smart-interactive-display/Assets/GadGame/Scripts/Network/ReceiverData.cs

23 lines
420 B
C#

using UnityEngine;
namespace GadGame.Network
{
public enum Genders
{
Male,
Female,
}
[System.Serializable]
public struct ReceiverData
{
public bool PassBy;
public bool OnVision;
public bool Engage;
public bool Ready;
public Genders Gender;
public int AgeMin;
public int AgeMax;
public Vector2 PosPoint;
}
}