using System; namespace GadGame.Network { struct User { public string id; } struct LoginDetails { public string accessToken; public string refreshToken; public User user; } struct Participant { public string id; public int totalScore; public User player; public int myRanke; } struct GameSession { public string id; public DateTime startAt; public DateTime endAt; public int score; public Participant participant; } struct Guest { public string id; public string firstName; public string lastName; public string phone; public string email; } }