using UnityEngine; #if UNITY_EDITOR using System.IO; using UnityEditor; #endif namespace GadGame.SO { [CreateAssetMenu] public class SceneFlowConfig : Config { public SceneReference IdleScene; public SceneReference PassByScene; public SceneReference EndGageScene; public SceneReference GameMaleScene; public SceneReference GameFemaleScene; public SceneReference CTASceneMale; public SceneReference CTASceneFemale; } }