smart-interactive-display/Assets/GadGame/Scripts/State/GameState/TutorialGameState.cs

33 lines
658 B
C#

using GadGame.Manager;
using GadGame.MiniGame;
namespace GadGame.State.GameState
{
public class TutorialGameState : State<MiniGameController>
{
private bool _turnedRight;
private bool _turnedLeft;
public override void Enter()
{
Runner.ShowTutorial();
}
public override void Update(float time)
{
if (time > 2)
{
Runner.PlayerControl();
}
if(time >= 60) {
GameManager.Instance.EndGame();
}
}
public override void Exit()
{
}
}
}