diff --git a/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs b/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs index 3f0ba0c..fc51556 100644 --- a/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs +++ b/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs @@ -93,7 +93,8 @@ namespace GadGame.MiniGame { //640x480; var inputData = UdpSocket.Instance.DataReceived.PosPoint; - var inputNormalize = new Vector2((inputData.x - 213.33f)/ 213.33f, inputData.y / 480); + // var inputNormalize = new Vector2((inputData.x - 213.33f)/ 213.33f, inputData.y / 480); + var inputNormalize = new Vector2(inputData.x/ 200, inputData.y / 480); var input = new Vector2 { x = Mathf.Lerp(0, _canvas.pixelRect.width, inputNormalize.x),