From a9b489cc781e82f97ad10cf6e55986158c9869f7 Mon Sep 17 00:00:00 2001 From: sangta Date: Thu, 20 Jun 2024 17:05:59 +0700 Subject: [PATCH] update --- Assets/GadGame/Scripts/Network/ReceiverData.cs | 1 + Assets/GadGame/Scripts/State/MainFlowState/EngageState.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/Assets/GadGame/Scripts/Network/ReceiverData.cs b/Assets/GadGame/Scripts/Network/ReceiverData.cs index d4e6c3d..6ee5e34 100644 --- a/Assets/GadGame/Scripts/Network/ReceiverData.cs +++ b/Assets/GadGame/Scripts/Network/ReceiverData.cs @@ -20,5 +20,6 @@ namespace GadGame.Network public int AgeMax; public Vector2[] PosPoints; public string StreamingData; + public bool Success; } } \ No newline at end of file diff --git a/Assets/GadGame/Scripts/State/MainFlowState/EngageState.cs b/Assets/GadGame/Scripts/State/MainFlowState/EngageState.cs index 41a7654..7b8cfe1 100644 --- a/Assets/GadGame/Scripts/State/MainFlowState/EngageState.cs +++ b/Assets/GadGame/Scripts/State/MainFlowState/EngageState.cs @@ -37,6 +37,7 @@ namespace GadGame.State.MainFlowState { _readyTimer = 0; Runner.EngageReady.Raise(); + UdpSocket.Instance.SendDataToPython("Begin"); // Runner.SetState(); } if (time >= 2)