] private RectTransform _transform;
[Button]
public void Play(bool engage) {
_transform.DOAnchorPosX(engage ? -1000 : 0, 2);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fb912582d92576517a29da7e3cd308a0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -9,7 +9,6 @@ namespace GadGame.State.GameState
public override void Enter() public override void Enter()
{ {
Debug.Log("Playing Game");
Runner.SetActive(true); Runner.SetActive(true);
} }

View File

@ -10,9 +10,13 @@ namespace GadGame.State.MainFlowState
private bool _warned; private bool _warned;
private bool _showCountDown; private bool _showCountDown;
private PassByAnimation passByAnim;
public override void Enter() public override void Enter()
{ {
LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.EndGageScene.ScenePath); passByAnim = PassByAnimation.Instance;
passByAnim.Play(true);
// LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.EndGageScene.ScenePath);
_readyTimer = 5; _readyTimer = 5;
} }
@ -27,11 +31,13 @@ namespace GadGame.State.MainFlowState
break; break;
case false when !UdpSocket.Instance.DataReceived.Engage: case false when !UdpSocket.Instance.DataReceived.Engage:
_warned = true; _warned = true;
PopupManager.Instance.Show("Come Back", 5).OnComplete(OnWaringComplete); passByAnim.Play(false);
// PopupManager.Instance.Show("Come Back", 5).OnComplete(OnWaringComplete);
break; break;
case true when UdpSocket.Instance.DataReceived.Engage: case true when UdpSocket.Instance.DataReceived.Engage:
_warned = false; _warned = false;
PopupManager.Instance.Hide(); passByAnim.Play(true);
// PopupManager.Instance.Hide();
break; break;
} }
@ -64,21 +70,21 @@ namespace GadGame.State.MainFlowState
_warned = false; _warned = false;
} }
private void OnWaringComplete() // private void OnWaringComplete()
{ // {
if (!UdpSocket.Instance.DataReceived.PassBy) // if (!UdpSocket.Instance.DataReceived.PassBy)
{ // {
Runner.SetState<IdleState>(); // Runner.SetState<IdleState>();
return; // return;
} // }
if (!UdpSocket.Instance.DataReceived.OnVision) // if (!UdpSocket.Instance.DataReceived.OnVision)
{ // {
Runner.SetState<PassByState>(); // Runner.SetState<PassByState>();
return; // return;
} // }
Runner.SetState<ViewedState>(); // Runner.SetState<ViewedState>();
} // }
} }
} }

View File

@ -14,21 +14,23 @@ namespace GadGame.State.MainFlowState
public override void Update(float time) public override void Update(float time)
{ {
if(time < 2) return; if(time < 2) return;
if (UdpSocket.Instance.DataReceived.Engage)
{
Runner.SetState<EngageState>();
return;
}
if (UdpSocket.Instance.DataReceived.OnVision)
{
Runner.SetState<ViewedState>();
return;
}
if (UdpSocket.Instance.DataReceived.PassBy) if (UdpSocket.Instance.DataReceived.PassBy)
{ {
Runner.SetState<PassByState>(); Runner.SetState<PassByState>();
return; return;
} }
if (UdpSocket.Instance.DataReceived.Engage)
{
Runner.SetState<EngageState>();
return;
}
// if (UdpSocket.Instance.DataReceived.OnVision)
// {
// Runner.SetState<ViewedState>();
// return;
// }
} }
public override void Exit() public override void Exit()

View File

@ -1,14 +1,18 @@
using GadGame.Manager; using GadGame.Manager;
using GadGame.Network; using GadGame.Network;
using UnityEngine;
namespace GadGame.State.MainFlowState namespace GadGame.State.MainFlowState
{ {
public class PassByState : State<MainFlow> public class PassByState : State<MainFlow>
{ {
private PassByAnimation passByAnim;
public override void Enter() public async override void Enter()
{ {
LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.PassByScene.ScenePath); await LoadSceneManager.Instance.LoadSceneWithTransitionAsync(Runner.SceneFlowConfig.PassByScene.ScenePath);
passByAnim = PassByAnimation.Instance;
passByAnim.Play(false);
} }
public override void Update(float time) public override void Update(float time)
@ -23,14 +27,15 @@ namespace GadGame.State.MainFlowState
if (UdpSocket.Instance.DataReceived.Engage) if (UdpSocket.Instance.DataReceived.Engage)
{ {
Runner.SetState<EngageState>(); Runner.SetState<EngageState>();
return; return;
} }
if (UdpSocket.Instance.DataReceived.OnVision) // if (UdpSocket.Instance.DataReceived.OnVision)
{ // {
Runner.SetState<ViewedState>(); // Runner.SetState<ViewedState>();
return; // return;
} // }
} }
public override void Exit() public override void Exit()

View File

@ -21,6 +21,7 @@ namespace GadGame.State.MainFlowState
public override void Update(float time) public override void Update(float time)
{ {
UdpSocket.Instance.SendDataToPython("1"); UdpSocket.Instance.SendDataToPython("1");
// Debug.Log("Playing Game");
switch (_warned) switch (_warned)
{ {
case false when !UdpSocket.Instance.DataReceived.Engage: case false when !UdpSocket.Instance.DataReceived.Engage:
@ -31,7 +32,7 @@ namespace GadGame.State.MainFlowState
_warned = true; _warned = true;
_leaveTimer = 0; _leaveTimer = 0;
_gameManager.Pause(); _gameManager.Pause();
PopupManager.Instance.Show("Where Are You?", 5).OnComplete(OnWaringComplete); PopupManager.Instance.Show("Where Are You?", 10).OnComplete(OnWaringComplete);
} }
return; return;
} }
@ -62,17 +63,17 @@ namespace GadGame.State.MainFlowState
Runner.SetState<IdleState>(); Runner.SetState<IdleState>();
return; return;
} }
if(!UdpSocket.Instance.DataReceived.OnVision) // if(!UdpSocket.Instance.DataReceived.OnVision)
{ // {
Runner.SetState<PassByState>(); // Runner.SetState<PassByState>();
return; // return;
} // }
if(!UdpSocket.Instance.DataReceived.Engage) if(!UdpSocket.Instance.DataReceived.Engage)
{ {
Runner.SetState<ViewedState>(); Runner.SetState<ViewedState>();
return; return;
} }
Runner.SetState<EngageState>(); // Runner.SetState<EngageState>();
} }
} }
} }

View File

@ -7,7 +7,7 @@ namespace GadGame.State.MainFlowState
{ {
public override void Enter() public override void Enter()
{ {
LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.ViewedScene.ScenePath); // LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.ViewedScene.ScenePath);
} }
public override void Update(float time) public override void Update(float time)

View File

@ -54,6 +54,7 @@ namespace GadGame.State
{ {
if (ActiveState != null) if (ActiveState != null)
{ {
Debug.Log(ActiveState);
_timer += Time.deltaTime; _timer += Time.deltaTime;
ActiveState.Update(_timer); ActiveState.Update(_timer);
} }

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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 20e43a7fab8ea014b98805750625d186 guid: 3b4884bd1c52a67d38dad5cc3bc6cb27
VideoClipImporter: VideoClipImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 99ea5be85f0eb0244a76574702d66fa4 guid: b431e4dee076c8b698cee9a4d18c6dbd
VideoClipImporter: VideoClipImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: bb47f2e1d816771489f860cbf3e8ae37 guid: 76c4f964da7e32e4484b063f59c1b9e9
VideoClipImporter: VideoClipImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2

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@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 4989e7f639a1abc44b2aa49494c35025 guid: 5578bd22c2214937e8e44a58b959d93c
VideoClipImporter: VideoClipImporter:
externalObjects: {} externalObjects: {}
serializedVersion: 2 serializedVersion: 2
@ -12,16 +12,7 @@ VideoClipImporter:
flipVertical: 0 flipVertical: 0
flipHorizontal: 0 flipHorizontal: 0
importAudio: 1 importAudio: 1
targetSettings: targetSettings: {}
0:
enableTranscoding: 0
codec: 0
resizeFormat: 0
aspectRatio: 0
customWidth: 500
customHeight: 1000
bitrateMode: 2
spatialQuality: 2
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

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@ -5645,5 +5645,5 @@ MonoBehaviour:
isBuiltIn: 1 isBuiltIn: 1
script: {fileID: 0} script: {fileID: 0}
hash: -1 hash: -1
unityVersion: 2022.3.13f1 unityVersion: 2022.3.23f1
unityCount: 242 unityCount: 242

View File

@ -2,14 +2,14 @@
"dependencies": { "dependencies": {
"com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask", "com.cysharp.unitask": "https://github.com/Cysharp/UniTask.git?path=src/UniTask/Assets/Plugins/UniTask",
"com.tiendat.pools": "https://github.com/tiendat3699/Pools.git?path=Assets/Plugins/Pools", "com.tiendat.pools": "https://github.com/tiendat3699/Pools.git?path=Assets/Plugins/Pools",
"com.unity.collab-proxy": "2.2.0", "com.unity.collab-proxy": "2.3.1",
"com.unity.feature.2d": "2.0.0", "com.unity.feature.2d": "2.0.0",
"com.unity.feature.development": "1.0.1", "com.unity.feature.development": "1.0.1",
"com.unity.nuget.newtonsoft-json": "3.2.1", "com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.textmeshpro": "3.0.8", "com.unity.textmeshpro": "3.0.8",
"com.unity.timeline": "1.7.6", "com.unity.timeline": "1.7.6",
"com.unity.ugui": "1.0.0", "com.unity.ugui": "1.0.0",
"com.unity.visualscripting": "1.9.1", "com.unity.visualscripting": "1.9.2",
"com.wooshii.hierarchydecorator": "https://github.com/WooshiiDev/HierarchyDecorator.git", "com.wooshii.hierarchydecorator": "https://github.com/WooshiiDev/HierarchyDecorator.git",
"com.unity.modules.ai": "1.0.0", "com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0", "com.unity.modules.androidjni": "1.0.0",

View File

@ -15,11 +15,11 @@
"hash": "ec68815a20a955e699fa613ce243cec12f820636" "hash": "ec68815a20a955e699fa613ce243cec12f820636"
}, },
"com.unity.2d.animation": { "com.unity.2d.animation": {
"version": "9.0.4", "version": "9.1.0",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.2d.common": "8.0.1", "com.unity.2d.common": "8.0.2",
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.collections": "1.1.0", "com.unity.collections": "1.1.0",
"com.unity.modules.animation": "1.0.0", "com.unity.modules.animation": "1.0.0",
@ -28,7 +28,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.aseprite": { "com.unity.2d.aseprite": {
"version": "1.0.1", "version": "1.1.2",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -40,7 +40,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.common": { "com.unity.2d.common": {
"version": "8.0.1", "version": "8.0.2",
"depth": 2, "depth": 2,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -60,12 +60,12 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.2d.psdimporter": { "com.unity.2d.psdimporter": {
"version": "8.0.2", "version": "8.0.4",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.2d.animation": "9.0.1", "com.unity.2d.animation": "9.1.0",
"com.unity.2d.common": "8.0.1", "com.unity.2d.common": "8.0.2",
"com.unity.2d.sprite": "1.0.0" "com.unity.2d.sprite": "1.0.0"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
@ -109,16 +109,17 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.burst": { "com.unity.burst": {
"version": "1.8.9", "version": "1.8.13",
"depth": 3, "depth": 3,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.mathematics": "1.2.1" "com.unity.mathematics": "1.2.1",
"com.unity.modules.jsonserialize": "1.0.0"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.collab-proxy": { "com.unity.collab-proxy": {
"version": "2.2.0", "version": "2.3.1",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
@ -153,14 +154,14 @@
"depth": 0, "depth": 0,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.2d.animation": "9.0.4", "com.unity.2d.animation": "9.1.0",
"com.unity.2d.pixel-perfect": "5.0.3", "com.unity.2d.pixel-perfect": "5.0.3",
"com.unity.2d.psdimporter": "8.0.2", "com.unity.2d.psdimporter": "8.0.4",
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.2d.spriteshape": "9.0.2", "com.unity.2d.spriteshape": "9.0.2",
"com.unity.2d.tilemap": "1.0.0", "com.unity.2d.tilemap": "1.0.0",
"com.unity.2d.tilemap.extras": "3.1.2", "com.unity.2d.tilemap.extras": "3.1.2",
"com.unity.2d.aseprite": "1.0.1" "com.unity.2d.aseprite": "1.1.2"
} }
}, },
"com.unity.feature.development": { "com.unity.feature.development": {
@ -169,16 +170,16 @@
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.visualstudio": "2.0.22",
"com.unity.ide.rider": "3.0.26", "com.unity.ide.rider": "3.0.28",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.editorcoroutines": "1.0.0", "com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.2.2", "com.unity.performance.profile-analyzer": "1.2.2",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.testtools.codecoverage": "1.2.4" "com.unity.testtools.codecoverage": "1.2.5"
} }
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
"version": "3.0.26", "version": "3.0.28",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -242,7 +243,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.testtools.codecoverage": { "com.unity.testtools.codecoverage": {
"version": "1.2.4", "version": "1.2.5",
"depth": 1, "depth": 1,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@ -282,7 +283,7 @@
} }
}, },
"com.unity.visualscripting": { "com.unity.visualscripting": {
"version": "1.9.1", "version": "1.9.2",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {

View File

@ -1,2 +1,2 @@
m_EditorVersion: 2022.3.13f1 m_EditorVersion: 2022.3.23f1
m_EditorVersionWithRevision: 2022.3.13f1 (5f90a5ebde0f) m_EditorVersionWithRevision: 2022.3.23f1 (dbb3f7c5b5c6)

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@ -6,7 +6,7 @@ QualitySettings:
serializedVersion: 5 serializedVersion: 5
m_CurrentQuality: 5 m_CurrentQuality: 5
m_QualitySettings: m_QualitySettings:
- serializedVersion: 2 - serializedVersion: 3
name: Very Low name: Very Low
pixelLightCount: 0 pixelLightCount: 0
shadows: 0 shadows: 0
@ -18,17 +18,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 1 skinWeights: 1
textureQuality: 1 globalTextureMipmapLimit: 1
textureMipmapLimitSettings: []
anisotropicTextures: 0 anisotropicTextures: 0
antiAliasing: 0 antiAliasing: 0
softParticles: 0 softParticles: 0
softVegetation: 0 softVegetation: 0
realtimeReflectionProbes: 0 realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0 billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
vSyncCount: 0 vSyncCount: 0
realtimeGICPUUsage: 25
lodBias: 0.3 lodBias: 0.3
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -40,8 +44,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 3
name: Low name: Low
pixelLightCount: 0 pixelLightCount: 0
shadows: 0 shadows: 0
@ -53,17 +67,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 2 skinWeights: 2
textureQuality: 0 globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 0 anisotropicTextures: 0
antiAliasing: 0 antiAliasing: 0
softParticles: 0 softParticles: 0
softVegetation: 0 softVegetation: 0
realtimeReflectionProbes: 0 realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0 billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
vSyncCount: 0 vSyncCount: 0
realtimeGICPUUsage: 25
lodBias: 0.4 lodBias: 0.4
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -75,8 +93,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 3
name: Medium name: Medium
pixelLightCount: 1 pixelLightCount: 1
shadows: 1 shadows: 1
@ -88,17 +116,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0 shadowmaskMode: 0
blendWeights: 2 skinWeights: 2
textureQuality: 0 globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 1 anisotropicTextures: 1
antiAliasing: 0 antiAliasing: 0
softParticles: 0 softParticles: 0
softVegetation: 0 softVegetation: 0
realtimeReflectionProbes: 0 realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0 billboardsFaceCameraPosition: 0
useLegacyDetailDistribution: 1
vSyncCount: 1 vSyncCount: 1
realtimeGICPUUsage: 25
lodBias: 0.7 lodBias: 0.7
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -110,8 +142,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 3
name: High name: High
pixelLightCount: 2 pixelLightCount: 2
shadows: 2 shadows: 2
@ -123,17 +165,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 2 skinWeights: 2
textureQuality: 0 globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 1 anisotropicTextures: 1
antiAliasing: 0 antiAliasing: 0
softParticles: 0 softParticles: 0
softVegetation: 1 softVegetation: 1
realtimeReflectionProbes: 1 realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1 billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
vSyncCount: 1 vSyncCount: 1
realtimeGICPUUsage: 50
lodBias: 1 lodBias: 1
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -145,8 +191,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 3
name: Very High name: Very High
pixelLightCount: 3 pixelLightCount: 3
shadows: 2 shadows: 2
@ -158,17 +214,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 4 skinWeights: 4
textureQuality: 0 globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 2 anisotropicTextures: 2
antiAliasing: 2 antiAliasing: 2
softParticles: 1 softParticles: 1
softVegetation: 1 softVegetation: 1
realtimeReflectionProbes: 1 realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1 billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
vSyncCount: 1 vSyncCount: 1
realtimeGICPUUsage: 50
lodBias: 1.5 lodBias: 1.5
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -180,8 +240,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
- serializedVersion: 2 - serializedVersion: 3
name: Ultra name: Ultra
pixelLightCount: 4 pixelLightCount: 4
shadows: 2 shadows: 2
@ -193,17 +263,21 @@ QualitySettings:
shadowCascade2Split: 0.33333334 shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1 shadowmaskMode: 1
blendWeights: 4 skinWeights: 4
textureQuality: 0 globalTextureMipmapLimit: 0
textureMipmapLimitSettings: []
anisotropicTextures: 2 anisotropicTextures: 2
antiAliasing: 2 antiAliasing: 2
softParticles: 1 softParticles: 1
softVegetation: 1 softVegetation: 1
realtimeReflectionProbes: 1 realtimeReflectionProbes: 1
billboardsFaceCameraPosition: 1 billboardsFaceCameraPosition: 1
useLegacyDetailDistribution: 1
vSyncCount: 1 vSyncCount: 1
realtimeGICPUUsage: 100
lodBias: 2 lodBias: 2
maximumLODLevel: 0 maximumLODLevel: 0
enableLODCrossFade: 1
streamingMipmapsActive: 0 streamingMipmapsActive: 0
streamingMipmapsAddAllCameras: 1 streamingMipmapsAddAllCameras: 1
streamingMipmapsMemoryBudget: 512 streamingMipmapsMemoryBudget: 512
@ -215,7 +289,18 @@ QualitySettings:
asyncUploadBufferSize: 16 asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1 asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1 resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
terrainBasemapDistance: 1000
terrainDetailDistance: 80
terrainTreeDistance: 5000
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms: [] excludedTargetPlatforms: []
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality: m_PerPlatformDefaultQuality:
Android: 2 Android: 2
Lumin: 5 Lumin: 5
@ -223,6 +308,7 @@ QualitySettings:
Nintendo Switch: 5 Nintendo Switch: 5
PS4: 5 PS4: 5
PSP2: 2 PSP2: 2
Server: 0
Stadia: 5 Stadia: 5
Standalone: 5 Standalone: 5
WebGL: 3 WebGL: 3