20 lines
490 B
C#
20 lines
490 B
C#
using UnityEngine;
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#if UNITY_EDITOR
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using System.IO;
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using UnityEditor;
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#endif
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namespace GadGame.SO
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{
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[CreateAssetMenu]
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public class SceneFlowConfig : Config
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{
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public SceneReference IdleScene;
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public SceneReference PassByScene;
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public SceneReference EndGageScene;
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public SceneReference GameMaleScene;
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public SceneReference GameFemaleScene;
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public SceneReference CTASceneMale;
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public SceneReference CTASceneFemale;
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}
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} |