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Author SHA1 Message Date
tiendat3699 93f788d5be Merge branch 'release/1.0.0' 2024-07-15 09:28:53 +07:00
tiendat3699 5e8ffdf31e release version 1.0.0 2024-07-15 09:28:26 +07:00
17 changed files with 2253 additions and 5264 deletions

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@ -1,12 +0,0 @@
{
"ver": "1.0.1",
"importer": "ttf-font",
"imported": true,
"uuid": "b1f7797d-3e59-499d-821f-1fffde502106",
"files": [
".json",
"Nunito-ExtraBold.ttf"
],
"subMetas": {},
"userData": {}
}

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@ -1,59 +0,0 @@
import {
_decorator,
Camera,
CCFloat,
clamp,
Component,
EventMouse,
Input,
input,
IVec2Like,
Node,
Vec2,
Vec3,
} from 'cc';
import P4PSDK, { EventType } from '../P4PSDK';
const { ccclass, property } = _decorator;
@ccclass('Bar')
export default class Bar extends Component {
@property(CCFloat)
private yOffset: number = 350;
@property(CCFloat)
private minX: number = 0;
@property(CCFloat)
private maxX: number = 100;
@property(Camera)
private camera: Camera;
private _screenPoint: Vec2 = new Vec2();
private _worldPoint: Vec3 = new Vec3();
protected onLoad(): void {
input.on(Input.EventType.MOUSE_MOVE, this.onMouseMove, this);
P4PSDK.broadCast.on(EventType.OnMouse, this.onMouse, this);
}
private onMouseMove(event: EventMouse): void {
event.getLocation(this._screenPoint);
this.updateWorldPoint();
}
private onMouse(position: IVec2Like): void {
this._screenPoint = new Vec2(position.x, position.y);
this.updateWorldPoint();
}
private updateWorldPoint(): Vec3 {
this.camera.screenToWorld(this._screenPoint.toVec3(), this._worldPoint);
this._worldPoint.x = clamp(this._worldPoint.x, this.minX, this.maxX);
this._worldPoint.y = this.yOffset;
this._worldPoint.z = 0;
return this._worldPoint;
}
protected update(dt: number): void {
this.node.setWorldPosition(this.node.getWorldPosition().lerp(this._worldPoint, 30 * dt));
}
}

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@ -1,9 +0,0 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "3eb45051-a94a-4100-b478-7137efd07fa9",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -12,12 +12,10 @@ import {
Vec3,
} from 'cc';
import ControllerSide from '../Enum/ControllerSide';
import GameState from '../Enum/GameState';
import TimeConfig from '../Enum/TimeConfig';
import GameEvent from '../Events/GameEvent';
import AudioManager from '../Manager/AudioManager';
import { EventManger } from '../Manager/EventManger';
import P4PSDK, { EventType } from '../P4PSDK';
const { ccclass, property } = _decorator;
@ccclass('Flipper')
@ -40,14 +38,13 @@ export class Flipper extends Component {
private _isAnimationPlaying;
protected onLoad(): void {
input.on(Input.EventType.KEY_DOWN, this.onKeyInputDown, this);
input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
EventManger.instance.on(GameEvent.ControlTouchStart, this.onTouchStart, this);
EventManger.instance.on(GameEvent.ControlTouchEnd, this.onTouchEnd, this);
EventManger.instance.on(GameEvent.GameStateChange, this.gameStateChange, this);
}
protected start(): void {
input.on(Input.EventType.KEY_DOWN, this.onKeyInputDown, this);
input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
this._animation.play();
}
@ -59,53 +56,8 @@ export class Flipper extends Component {
}
}
private gameStateChange(state: GameState) {
if (state == GameState.Init) {
P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyDown, this);
P4PSDK.broadCast.on(EventType.OnKeyUp, this.onSDKKeyUp, this);
}
}
//#region Input Handler
private onSDKKeyDown(key: number) {
switch (key) {
case KeyCode.KEY_A:
case KeyCode.ARROW_LEFT:
if (this.side == ControllerSide.Left) this.activeFlipper();
this._timer = 0;
if (this._animation.getState(this._animation.defaultClip.name).isPlaying) {
this._animation.stop();
}
break;
case KeyCode.KEY_D:
case KeyCode.ARROW_RIGHT:
if (this.side == ControllerSide.Right) this.activeFlipper();
this._timer = 0;
if (this._isAnimationPlaying) {
this._animation.stop();
}
break;
default:
break;
}
}
private onSDKKeyUp(key: number) {
switch (key) {
case KeyCode.KEY_A:
case KeyCode.ARROW_LEFT:
if (this.side == ControllerSide.Left) this.deActiveFlipper();
break;
case KeyCode.KEY_D:
case KeyCode.ARROW_RIGHT:
if (this.side == ControllerSide.Right) this.deActiveFlipper();
break;
default:
break;
}
}
private onKeyInputDown(event: EventKeyboard) {
switch (event.keyCode) {
case KeyCode.KEY_A:
@ -164,7 +116,7 @@ export class Flipper extends Component {
//#endregion
private activeFlipper(): void {
// AudioManager.playSfx(this._activeSound, { volume: 0.5 });
AudioManager.playSfx(this._activeSound, { volume: 0.5 });
this._hingeJoint.motorSpeed = this._motorSpeedActive;
}
private deActiveFlipper(): void {

View File

@ -12,6 +12,7 @@ import {
Vec2,
Vec3,
} from 'cc';
import { EDITOR, PREVIEW } from 'cc/env';
import Timer, { TimerType } from '../Base/Timer';
import { BoosterBase } from '../Booster/BoosterBase';
import BoosterType from '../Enum/BoosterType';
@ -97,12 +98,13 @@ export class GameManager extends Singleton<GameManager>() {
}
protected async start(): Promise<void> {
await P4PSDK.init();
if (P4PSDK.gameTime) {
this._timePlay = P4PSDK.gameTime;
await P4PSDK.init(this.onBoughtTicket, this);
if (P4PSDK.getGameTime()) {
this._timePlay = P4PSDK.getGameTime();
}
P4PSDK.setCallAPI(this._callAPI);
await P4PSDK.authenticate();
this.changeGameState(GameState.Init);
this.Ready();
}
protected update(dt: number): void {
@ -112,8 +114,8 @@ export class GameManager extends Singleton<GameManager>() {
}
private onBoughtTicket() {
// this.gameRelive();
// EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
this.gameRelive();
EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
}
private async changeGameState(state: GameState) {
@ -304,29 +306,27 @@ export class GameManager extends Singleton<GameManager>() {
private _minusTicketLoading = false;
public async replay(): Promise<void> {
// if (this._minusTicketLoading) return;
// this._minusTicketLoading = true;
// if (!PREVIEW && !EDITOR) {
// const checkGameScoreTicket = await P4PSDK.checkGameScoreTicket();
// if (checkGameScoreTicket) {
// const success = await P4PSDK.minusTicket('revive');
// if (success) {
// this.gameRelive();
// } else {
// P4PSDK.callPayPalModal();
// }
// } else {
// this.gameOver();
// }
// } else {
// this.gameRelive();
// }
// this._minusTicketLoading = false;
if (this._minusTicketLoading) return;
this._minusTicketLoading = true;
if (!PREVIEW && !EDITOR) {
const checkGameScoreTicket = await P4PSDK.checkGameScoreTicket();
if (checkGameScoreTicket) {
const success = await P4PSDK.minusTicket('revive');
if (success) {
this.gameRelive();
} else {
P4PSDK.callPayPalModal();
}
} else {
this.gameOver();
}
} else {
this.gameRelive();
}
this._minusTicketLoading = false;
}
public async play() {
await P4PSDK.startGame();
const coin = await P4PSDK.getUserCoin();
this._timer.time = this._timePlay;
this._score = 0;
this._currentBallInGame = 0;
@ -335,7 +335,8 @@ export class GameManager extends Singleton<GameManager>() {
await Utils.delay(TimeConfig.DelayPLay);
this._timer.startCount();
this.spawnBall(true);
EventManger.instance.emit(GameEvent.TicketUpdate, coin);
await P4PSDK.minusTicket('auth');
EventManger.instance.emit(GameEvent.TicketUpdate, P4PSDK.getUserTicket());
}
public async gameRelive() {

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@ -1,92 +1,48 @@
export interface IObject {
[key: string]: any;
}
export type postMessageType = 'paypal_modal' | 'game_tournament';
export interface IUserInfo {
id: string;
displayName: string;
promoCode: string;
isSubscriber: boolean;
avatarLink: string;
}
export interface IParticipationInfo {
id: string;
totalScore: number;
myRank: number;
gameStates: IObject;
}
export interface ILogger {
log(...data: (number | string | boolean | undefined | null)[]): void;
info(...data: (number | string | boolean | undefined | null)[]): void;
warn(...data: (number | string | boolean | undefined | null)[]): void;
error(...data: (number | string | boolean | undefined | null)[]): void;
addBadge(badge: string, style?: { color?: string; backgroundColor?: string }): ILogger;
}
export interface IAnalyticsModule {
logger: ILogger;
}
export interface IDataModule {
getItem<T>(key: string): T | null;
setItem(key: string, value: any): void;
removeItem(key: string): void;
clear(): void;
}
export interface IBroadCast {
emit(eventType: EventType | string, data?: any): void;
on<K extends keyof EventMap>(eventType: K | string, listener: EventMap[K], thisArg?: any): void;
off<K extends keyof EventMap>(eventType: K | string, listener: EventMap[K], thisArg?: any): void;
}
export enum EventType {
OnKeyDown = 'OnKeyDown',
OnKeyUp = 'OnKeyUp',
OnMouse = 'OnMouse',
OnMouseDown = 'OnMouseDown',
OnMouseUp = 'OnMouseUp',
OnGameStart = 'OnGameStart',
OnGameEnd = 'OnGameEnd',
}
export interface EventMap {
[EventType.OnKeyDown]: (key: number) => void;
[EventType.OnKeyUp]: (key: number) => void;
[EventType.OnMouse]: (position: IVector2) => void;
[EventType.OnMouseDown]: (button: number) => void;
[EventType.OnMouseUp]: (button: number) => void;
[EventType.OnGameStart]: () => void;
[EventType.OnGameEnd]: (score: number) => void;
[event: string]: (data: any) => void;
}
interface IVector2 {
x: number;
y: number;
}
export type minusTicketType = 'auth' | 'revive';
export interface SDK {
previousScore: number;
currentScore: number;
totalScore: number;
userRank: number;
isUseApi: boolean;
tournamentData: IDataModule;
userData: IDataModule;
gameData: IDataModule;
analytics: IAnalyticsModule;
broadCast: IBroadCast;
gameTime: number;
setCallAPI(value: boolean): void;
getEnv(): string;
getUserTicket(): number;
getTopScore(): number;
getLatestScore(): number;
getGameScore(): number;
getUserId(): string;
getGameTime(): number | null;
getTicketNeedToContinue(): number;
init(buyTicketCallBack: () => any, thisArg?: any): void;
updateScore(score: number): void;
init(): Promise<void>;
getUserInfo(): Promise<IUserInfo>;
getLeaderBoard(start: number, count: number): Promise<IParticipationInfo[]>;
startGame(): Promise<boolean>;
endGame(): Promise<boolean>;
getUserCoin(): Promise<number>;
authenticate(): Promise<boolean>;
checkGameScoreTicket(): Promise<boolean>;
buyMoreTicket(): void;
postScoreToServer(): void;
minusTicket(type: minusTicketType): Promise<boolean>;
callPayPalModal(): void;
canRelive(): boolean;
spinGacha(id: string): Promise<Reward>;
getLeaderBoard(): Promise<PlayerInfo[]>;
}
export enum Env {
development,
staging,
production,
}
export interface PlayerInfo {
userId: string;
displayName: string;
score: number;
}
export interface Reward {
id: string;
name: string;
description: string;
quantity: number;
thumbnailLink: string;
}
enum InitState {
@ -94,72 +50,54 @@ enum InitState {
Initialized,
}
(window as any).P4P = {
isUseApi: true,
};
export default class P4PSDK {
private static _initState: InitState = InitState.UnInitialized;
private static _sdk: SDK;
class _P4PSDK implements SDK {
private _initState: InitState = InitState.UnInitialized;
private _sdk: SDK;
//#region PUBLIC METHOD
private get sdk() {
if (this._initState !== InitState.Initialized || !this._sdk) {
throw new Error('P4P SDK is not initialized yet. Please call P4PSDK.init() first.');
}
return this._sdk;
public static getEnv(): Env {
return Env[this._sdk?.getEnv() as keyof typeof Env];
}
public get tournamentData(): IDataModule {
return this.sdk.tournamentData;
}
public get userData(): IDataModule {
return this.sdk.userData;
}
public get gameData(): IDataModule {
return this.sdk.gameData;
}
public get analytics(): IAnalyticsModule {
return this.sdk.analytics;
}
public get broadCast(): IBroadCast {
return this.sdk.broadCast;
}
public get previousScore(): number {
return this.sdk.previousScore;
}
public get currentScore(): number {
return this.sdk.currentScore;
}
public get totalScore(): number {
return this.sdk.totalScore;
}
public get userRank(): number {
return this.sdk.userRank;
}
public get isUseApi(): boolean {
return this.sdk.isUseApi;
}
public set isUseApi(value: boolean) {
(window as any).P4P.isUseApi = value;
}
public get gameTime(): number {
return this.sdk.gameTime;
public static getUserTicket(): number {
return this._sdk?.getUserTicket();
}
private async loadSDK(): Promise<void> {
public static getTopScore(): number {
return this._sdk?.getTopScore();
}
public static getLatestScore(): number {
return this._sdk?.getLatestScore();
}
public static getGameScore(): number {
return this._sdk?.getGameScore();
}
public static getUserId(): string {
return this._sdk.getUserId();
}
public static getGameTime(): number | null {
return this._sdk.getGameTime();
}
public static getTicketNeedToContinue(): number {
return this._sdk?.getTicketNeedToContinue();
}
private static async loadSDK(): Promise<void> {
return new Promise((resolve, reject) => {
const tag = document.createElement('script');
tag.type = 'module';
tag.src = 'https://storage.googleapis.com/play-now-1aef8.appspot.com/SDKTEST/sdk.js';
tag.src = 'https://firebasestorage.googleapis.com/v0/b/play-now-1aef8.appspot.com/o/SDK%2Fsdk.js?alt=media';
tag.async = true;
tag.onload = async () => {
this._sdk = (globalThis as any).P4P.SDK;
if (this._sdk) {
await this._sdk.init();
console.log('P4P SDK loaded');
this._sdk = (window as any).P4P.SDK;
resolve();
} else {
reject('P4P SDK is undefined');
}
};
tag.onerror = (e) => {
console.error('Failed to load P4PSDK JS. Please check your internet connection.');
@ -169,39 +107,55 @@ class _P4PSDK implements SDK {
});
}
public async init(): Promise<void> {
public static setCallAPI(value: boolean) {
this._sdk?.setCallAPI(value);
}
public static async init(buyTicketCallBack: () => any, thisArg?: any): Promise<void> {
if (this._initState == InitState.Initialized) return;
await this.loadSDK();
this._sdk.init(buyTicketCallBack, thisArg);
this._initState = InitState.Initialized;
}
public setIsUseApi(value: boolean) {
(window as any).P4P.isUseApi = value;
public static updateScore(score: number) {
this._sdk?.updateScore(score);
}
public updateScore(score: number): void {
this.sdk.updateScore(score);
public static async authenticate(): Promise<boolean> {
return this._sdk?.authenticate();
}
public getUserInfo(): Promise<IUserInfo> {
return this.sdk.getUserInfo();
public static async checkGameScoreTicket(): Promise<boolean> {
return this._sdk?.checkGameScoreTicket();
}
public getLeaderBoard(start: number, count: number) {
return this.sdk.getLeaderBoard(start, count);
public static buyMoreTicket() {
this._sdk?.buyMoreTicket();
}
public startGame(): Promise<boolean> {
return this.sdk.startGame();
public static async postScoreToServer() {
this._sdk?.postScoreToServer();
}
public endGame(): Promise<boolean> {
return this.sdk.endGame();
public static async minusTicket(type: minusTicketType): Promise<boolean> {
return this._sdk?.minusTicket(type);
}
public getUserCoin(): Promise<number> {
return this.sdk.getUserCoin();
public static callPayPalModal() {
this._sdk?.callPayPalModal();
}
public static canRelive(): boolean {
return this._sdk?.canRelive();
}
public static async spinGacha(id: string): Promise<Reward> {
return this._sdk?.spinGacha(id);
}
public static async getLeaderBoard(): Promise<PlayerInfo[]> {
return this._sdk?.getLeaderBoard();
}
//#endregion
}
const P4PSDK: SDK = new _P4PSDK();
export default P4PSDK;

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@ -48,12 +48,11 @@ export class GameOverPanel extends Component {
EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
}
public async show(end: boolean): Promise<void> {
// this._ticketMinus.string = P4PSDK.getTicketNeedToContinue().toString();
const currentScore = P4PSDK.previousScore;
const gameScore = P4PSDK.currentScore;
const top = await P4PSDK.getLeaderBoard(0, 1);
// this.topScore.string = top.length > 0 ? top[0].totalScore.toString() : '0';
public show(end: boolean): void {
this._ticketMinus.string = P4PSDK.getTicketNeedToContinue().toString();
const currentScore = P4PSDK.getLatestScore();
const gameScore = P4PSDK.getGameScore();
this.topScore.string = P4PSDK.getTopScore().toString();
this.yourScore.string = currentScore.toString();
this.playCollectEffect(gameScore, currentScore);
this.scheduleOnce(this.endGame, 60);
@ -80,7 +79,7 @@ export class GameOverPanel extends Component {
this._quitBtn.active = false;
if (this._active) {
await Utils.delay(1);
P4PSDK.endGame();
P4PSDK.postScoreToServer();
}
break;
case GameState.Relive:
@ -162,7 +161,7 @@ export class GameOverPanel extends Component {
.start();
if (!this._end) return;
await Utils.delay(1);
P4PSDK.endGame();
P4PSDK.postScoreToServer();
}
}
}

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@ -1,17 +0,0 @@
import { _decorator, Component, Label, Node } from 'cc';
import P4PSDK from '../P4PSDK';
const { ccclass, property } = _decorator;
@ccclass('LeaderBoard')
export default class LeaderBoard extends Component {
@property(Node)
private items: Node[] = [];
protected async onLoad(): Promise<void> {
const LeaderBoard = await P4PSDK.getLeaderBoard(0, 5);
LeaderBoard.forEach((info, i) => {
this.items[i].getChildByName('Score').getComponent(Label).setString(info.totalScore);
});
}
}

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@ -1,9 +0,0 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "9bedefa1-9567-4550-8128-fd27c9a8091d",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -1,6 +1,5 @@
import {
_decorator,
CCBoolean,
Component,
EventKeyboard,
EventTouch,
@ -18,7 +17,6 @@ import TimeConfig from '../Enum/TimeConfig';
import GameEvent from '../Events/GameEvent';
import { EventManger } from '../Manager/EventManger';
import { GameManager } from '../Manager/GameManager';
import P4PSDK, { EventType } from '../P4PSDK';
import Utils from '../Utilities';
const { ccclass, property } = _decorator;
@ -33,25 +31,20 @@ export class TutorialController extends Component {
private _tapLEffect: ParticleSystem;
@property({ type: ParticleSystem, visible: true })
private _tapREffect: ParticleSystem;
@property(CCBoolean)
private playOnStart: boolean;
@property(CCBoolean)
private enableTutorial: boolean = true;
private _timer = 0;
private _showed = false;
private _canShow = true;
private _playing = false;
protected onLoad() {
protected onLoad(): void {
this.node.on(Input.EventType.TOUCH_START, this.onTouchStart, this);
input.on(Input.EventType.KEY_UP, this.onKeyInputUpStart, this);
P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyInputStart, this);
EventManger.instance.on(GameEvent.GameStateChange, this.onGameStateChange, this);
this.playTutorial();
if (this.playOnStart) {
this.startGame();
}
protected start() {
this.playTutorial();
}
protected update(dt: number): void {
@ -81,7 +74,6 @@ export class TutorialController extends Component {
}
private async playTutorial() {
if (!this.enableTutorial) return;
if (this._canShow) {
this._tapL.setActive(true);
this._tapR.setActive(true);
@ -123,11 +115,9 @@ export class TutorialController extends Component {
this.stopTutorial();
this.node.off(Input.EventType.TOUCH_START, this.onTouchStart, this);
input.off(Input.EventType.KEY_UP, this.onKeyInputUpStart, this);
P4PSDK.broadCast.off(EventType.OnKeyDown, this.onSDKKeyInputStart, this);
this.node.on(Input.EventType.TOUCH_START, this.onTouch, this);
input.on(Input.EventType.KEY_UP, this.onKeyInputUp, this);
P4PSDK.broadCast.on(EventType.OnKeyDown, this.onSDKKeyInput, this);
GameManager.instance.play();
}
@ -140,19 +130,6 @@ export class TutorialController extends Component {
this.startGame();
}
private onSDKKeyInputStart(key: number) {
switch (key) {
case KeyCode.KEY_A:
case KeyCode.ARROW_LEFT:
case KeyCode.KEY_D:
case KeyCode.ARROW_RIGHT:
this.startGame();
break;
default:
break;
}
}
private onKeyInputUpStart(event: EventKeyboard) {
switch (event.keyCode) {
case KeyCode.KEY_A:
@ -178,17 +155,4 @@ export class TutorialController extends Component {
break;
}
}
private onSDKKeyInput(key: number) {
switch (key) {
case KeyCode.KEY_A:
case KeyCode.ARROW_LEFT:
case KeyCode.KEY_D:
case KeyCode.ARROW_RIGHT:
this.stopTutorial();
break;
default:
break;
}
}
}

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@ -65,10 +65,9 @@ export class UIController extends Component {
private async onGameStateChange(state: GameState) {
switch (state) {
case GameState.Init:
const coin = await P4PSDK.getUserCoin();
this.playButton.interactable = true;
this.loadingScreen.active = false;
this._ticketLabel.string = coin.toString();
this._ticketLabel.string = P4PSDK.getUserTicket().toString();
this._scoreLabel.string = '0';
break;
case GameState.Ready:

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@ -1,134 +0,0 @@
{
"ver": "1.0.26",
"importer": "image",
"imported": true,
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864@6c48a",
"displayName": "thanh pad",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "220aee0b-1bec-404e-89c3-a309ef059864",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "220aee0b-1bec-404e-89c3-a309ef059864@f9941",
"displayName": "thanh pad",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
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"height": 68,
"rawWidth": 438,
"rawHeight": 68,
"borderTop": 0,
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View File

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