smart-interactive-display/Assets/GadGame/Scripts/Coffee/CoffeeController.cs

140 lines
4.7 KiB
C#

using System;
using Cysharp.Threading.Tasks;
using DG.Tweening;
using GadGame.Event.Type;
using TMPro;
using UnityEngine;
using UnityEngine.Serialization;
using UnityEngine.UI;
using UnityEngine.Video;
namespace GadGame.Scripts.Coffee
{
public class CoffeeController : MonoBehaviour
{
[SerializeField] private VoidEvent _engageReadyEvent;
[SerializeField] private StringEvent _generateImageSuccessEvent;
[SerializeField] private BoolEvent _playPassByAnimEvent;
[SerializeField] private BoolEvent _playVideoEvent;
[SerializeField] private FloatEvent _readyCountDownEvent;
[SerializeField] private StringEvent _encodeImageEvent;
[SerializeField] private VideoPlayer _idleVideo;
[SerializeField] private LoadImageEncoded _userImager;
[SerializeField] private Image _process;
[SerializeField] private TextMeshProUGUI _hintText;
[SerializeField] private GameObject _notify;
[SerializeField] private GameObject _hint;
[SerializeField] private Image _loading;
[SerializeField] private float _loadingSpeed = 100;
[SerializeField] private string[] _texts;
[SerializeField] private string[] _loadingTexts;
private int _indexText;
private bool _isLoading;
private float _timer;
private async void Awake()
{
await P4PGraphqlManager.Instance.JoinPromotion();
await P4PGraphqlManager.Instance.SubmitGameSession(0);
_idleVideo.targetCameraAlpha = 1;
_loading.transform.DOLocalRotate(new Vector3(0, 0, 360), 10 / _loadingSpeed, RotateMode.FastBeyond360)
.SetLoops(-1)
.SetRelative(true)
.SetEase(Ease.Linear);
_notify.SetActive(false);
_hint.SetActive(false);
}
private void OnEnable()
{
_engageReadyEvent.Register(OnEngageReady);
_generateImageSuccessEvent.Register(OnGenerateImageSuccess);
_playPassByAnimEvent.Register(Play);
_playVideoEvent.Register(SetPlayVideo);
_readyCountDownEvent.Register(SetReadyCountDown);
_encodeImageEvent.Register(OnGetEncodeImage);
}
private void OnDisable()
{
_engageReadyEvent.Unregister(OnEngageReady);
_generateImageSuccessEvent.Unregister(OnGenerateImageSuccess);
_playPassByAnimEvent.Unregister(Play);
_playVideoEvent.Unregister(SetPlayVideo);
_readyCountDownEvent.Unregister(SetReadyCountDown);
_encodeImageEvent.Unregister(OnGetEncodeImage);
}
private void Update()
{
if(!_isLoading) return;
_timer += Time.deltaTime;
if (_timer >= 3)
{
_timer = 0;
_indexText++;
if (_indexText > _loadingTexts.Length - 1)
{
_indexText = 0;
}
// _hintText.text = _loadingTexts[_indexText];
}
}
private void Play(bool engage) {
// videoPlayer.gameObject.SetActive(!passBy);
// _transform.DOAnchorPosX(engage ? -1000 : 0, 1);
// _hintText.text = _texts[0];
}
private void OnGenerateImageSuccess(string desc)
{
_isLoading = false;
_loading.DOFade(0, 0.5f);
// _hintText.text = desc;
_notify.SetActive(false);
_hint.SetActive(false);
}
private void OnGetEncodeImage(string filePath)
{
_userImager.LoadImage(filePath);
_notify.SetActive(true);
}
private void OnEngageReady()
{
_process.fillAmount = 0;
_isLoading = true;
// _hintText.text = _loadingTexts[_indexText];
_loading.DOFade(1, 1f);
_hint.SetActive(true);
}
private async void SetPlayVideo(bool value){
if(value) {
while (_idleVideo.targetCameraAlpha < 1)
{
_idleVideo.targetCameraAlpha += Time.deltaTime * 3;
await UniTask.Yield();
}
_idleVideo.targetCameraAlpha = 1;
} else {
while (_idleVideo.targetCameraAlpha > 0)
{
_idleVideo.targetCameraAlpha -= Time.deltaTime * 3;
await UniTask.Yield();
}
_idleVideo.targetCameraAlpha = 0;
}
}
private void SetReadyCountDown(float progress){
// _hintText.text = _texts[1];
_process.fillAmount = 1 - progress ;
}
}
}