2024-03-27 04:00:23 -07:00
|
|
|
import {
|
|
|
|
_decorator,
|
|
|
|
AudioClip,
|
2024-05-27 02:19:31 -07:00
|
|
|
CCInteger,
|
|
|
|
Color,
|
2024-03-27 04:00:23 -07:00
|
|
|
EPhysics2DDrawFlags,
|
2024-05-27 02:19:31 -07:00
|
|
|
Node,
|
2024-03-27 04:00:23 -07:00
|
|
|
PhysicsSystem2D,
|
2024-05-27 02:19:31 -07:00
|
|
|
Prefab,
|
|
|
|
Quat,
|
|
|
|
randomRangeInt,
|
2024-04-22 04:12:57 -07:00
|
|
|
SpriteFrame,
|
2024-05-27 02:19:31 -07:00
|
|
|
Vec2,
|
|
|
|
Vec3,
|
2024-03-27 04:00:23 -07:00
|
|
|
} from 'cc';
|
2024-05-27 02:19:31 -07:00
|
|
|
import BEConnector from '../API/BEConnector';
|
|
|
|
import Timer, { TimerType } from '../Base/Timer';
|
|
|
|
import BoosterType from '../Enum/BoosterType';
|
2024-03-06 10:08:30 -08:00
|
|
|
import GameState from '../Enum/GameState';
|
2024-03-07 03:15:08 -08:00
|
|
|
import ScoreType from '../Enum/ScoreType';
|
2024-03-12 01:50:54 -07:00
|
|
|
import TimeConfig from '../Enum/TimeConfig';
|
2024-05-27 02:19:31 -07:00
|
|
|
import { FloatingText } from '../Environments/FloatingText';
|
|
|
|
import GameEvent from '../Events/GameEvent';
|
|
|
|
import { Ball } from '../GamePlay/Ball';
|
|
|
|
import ObjectPool from '../Pool/ObjectPool';
|
2024-03-28 20:35:44 -07:00
|
|
|
import Singleton from '../Singleton';
|
2024-05-27 02:19:31 -07:00
|
|
|
import Utilities from '../Utilities';
|
|
|
|
import AudioManager from './AudioManager';
|
|
|
|
import { EventManger } from './EventManger';
|
2024-04-24 10:27:59 -07:00
|
|
|
import { StickerManager } from './StickerManager';
|
2024-03-06 01:28:01 -08:00
|
|
|
const { ccclass, property } = _decorator;
|
|
|
|
|
2024-03-26 00:28:59 -07:00
|
|
|
window.addEventListener('message', (data) => {
|
|
|
|
const { data: res } = data;
|
|
|
|
const objectRes = Utilities.getJson(res);
|
|
|
|
if (objectRes) {
|
|
|
|
const { type, value } = objectRes;
|
|
|
|
if (type === 'newTicket') {
|
2024-04-26 00:48:20 -07:00
|
|
|
BEConnector.numberTicket += value;
|
2024-03-26 00:28:59 -07:00
|
|
|
GameManager.instance.gameRelive();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
2024-03-27 04:00:23 -07:00
|
|
|
class Booster {
|
|
|
|
public type: BoosterType;
|
|
|
|
public time: number;
|
|
|
|
public runningTime: number = 0;
|
|
|
|
|
|
|
|
constructor(type: BoosterType, time: number) {
|
|
|
|
this.type = type;
|
|
|
|
this.time = time;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-03-06 01:28:01 -08:00
|
|
|
@ccclass('GameManager')
|
2024-03-28 20:35:44 -07:00
|
|
|
export class GameManager extends Singleton<GameManager>() {
|
|
|
|
@property({ visible: true })
|
|
|
|
private _colliderDebug: boolean = false;
|
2024-03-06 03:09:17 -08:00
|
|
|
@property({ type: Prefab, visible: true })
|
|
|
|
private _ballPrefab: Prefab;
|
2024-03-08 03:07:41 -08:00
|
|
|
@property({ type: Prefab, visible: true })
|
|
|
|
private _floatingScoreText: Prefab;
|
|
|
|
@property({ type: Node, visible: true })
|
2024-04-23 03:36:31 -07:00
|
|
|
private _topContainer: Node;
|
2024-03-21 01:59:08 -07:00
|
|
|
@property({ type: Node, visible: true })
|
|
|
|
private _ballHolder: Node;
|
2024-03-07 03:15:08 -08:00
|
|
|
@property({ visible: true })
|
2024-03-06 10:08:30 -08:00
|
|
|
private _ballSpawnPosition: Vec3;
|
|
|
|
@property({ type: CCInteger, visible: true })
|
2024-03-29 04:24:58 -07:00
|
|
|
private readonly _timePlay = 120;
|
2024-04-03 02:43:18 -07:00
|
|
|
|
2024-04-22 04:12:57 -07:00
|
|
|
@property({ type: SpriteFrame, visible: true })
|
|
|
|
private _clockIcon: SpriteFrame;
|
|
|
|
|
2024-04-03 02:43:18 -07:00
|
|
|
@property({ type: AudioClip, visible: true })
|
|
|
|
private _boosterActiveSound: AudioClip;
|
2024-03-10 20:46:50 -07:00
|
|
|
@property({ type: AudioClip, visible: true })
|
|
|
|
private _startSound: AudioClip;
|
|
|
|
@property({ type: AudioClip, visible: true })
|
2024-04-03 02:43:18 -07:00
|
|
|
private _ballOutSound: AudioClip;
|
|
|
|
@property({ type: AudioClip, visible: true })
|
2024-03-10 20:46:50 -07:00
|
|
|
private _backgroundMusic: AudioClip;
|
2024-04-03 02:43:18 -07:00
|
|
|
@property({ type: AudioClip, visible: true })
|
|
|
|
private _gameOverMusic: AudioClip;
|
2024-03-06 10:08:30 -08:00
|
|
|
|
2024-03-06 03:09:17 -08:00
|
|
|
private _ballPool: ObjectPool;
|
2024-03-08 03:07:41 -08:00
|
|
|
private _FloatingScorePool: ObjectPool;
|
2024-03-10 20:46:50 -07:00
|
|
|
private _gameState: GameState;
|
2024-05-27 02:19:31 -07:00
|
|
|
private _timer: Timer = new Timer(TimerType.countDown);
|
2024-03-27 04:00:23 -07:00
|
|
|
private _boostersActive: Booster[] = [];
|
2024-03-11 04:12:22 -07:00
|
|
|
|
2024-03-07 03:15:08 -08:00
|
|
|
private _score = 0;
|
2024-03-26 00:28:59 -07:00
|
|
|
private isReplayed = false;
|
2024-03-10 03:12:55 -07:00
|
|
|
private _isMultiBall = false;
|
2024-04-21 19:04:58 -07:00
|
|
|
private _warningTime = false;
|
2024-03-10 03:12:55 -07:00
|
|
|
private _currentBallInGame = 0;
|
2024-04-24 10:27:59 -07:00
|
|
|
private _isWaitingUpdateScore = false;
|
|
|
|
|
|
|
|
public get isWaitingUpdateScore() {
|
|
|
|
return this._isWaitingUpdateScore;
|
|
|
|
}
|
2024-03-10 03:12:55 -07:00
|
|
|
|
2024-04-23 03:36:31 -07:00
|
|
|
public get topContainer() {
|
|
|
|
return this._topContainer;
|
|
|
|
}
|
|
|
|
|
2024-03-10 03:12:55 -07:00
|
|
|
public get score() {
|
|
|
|
return this._score;
|
|
|
|
}
|
2024-03-06 01:28:01 -08:00
|
|
|
|
2024-03-29 04:24:58 -07:00
|
|
|
public get gameTime() {
|
|
|
|
return this._timePlay;
|
|
|
|
}
|
|
|
|
|
|
|
|
public get gameState() {
|
|
|
|
return this._gameState;
|
|
|
|
}
|
|
|
|
|
2024-03-06 03:09:17 -08:00
|
|
|
protected onLoad(): void {
|
2024-03-28 20:35:44 -07:00
|
|
|
super.onLoad();
|
2024-03-07 03:15:08 -08:00
|
|
|
this._ballPool = new ObjectPool(this._ballPrefab, 10, true, Ball);
|
2024-03-08 03:07:41 -08:00
|
|
|
this._FloatingScorePool = new ObjectPool(this._floatingScoreText, 10, true);
|
2024-04-26 00:48:20 -07:00
|
|
|
BEConnector.getGameData();
|
2024-03-28 20:35:44 -07:00
|
|
|
if (this._colliderDebug) PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Shape;
|
2024-03-06 03:09:17 -08:00
|
|
|
}
|
|
|
|
|
2024-03-10 20:46:50 -07:00
|
|
|
protected start(): void {
|
|
|
|
this.changeGameState(GameState.Init);
|
2024-03-06 10:08:30 -08:00
|
|
|
}
|
|
|
|
|
2024-03-12 01:50:54 -07:00
|
|
|
protected update(dt: number): void {
|
|
|
|
if (this._gameState != GameState.Playing) return;
|
2024-03-27 04:00:23 -07:00
|
|
|
for (let i = 0; i < this._boostersActive.length; i++) {
|
|
|
|
const booster = this._boostersActive[i];
|
|
|
|
booster.runningTime += dt;
|
|
|
|
if (booster.runningTime >= booster.time) {
|
|
|
|
this._boostersActive.splice(i, 1);
|
2024-04-24 04:05:06 -07:00
|
|
|
if (this._boostersActive.length == 0) {
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.setPlayRateBGM(1);
|
2024-04-24 04:05:06 -07:00
|
|
|
}
|
2024-03-27 04:00:23 -07:00
|
|
|
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
|
|
|
|
}
|
|
|
|
}
|
2024-03-12 01:50:54 -07:00
|
|
|
}
|
|
|
|
|
2024-03-26 00:28:59 -07:00
|
|
|
private async changeGameState(state: GameState) {
|
2024-03-06 10:08:30 -08:00
|
|
|
this._gameState = state;
|
|
|
|
EventManger.instance.emit(GameEvent.GameStateChange, this._gameState);
|
2024-04-26 00:48:20 -07:00
|
|
|
let ticket = 0;
|
2024-03-26 00:28:59 -07:00
|
|
|
switch (state) {
|
|
|
|
case GameState.Init:
|
2024-04-26 00:48:20 -07:00
|
|
|
BEConnector.authenticate();
|
2024-03-26 00:28:59 -07:00
|
|
|
break;
|
2024-04-03 02:43:18 -07:00
|
|
|
case GameState.Ready:
|
|
|
|
break;
|
2024-03-26 00:28:59 -07:00
|
|
|
case GameState.Playing:
|
2024-03-29 04:24:58 -07:00
|
|
|
this.countTime();
|
2024-04-26 00:48:20 -07:00
|
|
|
ticket = await BEConnector.ticketMinus('auth');
|
|
|
|
EventManger.instance.emit(GameEvent.TicketUpdate, ticket);
|
2024-03-26 00:28:59 -07:00
|
|
|
break;
|
|
|
|
case GameState.GameOver:
|
|
|
|
break;
|
|
|
|
case GameState.End:
|
|
|
|
break;
|
|
|
|
case GameState.Relive:
|
2024-04-26 00:48:20 -07:00
|
|
|
ticket = await BEConnector.ticketMinus('revive');
|
|
|
|
EventManger.instance.emit(GameEvent.TicketUpdate, ticket);
|
2024-03-26 00:28:59 -07:00
|
|
|
break;
|
|
|
|
default:
|
|
|
|
throw new Error(`Argument Out Of Range Exception: ${GameState[state]}`);
|
|
|
|
}
|
2024-03-06 10:08:30 -08:00
|
|
|
}
|
|
|
|
|
2024-03-27 04:00:23 -07:00
|
|
|
public addScore(
|
2024-03-26 20:04:28 -07:00
|
|
|
score: number,
|
|
|
|
type: ScoreType,
|
|
|
|
position: Vec3,
|
2024-04-24 10:27:59 -07:00
|
|
|
opts?: { scaleMin?: number; scaleMax?: number; duration?: number },
|
|
|
|
) {
|
|
|
|
this._score += score;
|
|
|
|
const floatingScore = this._FloatingScorePool.get(FloatingText, this._topContainer);
|
|
|
|
floatingScore.show(
|
|
|
|
`+${score}`,
|
|
|
|
position,
|
|
|
|
score >= 100 ? opts?.scaleMax || 1 : opts?.scaleMin || 1,
|
|
|
|
opts?.duration || 1,
|
|
|
|
);
|
|
|
|
EventManger.instance.emit(GameEvent.Score, [this._score, score, type, position]);
|
|
|
|
}
|
|
|
|
|
|
|
|
public async addScoreWithWaiting(
|
|
|
|
score: number,
|
|
|
|
type: ScoreType,
|
|
|
|
position: Vec3,
|
|
|
|
predicate: () => boolean,
|
2024-03-26 20:04:28 -07:00
|
|
|
opts: { scaleMin: number; scaleMax: number; duration: number },
|
|
|
|
) {
|
2024-04-24 10:27:59 -07:00
|
|
|
this._isWaitingUpdateScore = true;
|
|
|
|
await Utilities.waitUntil(predicate);
|
2024-03-07 03:15:08 -08:00
|
|
|
this._score += score;
|
2024-04-23 03:36:31 -07:00
|
|
|
const floatingScore = this._FloatingScorePool.get(FloatingText, this._topContainer);
|
2024-03-26 20:04:28 -07:00
|
|
|
floatingScore.show(`+${score}`, position, score >= 100 ? opts.scaleMax : opts.scaleMin, opts.duration);
|
2024-04-04 04:27:04 -07:00
|
|
|
EventManger.instance.emit(GameEvent.Score, [this._score, score, type, position]);
|
2024-04-24 10:27:59 -07:00
|
|
|
this._isWaitingUpdateScore = false;
|
2024-03-10 03:12:55 -07:00
|
|
|
}
|
|
|
|
|
2024-03-29 04:24:58 -07:00
|
|
|
private async countTime() {
|
2024-04-24 10:27:59 -07:00
|
|
|
while (this._gameState == GameState.Playing) {
|
2024-05-27 02:19:31 -07:00
|
|
|
if (this._timer.time <= 0) {
|
|
|
|
this._timer.time = 0;
|
|
|
|
this._timer.stopCount();
|
2024-03-29 04:24:58 -07:00
|
|
|
this.gameOver();
|
|
|
|
}
|
2024-05-27 02:19:31 -07:00
|
|
|
if (!this._warningTime && this._timer.time <= 10) {
|
2024-04-21 19:04:58 -07:00
|
|
|
this._warningTime = true;
|
|
|
|
EventManger.instance.emit(GameEvent.WarningTime, true);
|
|
|
|
}
|
2024-05-27 02:19:31 -07:00
|
|
|
EventManger.instance.emit(GameEvent.TimeUpdate, this._timer.timeRound);
|
2024-03-29 04:24:58 -07:00
|
|
|
await Utilities.delay(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2024-03-10 03:12:55 -07:00
|
|
|
private setCurrentBallInGame(value: number) {
|
|
|
|
this._currentBallInGame += value;
|
2024-05-01 19:33:07 -07:00
|
|
|
if (value > 0 && this._currentBallInGame >= 2) {
|
2024-04-01 19:26:53 -07:00
|
|
|
this._isMultiBall = true;
|
|
|
|
EventManger.instance.emit(GameEvent.MultiBall, true);
|
|
|
|
this._ballPool.actives.forEach((ball) => ball.getComponent(Ball).playMultiBallEffect());
|
2024-03-10 03:12:55 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if (this._currentBallInGame <= 0) {
|
|
|
|
if (this._isMultiBall) {
|
|
|
|
this._isMultiBall = false;
|
|
|
|
EventManger.instance.emit(GameEvent.MultiBall, false);
|
|
|
|
}
|
|
|
|
}
|
2024-03-07 03:15:08 -08:00
|
|
|
}
|
|
|
|
|
2024-04-03 02:43:18 -07:00
|
|
|
public spawnBall(throwBall: boolean, playStartSound: boolean = true): Ball {
|
2024-03-12 01:50:54 -07:00
|
|
|
if (this._gameState != GameState.Playing) return;
|
2024-05-27 02:19:31 -07:00
|
|
|
if (playStartSound) AudioManager.playSfx(this._startSound);
|
2024-03-10 03:12:55 -07:00
|
|
|
this.setCurrentBallInGame(1);
|
2024-04-03 02:43:18 -07:00
|
|
|
const ball = this._ballPool.get(Ball, this._ballHolder);
|
2024-03-28 20:35:44 -07:00
|
|
|
ball.init(this._boostersActive.length > 0);
|
2024-03-21 01:59:08 -07:00
|
|
|
ball.node.setRotation(Quat.IDENTITY);
|
2024-03-06 10:08:30 -08:00
|
|
|
ball.node.setPosition(this._ballSpawnPosition);
|
2024-03-10 03:12:55 -07:00
|
|
|
if (!throwBall) return ball;
|
2024-03-06 10:08:30 -08:00
|
|
|
let dir = randomRangeInt(-1, 2);
|
|
|
|
while (dir == 0) {
|
|
|
|
dir = randomRangeInt(-1, 2);
|
|
|
|
}
|
|
|
|
const force = new Vec2(dir, 1);
|
2024-03-07 03:15:08 -08:00
|
|
|
ball.throwBall(force.multiply2f(1, 40));
|
2024-03-06 10:08:30 -08:00
|
|
|
return ball;
|
|
|
|
}
|
|
|
|
|
2024-03-07 09:45:13 -08:00
|
|
|
public async ballOut() {
|
2024-03-10 03:12:55 -07:00
|
|
|
this.setCurrentBallInGame(-1);
|
|
|
|
if (this._currentBallInGame <= 0) {
|
2024-03-12 01:50:54 -07:00
|
|
|
EventManger.instance.emit(GameEvent.BallOut, null);
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.playSfx(this._ballOutSound);
|
2024-04-24 04:05:06 -07:00
|
|
|
this.DisableAllBooster();
|
2024-03-12 01:50:54 -07:00
|
|
|
await Utilities.delay(TimeConfig.DelayPLay);
|
2024-03-10 03:12:55 -07:00
|
|
|
this.spawnBall(true);
|
2024-03-06 10:08:30 -08:00
|
|
|
}
|
2024-03-07 03:15:08 -08:00
|
|
|
}
|
|
|
|
|
2024-03-08 03:07:41 -08:00
|
|
|
public async goal(bonusScore: number, position: Vec3) {
|
2024-03-26 20:04:28 -07:00
|
|
|
this.addScore(this._isMultiBall ? bonusScore * 2 : bonusScore, ScoreType.Goal, position, {
|
|
|
|
scaleMin: 2,
|
|
|
|
scaleMax: 3,
|
|
|
|
duration: 1,
|
|
|
|
});
|
2024-03-10 03:12:55 -07:00
|
|
|
this.setCurrentBallInGame(-1);
|
|
|
|
if (this._currentBallInGame <= 0) {
|
2024-03-12 01:50:54 -07:00
|
|
|
await Utilities.delay(TimeConfig.DelayGoal);
|
2024-03-10 03:12:55 -07:00
|
|
|
this.spawnBall(true);
|
|
|
|
}
|
2024-03-07 03:15:08 -08:00
|
|
|
}
|
|
|
|
|
2024-03-12 01:50:54 -07:00
|
|
|
public async destroyEnvironmentObject(bonusScore: number, position: Vec3, bonusTime?: number) {
|
|
|
|
if (bonusScore) {
|
2024-03-27 04:00:23 -07:00
|
|
|
this.addScore(bonusScore, ScoreType.DestroyObject, position, {
|
2024-03-26 20:04:28 -07:00
|
|
|
scaleMin: 1.5,
|
|
|
|
scaleMax: 2,
|
|
|
|
duration: 0.7,
|
|
|
|
});
|
2024-03-12 01:50:54 -07:00
|
|
|
await Utilities.delay(0.3);
|
|
|
|
}
|
|
|
|
if (bonusTime) {
|
|
|
|
this.addTime(bonusTime);
|
2024-04-23 03:36:31 -07:00
|
|
|
const floatingScore = this._FloatingScorePool.get(FloatingText, this._topContainer);
|
2024-04-22 04:12:57 -07:00
|
|
|
floatingScore.show(`+${bonusTime}`, position, 1.5, 1, this._clockIcon);
|
2024-03-12 01:50:54 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public addTime(time: number) {
|
2024-05-27 02:19:31 -07:00
|
|
|
this._timer.time += time;
|
|
|
|
if (this._warningTime && this._timer.time > 10) {
|
2024-04-25 02:23:23 -07:00
|
|
|
this._warningTime = false;
|
|
|
|
EventManger.instance.emit(GameEvent.WarningTime, false);
|
|
|
|
}
|
2024-05-27 02:19:31 -07:00
|
|
|
EventManger.instance.emit(GameEvent.TimeUpdate, this._timer.timeRound);
|
2024-03-06 10:08:30 -08:00
|
|
|
}
|
|
|
|
|
2024-04-24 10:27:59 -07:00
|
|
|
public async gameOver() {
|
2024-03-29 04:24:58 -07:00
|
|
|
this._ballPool.releaseAll();
|
2024-04-24 04:05:06 -07:00
|
|
|
this.DisableAllBooster();
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.playBGM(this._gameOverMusic);
|
2024-04-24 10:27:59 -07:00
|
|
|
StickerManager.instance.showLabel('TIME UP!!!', { color: new Color('#ed3a18'), outLineColor: Color.WHITE });
|
2024-04-26 00:48:20 -07:00
|
|
|
BEConnector.gameScore = this.score;
|
2024-03-26 00:28:59 -07:00
|
|
|
if (this.isReplayed) {
|
|
|
|
this.changeGameState(GameState.End);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
this.isReplayed = true;
|
2024-03-12 01:50:54 -07:00
|
|
|
this.changeGameState(GameState.GameOver);
|
2024-03-10 20:46:50 -07:00
|
|
|
}
|
|
|
|
|
2024-04-03 02:43:18 -07:00
|
|
|
public Ready() {
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.playBGM(this._backgroundMusic);
|
2024-04-03 02:43:18 -07:00
|
|
|
this.changeGameState(GameState.Ready);
|
|
|
|
}
|
|
|
|
|
2024-03-12 01:50:54 -07:00
|
|
|
public async play() {
|
2024-05-27 02:19:31 -07:00
|
|
|
this._timer.time = this._timePlay;
|
2024-03-10 20:46:50 -07:00
|
|
|
this._score = 0;
|
|
|
|
this._currentBallInGame = 0;
|
|
|
|
this._isMultiBall = false;
|
|
|
|
this.changeGameState(GameState.Playing);
|
2024-03-12 01:50:54 -07:00
|
|
|
await Utilities.delay(TimeConfig.DelayPLay);
|
2024-05-27 02:19:31 -07:00
|
|
|
this._timer.startCount();
|
2024-03-10 20:46:50 -07:00
|
|
|
this.spawnBall(true);
|
2024-03-10 03:12:55 -07:00
|
|
|
}
|
|
|
|
|
2024-03-26 00:28:59 -07:00
|
|
|
public async gameRelive() {
|
|
|
|
this.changeGameState(GameState.Relive);
|
2024-05-27 02:19:31 -07:00
|
|
|
this._timer.time = this._timePlay;
|
2024-03-26 00:28:59 -07:00
|
|
|
this._currentBallInGame = 0;
|
|
|
|
this._isMultiBall = false;
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.playBGM(this._backgroundMusic);
|
2024-03-26 00:28:59 -07:00
|
|
|
this.changeGameState(GameState.Playing);
|
|
|
|
await Utilities.delay(TimeConfig.DelayPLay);
|
2024-05-27 02:19:31 -07:00
|
|
|
this._timer.startCount();
|
2024-03-26 00:28:59 -07:00
|
|
|
this.spawnBall(true);
|
2024-03-06 01:28:01 -08:00
|
|
|
}
|
2024-03-27 04:00:23 -07:00
|
|
|
|
2024-04-24 04:05:06 -07:00
|
|
|
private DisableAllBooster() {
|
|
|
|
for (let i = 0; i < this._boostersActive.length; i++) {
|
|
|
|
const booster = this._boostersActive[i];
|
|
|
|
EventManger.instance.emit(GameEvent.BoosterDisable, booster.type);
|
|
|
|
}
|
|
|
|
this._boostersActive = [];
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.setPlayRateBGM(1);
|
2024-04-24 04:05:06 -07:00
|
|
|
}
|
|
|
|
|
2024-04-26 02:15:53 -07:00
|
|
|
public async ActiveBooster(type: BoosterType, time: number, displayName: string) {
|
2024-03-27 04:00:23 -07:00
|
|
|
//check booster already active
|
|
|
|
for (let i = 0; i < this._boostersActive.length; i++) {
|
|
|
|
const booster = this._boostersActive[i];
|
|
|
|
if (booster.type == type) return;
|
|
|
|
}
|
|
|
|
this._boostersActive.push(new Booster(type, time));
|
2024-04-26 02:15:53 -07:00
|
|
|
EventManger.instance.emit(GameEvent.BoosterActive, [type, displayName]);
|
2024-05-27 02:19:31 -07:00
|
|
|
AudioManager.playSfx(this._boosterActiveSound);
|
|
|
|
AudioManager.setPlayRateBGM(1.25);
|
2024-03-27 04:00:23 -07:00
|
|
|
}
|
2024-03-06 01:28:01 -08:00
|
|
|
}
|