smart-interactive-display/Assets/GadGame/Scripts/State/MainFlowState/RewardState.cs

27 lines
539 B
C#

using GadGame.Manager;
namespace GadGame.State.MainFlowState
{
public class RewardState : State<MainFlow>
{
public override void Enter()
{
LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.RewardScene.ScenePath);
}
public override void Update(float time)
{
if (time >= 5)
{
Runner.SetState<CTAState>();
}
}
public override void Exit()
{
}
}
}