diff --git a/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs b/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs index 29d4cbf..f732bd0 100644 --- a/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs +++ b/Assets/GadGame/Scripts/MiniGame/MiniGameController.cs @@ -75,7 +75,7 @@ namespace GadGame.MiniGame var inputData = DataReceiver.Instance.DataReceived.PosPoint; var inputNormalize = new Vector2(inputData.x / 640, inputData.y / 480); var input = new Vector2(); - input.x = Mathf.Lerp(0, _canvas.pixelRect.width, inputNormalize.x); + input.x = -Mathf.Lerp(0, _canvas.pixelRect.width, inputNormalize.x); input.y = -Mathf.Lerp(0, _canvas.pixelRect.height, inputNormalize.y); if (input != Vector2.zero) {