smart-interactive-display/Assets/GadGame/Scripts/Network/ReceiverData.cs

28 lines
638 B
C#

using UnityEngine;
using UnityEngine.Serialization;
namespace GadGame.Network
{
public enum Genders
{
Male,
Female,
}
[System.Serializable]
public struct ReceiverData
{
public bool PassBy;
public bool OnVision;
public bool Engage;
public bool Ready;
public string Gender;
public int AgeMin;
public int AgeMax;
// public Vector2[] PosPoints;
public string StreamingData;
[FormerlySerializedAs("Success")] public bool GenerateImageSuccess;
public string Description;
public string FileName;
}
}