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Android | ||
Editor | ||
Prefabs | ||
Scripts | ||
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Android.meta | ||
Editor.meta | ||
IngameDebugConsole.Runtime.asmdef | ||
IngameDebugConsole.Runtime.asmdef.meta | ||
IngameDebugConsole.prefab | ||
IngameDebugConsole.prefab.meta | ||
Prefabs.meta | ||
README.txt | ||
README.txt.meta | ||
Scripts.meta | ||
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README.txt
= In-game Debug Console (v1.6.8) = Documentation: https://github.com/yasirkula/UnityIngameDebugConsole FAQ: https://github.com/yasirkula/UnityIngameDebugConsole#faq E-mail: yasirkula@gmail.com You can simply place the IngameDebugConsole prefab to your scene. Hovering the cursor over its properties in the Inspector will reveal explanatory tooltips.