27 lines
539 B
C#
27 lines
539 B
C#
using GadGame.Manager;
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namespace GadGame.State.MainFlowState
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{
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public class RewardState : State<MainFlow>
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{
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public override void Enter()
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{
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LoadSceneManager.Instance.LoadSceneWithTransition(Runner.SceneFlowConfig.RewardScene.ScenePath);
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}
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public override void Update(float time)
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{
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if (time >= 5)
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{
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Runner.SetState<CTAState>();
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}
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}
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public override void Exit()
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{
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}
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}
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} |